JBoy wrote:how about a 6 player, lordhaha,scott-land, joecoolfrog,khalazid,hunley,comic boy, winner gets last word ...i would enjoy watching that one..
Played my first and last game with scot. Cant stomach cry babies & dishonest players! I'll run back to what true risking is all about. Let the ladies play escalating!
JBoy wrote:how about a 6 player, lordhaha,scott-land, joecoolfrog,khalazid,hunley,comic boy, winner gets last word ...i would enjoy watching that one..
Played my first and last game with scot. Cant stomach cry babies & dishonest players! I'll run back to what true risking is all about. Let the ladies play escalating!
JBoy wrote:how about a 6 player, lordhaha,scott-land, joecoolfrog,khalazid,hunley,comic boy, winner gets last word ...i would enjoy watching that one..
Played my first and last game with scot. Cant stomach cry babies & dishonest players! I'll run back to what true risking is all about. Let the ladies play escalating!
HEY! I resemble that remark!
I should hope so...And what a fine leading lady you are
khazalid wrote:This post was made by Scott-Land who is currently on your ignore list.
Display this post. (?)
hmmm... think i'll pass on that one.
so without actually reading anything in this thread im going to guess it went like this:
[author] made a move that lando disliked. lando took a hissy fit and started squealing like a hog in mid-orgasm. lando, still in fits of sniffles and inconsolable, sets about wreaking revenge by telling everyone stupid enough to take him seriously that [author] is a risk terrorist; heedlessly proud of his explosive collateral. (omg u suicided me) (?)
did it really warrant 5 pages of replies? fucking losers the lot of you.
Nice of you to add another idiotic post to this worthless thread Kamikaze- thought you left or something? Summer can't be over already..... too bad if it is and especially if it's not.
Getting back to the original post I am involved in a few games with Lord Ha Ha at the moment and he has made a series of blunders ( I have both gained and lost from his errors so have no axe to grind ), he simply doesnt read the game very well and would not be in my list of good seq escalating players. Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required just as is the case in freestyle.
comic boy wrote:Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required
How are the tactics different for speed games? The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves, but I don't understand how the tactics would be different.
comic boy wrote:Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required
How are the tactics different for speed games? The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves, but I don't understand how the tactics would be different.
This is purely supposition because I have little to no experience of speed games but the time factor appears to work against taking everybody out in one sweep, this though is by far the prefered method in high ranking casual games. It may well be that I am completely wrong about this but it does beg the question of why he does so badly outside the speed format, perhaps he just takes on less skilled players ?
joecoolfrog wrote:This is purely supposition because I have little to no experience of speed games but the time factor appears to work against taking everybody out in one sweep, this though is by far the prefered method in high ranking casual games.
Yes, it is more difficult to finish a sweep within the allotted time, but with quick thinking, and action, it is far from impossible (not saying you said that). You do get an extra 2:30 after each kill, so a full sweep in a 6 way game, would only need to be completed in 15 minutes.
comic boy wrote:Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required
How are the tactics different for speed games? The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves, but I don't understand how the tactics would be different.
This is purely supposition because I have little to no experience of speed games but the time factor appears to work against taking everybody out in one sweep, this though is by far the prefered method in high ranking casual games. It may well be that I am completely wrong about this but it does beg the question of why he does so badly outside the speed format, perhaps he just takes on less skilled players ?
It's not hard to sweep either... if you can think on your feet, it still happens all in one turn. In speed games, once you eliminate someone the timer is extended another two minutes and 30 seconds. Although this may not seem like much, and your deployments may not be as ideal as you intend, it is often enough to complete a sweep.
EDIT: Timminz just posted the same thing right before me.
comic boy wrote:Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required
How are the tactics different for speed games? but I don't understand how the tactics would be different.
This is purely supposition because I have little to no experience of speed games but the time factor appears to work against taking everybody out in one sweep, this though is by far the prefered method in high ranking casual games. It may well be that I am completely wrong about this but it does beg the question of why he does so badly outside the speed format, perhaps he just takes on less skilled players ?
There are players with poor connections ie... Comic, Incand, and countless others that doesn't allow a full sweep in speed. However, you are right that there are indeed less of them, not so much because of time constraints- just lack of top players in them. So when a marginally skilled player having no one doing the necessary blocks and such- it does allow for easier kills and wins. There are certainly more hangings, or gifts. On occasion you will see a [high rank] speed game, nothing like the casual ones we play. The good mix of ranks in these speed games, makes me think it is indeed easier to win.
Case in point- TIm says " The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves." and compounded with lower skilled players would make them easier- I don't see how the two can be remotely compared as equal.
comic boy wrote:Looking at his history most of his wins have come in speed games which might explain the problem, different set of tactics required
How are the tactics different for speed games? but I don't understand how the tactics would be different.
This is purely supposition because I have little to no experience of speed games but the time factor appears to work against taking everybody out in one sweep, this though is by far the prefered method in high ranking casual games. It may well be that I am completely wrong about this but it does beg the question of why he does so badly outside the speed format, perhaps he just takes on less skilled players ?
There are players with poor connections ie... Comic, Incand, and countless others that doesn't allow a full sweep in speed. However, you are right that there are indeed less of them, not so much because of time constraints- just lack of top players doing the necessary blocks and such. Certainly more hangings, or gifts. On occasion you will see a [high rank] speed game, nothing like the casual ones we play. The good mix of ranks in these speed games, makes me think it is indeed easier to win.
Case in point- TIm says " The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves." and compounded with lower skilled players would make them easier- I don't see how the two can be remotely compared as equal.
Certainly the ageing mac that me and comic use ( with a slowish connection ) would make it next to impossible to play speed games especially freestyle,also we dont use clicky maps,bob or anything else which would further hinder us.
Scott-Land wrote:Case in point- TIm says " The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves." and compounded with lower skilled players would make them easier- I don't see how the two can be remotely compared as equal.
I don't think anyone is trying to claim that speed and casual are "equal". I'm just trying to say that the difference between speed and casual is far less than the difference between sequential and freestyle. The difference in speed compared to casual (other than the fact that there aren't any "super-elite" speed games), is simply the amount of time the players have to think and act, whereas freestyle and sequential require very different tactics and strategies from each other.
Scott-Land wrote:Case in point- TIm says " The amount of time you get to think about a move is less, and will cause more errors in judgement/poorly thought-out moves." and compounded with lower skilled players would make them easier- I don't see how the two can be remotely compared as equal.
I don't think anyone is trying to claim that speed and casual are "equal". I'm just trying to say that the difference between speed and casual is far less than the difference between sequential and freestyle. The difference in speed compared to casual (other than the fact that there aren't any "super-elite" speed games), is simply the amount of time the players have to think and act, whereas freestyle and sequential require very different tactics and strategies from each other.
I wasn't even aware that we were talking about freestyle....
Having played both, I can assure you that the amount of time you have is not the biggest difference in the two games ( casual vs speed seq), it's the lineup and skill level. The topic Comic brought up is concerning LHaha's game selection and why he succeeds in one and not the other. Unless I'm mistaken....
Scott-Land wrote:The topic Comic brought up is concerning LHaha's game selection and why he succeeds in one and not the other. Unless I'm mistaken....
I believe you're correct. I just misunderstood the comment as meaning that speed games are easier to win, full stop. The fact that someone's casual games are all among the "elite", would make them appear to be better at speed games, since there are no "elite" speed games.
Scott-Land wrote:The topic Comic brought up is concerning LHaha's game selection and why he succeeds in one and not the other. Unless I'm mistaken....
I believe you're correct. I just misunderstood the comment as meaning that speed games are easier to win, full stop. The fact that someone's casual games are all among the "elite", would make them appear to be better at speed games, since there are no "elite" speed games.
In no way I'm diminishing LHaha's ability to win them [speed games], it's takes an entirely different strategy in order to do so. I do however have a problem with using those same tactics in a game with me. The same thing can be said that he shouldn't apply those same strategies in the casual games.
Scott-Land wrote:The topic Comic brought up is concerning LHaha's game selection and why he succeeds in one and not the other. Unless I'm mistaken....
I believe you're correct. I just misunderstood the comment as meaning that speed games are easier to win, full stop. The fact that someone's casual games are all among the "elite", would make them appear to be better at speed games, since there are no "elite" speed games.
In no way I'm diminishing LHaha's ability to win them [speed games], it's takes an entirely different strategy in order to do so. I do however have a problem with using those same tactics in a game with me. The same thing can be said that he shouldn't apply those same strategies in the casual games.
I bet those strategies would work fine in a casual game, against a similar mix of ranks to the ones in the speed games. The difference in this situation (in my opinion) is the skill of opponents, not the length of turn.
Scott-Land wrote:The topic Comic brought up is concerning LHaha's game selection and why he succeeds in one and not the other. Unless I'm mistaken....
I believe you're correct. I just misunderstood the comment as meaning that speed games are easier to win, full stop. The fact that someone's casual games are all among the "elite", would make them appear to be better at speed games, since there are no "elite" speed games.
In no way I'm diminishing LHaha's ability to win them [speed games], it's takes an entirely different strategy in order to do so. I do however have a problem with using those same tactics in a game with me. The same thing can be said that he shouldn't apply those same strategies in the casual games.
I bet those strategies would work fine in a casual game, against a similar mix of ranks to the ones in the speed games. The difference in this situation (in my opinion) is the skill of opponents, not the length of turn.
Most of my speed games are played with similar ranks so the question of tactics is no different. Most speed games I play/win are at the weekend. My problem with casual games is that week days due living quite a distance from work and having a young family I dont get long enough periods of time to study all game's to the level needed at the higher ranks. In recent weeks I have been using a dinosaur of a pc week days (Away from home) with no add-on i.e. bob/clickable maps etc. I have even had to get a sitter to take my goes on certain occasions (for the missed goes , I do apologize). I have started to reduce down the games I'm involved in to combat this. My tactics and strategies work that is how I got to this level in the first place, that said I am still learning and will continue to do so. I have not had my 1st CC birthday yet and would not claim to know everything or claim to be better than my rank. If we were all perfect player's then we would be at a stalemate.