Oasis [Quenched]
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Re: Oasis ----small+neutral #s June 24th (see first post) [I]
on the large map, 'inklo' (the name of the territory) crosses his own border, could you move the territory name a bit to the right?
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
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Re: Oasis ----small+neutral #s June 24th (see first post) [I]
wca can I get a small with no numbers on it please? Then I can give it the once over 
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
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Re: Oasis ----small+neutral #s June 24th (see first post) [I]
gimil wrote:wca can I get a small with no numbers on it please? Then I can give it the once over
It was right there on the first post.

the stuff after the "warning" text will be changed so some darker green/brown color, though.
zimmah wrote:on the large map, 'inklo' (the name of the territory) crosses his own border, could you move the territory name a bit to the right?
Yes I can.
oaktown wrote:I'm satisfied... let's play this shizzle.
the numbering is indeed strange in the area mentioned above... if you change 66 to be 56 then kept up the numbering it would move 65 to the far left.
Sure, I'll change that.
Thanks for the stamp

Re: Oasis ----small+neutral #s June 24th (see first post) [I,GP]
in the small legend (and possibly large) the words oasis and each cross over/into the area of the dots surrounding them
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Re: Oasis ----small+neutral #s June 24th (see first post) [I,GP]
bryguy wrote:in the small legend (and possibly large) the words oasis and each cross over/into the area of the dots surrounding them
I'll fix that.

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Re: Oasis ----small+neutral #s June 24th (see first post) [I]
[bigimg]http://i147.photobucket.com/albums/r315/wcaclimbing/ULV9copy.png[/bigimg]

DONE
DONE
DONE
DONE

AndyDufresne wrote:Hm, one minor suggestion. In the legend perhaps alter the color of the text after "WARNING:" The desert territory text is green, and perhaps for consistency it should be more in tone with the actual desert. You could always use that color of green somewhere else in the legend.
DONE
zimmah wrote:on the large map, 'inklo' (the name of the territory) crosses his own border, could you move the territory name a bit to the right?
DONE
oaktown wrote:if you change 66 to be 56 then kept up the numbering it would move 65 to the far left.
DONE
bryguy wrote:in the small legend (and possibly large) the words oasis and each cross over/into the area of the dots surrounding them
DONE

Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
It still looks like Inklo is crossing his own border on both Small and Large.
Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
I thought nit-picking was for FF...
Stop picking on me!
Stop picking on me!
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Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
TaCktiX wrote:It still looks like Inklo is crossing his own border on both Small and Large.
The top of the I in Inklo is barely touching the border, not crossing over it.
I can't move it much more, cause then there wouldn't be enough space for army numbers.

Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
wcaclimbing wrote:TaCktiX wrote:It still looks like Inklo is crossing his own border on both Small and Large.
The top of the I in Inklo is barely touching the border, not crossing over it.
I can't move it much more, cause then there wouldn't be enough space for army numbers.
maybe mold it?
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Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
bryguy wrote:wcaclimbing wrote:TaCktiX wrote:It still looks like Inklo is crossing his own border on both Small and Large.
The top of the I in Inklo is barely touching the border, not crossing over it.
I can't move it much more, cause then there wouldn't be enough space for army numbers.
maybe mold it?
what?

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Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
10 neutrals in gaining on 6... will the public ever decide?!?!
i think you're sticking with 6 though aren't you?
i think you're sticking with 6 though aren't you?
wcaclimbing wrote:bryguy wrote:maybe mold it?
what?
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Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
rocky mountain wrote:10 neutrals in gaining on 6... will the public ever decide?!?!![]()
i think you're sticking with 6 though aren't you?
Yeah, sticking with 6, unless 10 pulls some huge advantage in the next day or two.
Anyway, I've got the gameplay stamp, so at least Oaktown is happy with 6.

Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
wcaclimbing wrote:bryguy wrote:wcaclimbing wrote:TaCktiX wrote:It still looks like Inklo is crossing his own border on both Small and Large.
The top of the I in Inklo is barely touching the border, not crossing over it.
I can't move it much more, cause then there wouldn't be enough space for army numbers.
maybe mold it?
what?
in other words zoom in a lot and draw the top part of the I with a pencil/brush
Re: Oasis ----Graphics Finished? June 28 (see first post) [I,GP]
InkL0sed wrote:I thought nit-picking was for FF...
Stop picking on me!
QFT. Please quench...even though it's not in the Final Forge yet...
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Re: Oasis ---Gimil, stamp maybe? June 28 (see first post) [I,GP]
*waits*
anyone have any more suggestions while we wait for Gimil to show up?
Other than XML, I think everything is done.
anyone have any more suggestions while we wait for Gimil to show up?
Other than XML, I think everything is done.

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Re: Oasis ---Gimil, stamp maybe? June 28 (see first post) [I,GP]
Good job wca, this is sure to be a top map:


What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Oasis ---Gimil, stamp maybe? June 28 (see first post) [I,GP]
yay
i got in before wca
wel done !
i got in before wca
wel done !
Re: Oasis ---Gimil, stamp maybe? June 28 (see first post) [I,GP]
congratz on getting almost there!
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Re: Oasis ---Gimil, stamp maybe? June 28 (see first post) [I,GP]
gimil wrote:Good job wca, this is sure to be a top map:
Thank You!

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Re: Oasis --- June 28 (see first post) [I,GR,GP]
good job! congrats!

Re: Oasis --- June 28 (see first post) [I,GR,GP]
this isint a critic or anything just wondering.
Why is it -3 on the grand oasis? When you get to an osis in the the desser it like saveing your life. Only the Dessert should be - atleast i think..
Conqratz btw.
Why is it -3 on the grand oasis? When you get to an osis in the the desser it like saveing your life. Only the Dessert should be - atleast i think..
Conqratz btw.
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Re: Oasis --- June 28 (see first post) [I,GR,GP]
Androidz wrote:this isint a critic or anything just wondering.
Why is it -3 on the grand oasis? When you get to an osis in the the desser it like saveing your life. Only the Dessert should be - atleast i think..
Conqratz btw.
The Grand Oasis has a bunch of traps around it, to keep the treasure safe. once you get there your people die because of the traps, which is why there is a -3.

Re: Oasis --- June 28 (see first post) [I,GR,GP]
I think you should make it neutral killer.
"Make a quick run for the gold, but don't stay around too long!"
"Make a quick run for the gold, but don't stay around too long!"
Re: Oasis --- June 28 (see first post) [I,GR,GP]
Kaplowitz wrote:I think you should make it neutral killer.
"Make a quick run for the gold, but don't stay around too long!"
I disagree, I think that would make it too hard for anyone to actually get the victory condition. We want people going for that, not just killing each other for the win.



