San Marino [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
sam_levi_11
Posts: 2872
Joined: Mon Dec 11, 2006 2:48 pm
Gender: Male

Re: San Marino [I,Gp,Gr]

Post by sam_levi_11 »

TaCktiX wrote:I agree with pamoa about the bridge. It's out of place next to your really clean look on everything else. The mountains are fine, in my opinion. And the river color is just slightly "off", I don't know if it's the bevel on them, but it's not the right blue, a slightly lighter or darker shade would work.

put it this way, i thought it was steps not bridges :lol:
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by AndyDufresne »

              Final Forge

---The San Marino Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image

--Andy
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by yeti_c »

Congrats Ruben.

C.
Image
Highest score : 2297
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by yeti_c »

As discussed Ruben - here's some XML...

http://www.fileden.com/files/2008/1/19/ ... marino.xml

Not centered yet... - can you check spelling for me... -> they're consistent - but they may be consistently wrong!

Summary: 0 errors and 0 warnings detected in sanmarino.xml (13 continents, 37 territories)

C.

PS (Note - your first page is incorrect - you have 37 territories - not 36!)
Image
Highest score : 2297
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

yeti_c wrote:As discussed Ruben - here's some XML...

http://www.fileden.com/files/2008/1/19/ ... marino.xml

Not centered yet... - can you check spelling for me... -> they're consistent - but they may be consistently wrong!

Summary: 0 errors and 0 warnings detected in sanmarino.xml (13 continents, 37 territories)

C.

PS (Note - your first page is incorrect - you have 37 territories - not 36!)


Thanks Yeti. I'll have a look at it and check for spelling mistakes.

Bloody hell I thought they were 36! Hehe.
ImageImageImageImageImage
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by gimil »

Just whenever your not watching football ruben it would be nice if you posted large and small with arny numbers :)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

gimil wrote:Just whenever your not watching football ruben it would be nice if you posted large and small with arny numbers :)


It's the next thing on my list. ;)

I was busy updating my Punic War map today.
ImageImageImageImageImage
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

Small Version

Image

Large Version

Image
ImageImageImageImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by AndyDufresne »

Hm, the middle continent, Borgo, has been itching away at me, but I was never sure why. I think now it is because it feels too bright compared to the rest of your color choices. I don't mind the color chosen, but perhaps a tone or shade slightly darker or duller maybe, would keep it from standing out.

Additionally, the bright color makes the mountains sharp edges stand out horrendously. Is there any way to address this? The icons, both the mountains and the Torres, oddly just feel so jagged, edgy, and sharp in comparison with the rest surrounding soft graphic style.


--Andy
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

AndyDufresne wrote:Hm, the middle continent, Borgo, has been itching away at me, but I was never sure why. I think now it is because it feels too bright compared to the rest of your color choices. I don't mind the color chosen, but perhaps a tone or shade slightly darker or duller maybe, would keep it from standing out.

Additionally, the bright color makes the mountains sharp edges stand out horrendously. Is there any way to address this? The icons, both the mountains and the Torres, oddly just feel so jagged, edgy, and sharp in comparison with the rest surrounding soft graphic style.


--Andy


I will try to tone the Yellow colour down a bit and see how that works out. Hopefully that will make everything look a bit better. However I am not going to change the towers again at this stage. I have changed them a million times and made a poll with 6 options which was running for several days. I think I dedicated more pages in this thread to those towers than anything else! :lol:
ImageImageImageImageImage
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

Is this better Andy?

Version 22 Small

Image

Version 22 Large

Image
ImageImageImageImageImage
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by gimil »

A touch more yellow and a little less green and your sound!
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

gimil wrote:A touch more yellow and a little less green and your sound!


It was like that before Gimil!
ImageImageImageImageImage
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

Any better Gimil?

Version 1.22 A Small

Image

Version 1.22A Large

Image
ImageImageImageImageImage
User avatar
RjBeals
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by RjBeals »

You also need to adjust your layer blending on that yellow region. I can't see any land texture through the color. I can on all the other colors.
Image
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by gimil »

The layers are much worst that you can imagine!

(wait for ruben to twat me)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

gimil wrote:The layers are much worst that you can imagine!

(wait for ruben to twat me)


Hehe merci Monsieur Gimil! :p
ImageImageImageImageImage
User avatar
TaCktiX
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Gender: Male
Location: Rapid City, SD

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by TaCktiX »

Is that bridge going to get an adjustment, or will I be left thinking there's a giant stairway between those two territories?
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

TaCktiX wrote:Is that bridge going to get an adjustment, or will I be left thinking there's a giant stairway between those two territories?


What bridge? That's a marble stairway! :shock:
ImageImageImageImageImage
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by AndyDufresne »

Looking better. I didn't mean for you to change the mountain or torre graphics...simply attempt to fix the horrendous sharp edges somehow, as they don't blend with map at all! :)


--Andy
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

AndyDufresne wrote:Looking better. I didn't mean for you to change the mountain or torre graphics...simply attempt to fix the horrendous sharp edges somehow, as they don't blend with map at all! :)


--Andy


Okay Andy I'm going to ponder a bit on how to do that while I sip some ice tea. I'll fix them in the next update. :-k
ImageImageImageImageImage
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by MrBenn »

Aaarg... I just posted wrote a sizeable post but got timed out...

Still like the look of this map, and can't think of any gameplay flaws at the moment! Here is the brief version of my thoughts:

1. The outer green border still looks a bit pixelly, especially around Guildicciolo.
2. Is there any way you can make Chiesanuova look 'higher' than Fiorentino? This would help the marble stairs look less out of place.
3. Andy's got a point about the blending on the mountains. Perhaps you could just put a shadow falling to the right of them to soften that edge?
4. Did you ever try softening the bottom edge of te Torri?
5. As you've got 37 territories, it might be worth making Borgo Maggiore start neutral (the terr, not the region!). If anywhere is going to be neutral, I think that's the best place, and it would stop anybody starting with a +5 bonus for holding the region, or all the Torri.

Keep up the good work Ruben ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Ruben Cassar
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by Ruben Cassar »

Version 1.23a - New bridge, New mountains, refined towers

Image
ImageImageImageImageImage
User avatar
ZeakCytho
Posts: 1251
Joined: Wed Sep 12, 2007 4:36 pm

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by ZeakCytho »

I like the new mountains style, but they seem too bright on the light-facing side. The bridge still looks like a staircase ;)
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: San Marino [I,Gp,Gr] - map on pages 1 & 14

Post by AndyDufresne »

MrBenn wrote:4. Did you ever try softening the bottom edge of te Torri?
5. As you've got 37 territories, it might be worth making Borgo Maggiore start neutral (the terr, not the region!). If anywhere is going to be neutral, I think that's the best place, and it would stop anybody starting with a +5 bonus for holding the region, or all the Torri.

Keep up the good work Ruben ;-)

Agreed on 4, possibly on 5.

ZeakCytho wrote:I like the new mountains style, but they seem too bright on the light-facing side. The bridge still looks like a staircase ;)

Also in agreement with both points.


--Andy
Post Reply

Return to “The Atlas”