real time mods

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ertang
Posts: 11
Joined: Sat Sep 16, 2006 5:15 pm

real time mods

Post by ertang »

I'm sure this has been suggested before but I don't feel like searching for it.

Is there any way that we could make games with 30 minute time limits on turns? This would stop people from being able to leave real time games after starting them.
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wicked
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Post by wicked »

I'm sure this has been answered before, so I don't feel like doing it again.
ertang
Posts: 11
Joined: Sat Sep 16, 2006 5:15 pm

Post by ertang »

how bout just a yes or no, Is there any chance that different time limits for turns are is being considered?
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AndyDufresne
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Post by AndyDufresne »

Read before you post, is what she was trying to say. Check the suggestions box. 'Varying turn time limits' is in the works, and hopefully we can get real...real time games eventually.

What many need to do, is simply stop being so lazy, and search before you post. ;) :)


--Andy
Last edited by AndyDufresne on Sun Nov 12, 2006 5:45 pm, edited 1 time in total.
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johnnyrotten
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Post by johnnyrotten »

AndyDufresne wrote:Read before you post, is what she was trying to say. Check the suggestions box. 'Varying turn time limits' is in the works, and hopefully we can get real...real time games eventually.

What many you need to do, is simply stop being so lazy, and search before you post. ;) :)


--Andy

Well said Andy.
ertang
Posts: 11
Joined: Sat Sep 16, 2006 5:15 pm

Post by ertang »

or maybe I can spend 5 seconds typing a quick question and get and answer, as opposed to spending 30 seconds clicking on the suggestion box. I just saved myself 25 seconds of work.
zip_disk
Posts: 216
Joined: Thu Mar 23, 2006 9:33 pm

Post by zip_disk »

Plus the 18 hours it took to get an answer.
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