Clickable Maps *Pending*

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ADAM TJ
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Clickable Maps *Pending*

Post by ADAM TJ »

is there a possibility that in addition to the scroll down list of countries that can be selected, the country could be selected by clicking on its respective dot?
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everywhere116
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Post by everywhere116 »

If it is applicable that is very good thinking! Great idea!
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wcaclimbing
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Post by wcaclimbing »

good idea!
first dot clicked = attack from
second dot clicked =attack to :D
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sully800
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Post by sully800 »

I saw this suggested a long time ago, and it would make gameplay much better. However the programming would be MUCH more difficult so on a feasability stand point there are many suggestions I would like to see implemented first.

It would also probably make map creation much more difficult because the cartographer would somehow have to section off the region that makes up each country, and set it so if you click there it selects the country.
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Post by ADAM TJ »

sully800 wrote: the cartographer would somehow have to section off the region that makes up each country, and set it so if you click there it selects the country.

ah thats why it wuold be clicking of the dots and not the map.
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sully800
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Post by sully800 »

Hmmmm, I see.

Not all maps have dots for army shadows, so perhaps it could be a region surrounding the number? That might be programmable, I have no idea how hard it would be. I suppose it would even prevent more mistakes because you'd be clicking on the number of armies you want and attacking the other persons armies directly. No chance of messing up all the similar names in hong kong or the two really close ones in phillippines!
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yeti_c
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Post by yeti_c »

sully800 wrote:Hmmmm, I see.

Not all maps have dots for army shadows, so perhaps it could be a region surrounding the number? That might be programmable, I have no idea how hard it would be. I suppose it would even prevent more mistakes because you'd be clicking on the number of armies you want and attacking the other persons armies directly. No chance of messing up all the similar names in hong kong or the two really close ones in phillippines!


The numbers themselves are text placed on the map image - making these HREF's would be fairly simple I would've though - a bit of coding to go through and apply it to all of them.

C.
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lackattack
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Post by lackattack »

Clickable maps are coming sometime this year.
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Post by ADAM TJ »

awesome!!
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gavin_sidhu
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Post by gavin_sidhu »

lackattack wrote:Clickable maps are coming sometime this year.
Will we also get the option of using the current system? Although the clickable system sounds promising and positive, I won't know until i have used it whether it is better or worse than the current system (which is fine and allows you to check everything nicely)
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AK_iceman
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Post by AK_iceman »

Try it out at Landgrab and see if you like it. :idea:
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lackattack
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Post by lackattack »

It is a bit premature to discuss the details, but I was going to start off with something like this:

You click on the center of a territory and a little bubble pops up. It would have a description and links depending on the stage of play

Code: Select all

Kamchatka                          Kamchatka
YP_legend                          YP_legend
[attack from] [attack to]          [deploy]


and then clicking on the links would auto-select the old-fashioned picklists below.
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yeti_c
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Post by yeti_c »

lackattack wrote:It is a bit premature to discuss the details, but I was going to start off with something like this:

You click on the center of a territory and a little bubble pops up. It would have a description and links depending on the stage of play

Code: Select all

Kamchatka                          Kamchatka
YP_legend                          YP_legend
[attack from] [attack to]          [deploy]


and then clicking on the links would auto-select the old-fashioned picklists below.


Sounds good - Attacking though - surely you would know which you are going to do? (Obviously if you click on your territory then you want to "attack from" and if you click on an enemy country then you would be "attack to"?

C.
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lackattack
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Post by lackattack »

Good point!

You would sometimes need two links for fortify from / fortify to.
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Post by reverend_kyle »

that would complexify the xml wouldnt it? on landgrab, you have to define every corner of the territory to make that work.
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lackattack
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Post by lackattack »

I wouldn't want to change the xml. You would have to click within a radius of the central coordinate, according to my plan.
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Great Pretender
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Clickable Maps?

Post by Great Pretender »

I thought it would be better that if instead of scrolling through the text of the countries you just click on the ones you want to attack/fortify from or to. I think this would make it much easier for people who don't know how to play the game and it would also help all the silly mistakes you make.
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Bad Speler
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Post by Bad Speler »

lackattack wrote:Clickable maps are coming sometime this year.


from this topic:

http://www.conquerclub.com/forum/viewtopic.php?t=12160
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Post by firth4eva »

i dont make mistakes
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Post by KingofRugby »

me too =D
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Post by Stoney229 »

lackattack wrote:Clickable maps are coming sometime this year.

Will lack not be implementing this, then... since there is now a plugin for it?
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wcaclimbing
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Post by wcaclimbing »

Stoney229 wrote:
lackattack wrote:Clickable maps are coming sometime this year.

Will lack not be implementing this, then... since there is now a plugin for it?


This thread is more than a year old....
I doubt this will ever be added to CC, cause of the plugin.
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Re: Clickable Maps *Pending*

Post by KLOBBER »

I have been thinking about this improvement ever since my first game here. I had assumed that the maps would be clickable. Why not? This is 2008!

Instead of programming some region or dot in each territory, wouldn't it be easier just to convert the digit or digits representing the number of armies in each region to a link? The clickable area would be the number only, which would not involve cartography at all, neither future nor retroactive, since (I think) all attackable regions necessarily have army numbers in them anyway.

I'm not a programmer, but I would be willing to bet that converting the numbers to links would be a VERY simple solution to this quandary, and the time and energy saved to everyone on the site by having clickable gameplay would be a VAST improvement to the site overall.
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yeti_c
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Re: Clickable Maps *Pending*

Post by yeti_c »

KLOBBER wrote:I have been thinking about this improvement ever since my first game here. I had assumed that the maps would be clickable. Why not? This is 2008!

Instead of programming some region or dot in each territory, wouldn't it be easier just to convert the digit or digits representing the number of armies in each region to a link? The clickable area would be the number only, which would not involve cartography at all, neither future nor retroactive, since (I think) all attackable regions necessarily have army numbers in them anyway.

I'm not a programmer, but I would be willing to bet that converting the numbers to links would be a VERY simple solution to this quandary, and the time and energy saved to everyone on the site by having clickable gameplay would be a VAST improvement to the site overall.


Wow - an intelligent post...

At the moment the numbers are generated into a PNG file by the server which is really quick...

I talked to Lack about creating a load of Divs at the set co-ordinates (as BOB does for it's hovers) instead of using the image...

He liked the idea in principal - however we were unsure as to whether or not this would put excessive load on the server creating all the Div's etc.

If Lack were to change to this method - then clickable maps as part of "vanilla" CC would be easily possible.

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Re: Clickable Maps *Pending*

Post by KLOBBER »

I find compliments more meaningful when they come from people who are not computer geeks.
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