"random game" *To-do*

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WalkingShadow
Posts: 83
Joined: Tue Aug 28, 2007 9:01 pm
Gender: Male
Location: chaska, MN

"random game" *To-do*

Post by WalkingShadow »

Yeah i know, "Use the Form" but oh well.
A player creates a game, and chooses how many players will join just like always. Here is where is starts to get different. Once the specified amount of players are in, the computer will generate a random map, type of game (doubles, terminator, etc.) forts, cards, fog of war. If a certain amount of players do not like the settings, the have the choice to veto. The veto will recquire all but one player. (for example to veto a 2 player 1/2 3 player 2/3 4 player 3/4. You know what i'm saying.) After the veto a new game will be generated. Once again the players can veto but it is the last chance to veto and the third assigned game will be played no matter what. It would help because it gives players the added surprise and could get players into different types of maps or games. If someone hasn't played doubles before, it could start their interest and same with maps.
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Simon Viavant
Posts: 328
Joined: Thu Jan 24, 2008 9:17 pm
Location: Alaska

Re: "random game"

Post by Simon Viavant »

Sure, why not? I wouldn't do it, but somebody probably would.
tubaman
Posts: 145
Joined: Sun May 27, 2007 12:13 am
Gender: Male
Location: Philly

Re: "random game"

Post by tubaman »

This sounds interesting... I like it. But I don't like the veto idea. That kinda defeats the purpose of it being random. If you wanna play a random game, you should stick with the allotted settings.
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ParadiceCity9
Posts: 4239
Joined: Thu Feb 15, 2007 4:10 pm

Re: "random game"

Post by ParadiceCity9 »

The veto kinda takes the fun out of it, but ya I like the idea.
WalkingShadow
Posts: 83
Joined: Tue Aug 28, 2007 9:01 pm
Gender: Male
Location: chaska, MN

Re: "random game"

Post by WalkingShadow »

Ok so maybe no veto we'll see what other posters say.
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cicero
Posts: 1358
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Location: with the infected neutrals ... handing out maps to help them find their way to CC

Re: "random game"

Post by cicero »

WalkingShadow wrote:Yeah i know, "Use the Form" but oh well.
Not forgetting "... don't forget tot search for previously suggested ideas and bugs first!" - just below the link to the forum guidlines. You can do this using the search box or looking in [Official] Suggestions Box (Lack's 'To-Do' List) which is sticked at the top of the forum.

The good news is that there, in the To-Do section, you'll find Random Map/Game Button :)
That suggestion starts off pretty simple, but eventually gathers all the elements in this one I think.
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.

random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
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