Forbidden City [Quenched]

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cairnswk
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Re: Forbidden City V1d [Building Map]

Post by cairnswk »

I have added extra gates to the three side and northern gates to open up the map for exits and entrances.
I could not find anything about secret passagesways out of the city, although there are many hidden rooms.
I may add two more attack routes to the Wu Gates at the south, but will have to re-arrange the outsiders somewhat.
Still building the inner Court areas also.

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cairnswk
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

Finally, Version 2. It's up and running. Do you worst. Please refer P1 for all comments on design, features and gamplay.

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There's a couple of things wrong with this large version which i will fix. But for now it's simply an upscale.
[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/forbidden%20city/forbidden_city_V02L.jpg[/bigimg]
Last edited by cairnswk on Thu Jun 12, 2008 12:41 pm, edited 1 time in total.
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seamusk
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Re: Forbidden City V2(P2) - Comments?

Post by seamusk »

The doubles gates was a good idea. Too bad you couldn't find a secret passage, that would seem to help offset things nicely. My brain is kind of tired but I'll try and take a longer look later today or tomorrow. best.
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

seamusk wrote:The doubles gates was a good idea. Too bad you couldn't find a secret passage, that would seem to help offset things nicely. My brain is kind of tired but I'll try and take a longer look later today or tomorrow. best.

Yes, i was a bit disappointed also, there probably is one or two...they usually didn't build these places unless there was an "out" somewhere not so apparent. But it probably hasn't been discovered yet, and got lost over the passage of time.
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Re: Forbidden City V2(P2) - Comments?

Post by Beko the Great »

It's pretty cool the Idea and hope it will work fine, but I found the graphics a little sad and with few contrast... Don't like dose thin corridors pretty much as well... But I'm here to support and to help if needed :D
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

Beko the Great wrote:It's pretty cool the Idea and hope it will work fine,

Thanks Beko the Great. :)
but I found the graphics a little sad and with few contrast
:?
... Don't like dose thin corridors pretty much as well... But I'm here to support and to help if needed :D

which corridors are you speaking of? on the outside or the inside. If on the inside, then that's the way the place is made. If you have suggestion then please make it. I was going to see if dragons begins the connection would work on the outside but don't know about that yet.
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

Current Version 2.
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Re: Forbidden City V2(P2) - Comments?

Post by Qwert »

Very nice for start. Mine only sugestion is abouth text-can you put some outer glow,to text be more readabile.
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Re: Forbidden City V2(P2) - Comments?

Post by Mr. Squirrel »

The map is a great idea, but I have to agree with what gimil said earlier. The colors hurt my eyes just to look at. I could never play on this map.
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

qwert wrote:Very nice for start. Mine only sugestion is abouth text-can you put some outer glow,to text be more readabile.

certainly qwert, thank-you ;) i put outer glow like on the gate names.
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Re: Forbidden City V2(P2) - Comments?

Post by cairnswk »

Mr. Squirrel wrote:The map is a great idea, but I have to agree with what gimil said earlier. The colors hurt my eyes just to look at. I could never play on this map.

Thanks Mr Squirrel...i'm hearing you guys, so i will tone down the colours in next version.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

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Image for Poll -> Dragaons or lanterns
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

Can those who are voting for the dragons, determine the borders easily?
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

cairnswk wrote:Can those who are voting for the dragons, determine the borders easily?

Mmmmm, dragons was leading the vote until i made the post above....Telling me something?
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seamusk
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by seamusk »

cairnswk wrote:
cairnswk wrote:Can those who are voting for the dragons, determine the borders easily?

Mmmmm, dragons was leading the vote until i made the post above....Telling me something?

I just voted for lanterns because of that. before even seeing your post that was my thought. Dragons look cool but a little too ambiguous as territories.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by whitestazn88 »

votedfor lanterns because they're much cleaner, easier to identify the territs, and i didn't think the dragon looked all that convincing or cool
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

seamusk wrote:
cairnswk wrote:
cairnswk wrote:Can those who are voting for the dragons, determine the borders easily?

Mmmmm, dragons was leading the vote until i made the post above....Telling me something?

I just voted for lanterns because of that. before even seeing your post that was my thought. Dragons look cool but a little too ambiguous as territories.

yes i was thinking that also, but i thought it was worth putting out there.

whitestazn88 wrote:votedfor lanterns because they're much cleaner, easier to identify the territs, and i didn't think the dragon looked all that convincing or cool

Aw ...Stanza....they would've been cool, but you're right that are easier to identify and this was my first ever dragon and wasn't going to put too much effort into it if it went down. Thanks anyways for comments guys.. :)
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by RjBeals »

I vote for lanterns also. It just fits better imo. Also - are you dead set on that territory font? It's okay, but a little hard to read some on monitor. See what others think I guess.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

RjBeals wrote:I vote for lanterns also. It just fits better imo. Also - are you dead set on that territory font? It's okay, but a little hard to read some on monitor. See what others think I guess.

No, not dead set on that font but it is the 50th font i have tried on this map to fit the terts. i simply thought it fit the theme better.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by RjBeals »

cairnswk wrote:
RjBeals wrote:I vote for lanterns also. It just fits better imo. Also - are you dead set on that territory font? It's okay, but a little hard to read some on monitor. See what others think I guess.

No, not dead set on that font but it is the 50th font i have tried on this map to fit the terts. i simply thought it fit the theme better.


It fits the theme for sure. I can live with it, and can read all the territs, just a little blurry in some spots.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by ZeakCytho »

I voted for lanterns because the dragons are not clear enough, however, I feel you could do something to make the lanterns less bland-looking. I didn't even realize they were lanterns until the poll :oops:.

I agree that the font is a bit hard to read, but if you've been through 50 fonts already, searching any longer might not be worth it.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by TaCktiX »

I'm going to say dragons, as they're still China-appropriate, and they declutter what I view as very cluttered map. Also, putting some text effects on the font could help with the general readability (also a major concern of everyone).
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by InkL0sed »

I can't resist the dragons -- they're so awesome, especially compared to those boring lanterns.
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

Thanks guys for those comments.

Current Version.3
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Re: Forbidden City V3 - Poll -> Dragons or Lanterns?

Post by cairnswk »

I'm extending this poll another 7 days, as i don't beleive there has been enough votes/feedback on it yet.
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