[Abandoned] - The Trojan War
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- Mr. Squirrel
- Posts: 157
- Joined: Fri Nov 02, 2007 3:18 pm
- Location: up a tree
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
If this map turns out half as good as it sounds, it will still be one of the best on CC. This looks really good, even though it isn't finished. Even if you don't get permission, continue with this map. I can't wait to play on it.
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
RjBeals wrote:I would hate to see you waste anymore time on this map if it's not going to be playable for a while. You could do something just as cool that we could play much quicker.
Quicker? At the pace of the current foundry, its either slow or incredibly slow. Any new map idea won't come into play for months, at least this one is already half done.
- Incandenza
- Posts: 4949
- Joined: Thu Oct 19, 2006 5:34 pm
- Gender: Male
- Location: Playing Eschaton with a bucket of old tennis balls
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
You raise an extraordinarily valid point.
The problem is that all of CC seems to move at that glacial pace. I suppose the question is, which would happen first: you finishing a new map, or the map size restriction being lifted?
If you were to start on a new map, do you have anything in mind?
The problem is that all of CC seems to move at that glacial pace. I suppose the question is, which would happen first: you finishing a new map, or the map size restriction being lifted?
If you were to start on a new map, do you have anything in mind?
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
Incandenza wrote:You raise an extraordinarily valid point.
The problem is that all of CC seems to move at that glacial pace. I suppose the question is, which would happen first: you finishing a new map, or the map size restriction being lifted?
If you were to start on a new map, do you have anything in mind?
Well there is Epoch, which I could pick back up and fit into restrictions, and there is Skyscraper which is out of size bounds again.
- Incandenza
- Posts: 4949
- Joined: Thu Oct 19, 2006 5:34 pm
- Gender: Male
- Location: Playing Eschaton with a bucket of old tennis balls
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
The sad thing is that the most plausible on that list is also the least interesting. I mean, I have nothing against Epoch, I think it's an interesting concept and would be cool, but I simply like trojan war and skyscraper better. And Epoch, as you envisioned it, will probably take a year to complete... 
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
Finish it dude... It looks fantastic, and if later on they allow it it would be ready to go.
- Mr. Squirrel
- Posts: 157
- Joined: Fri Nov 02, 2007 3:18 pm
- Location: up a tree
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
I just looked up your epoch idea, and it also looks really good. Still, I suggest you pursue this Troy map first. This seems quicker and easier than Epoch and it will be a leading map in the new restriction sized maps. Once the size requirement is loosened, then you should pursue Epoch. That one would require so much work that if it isn't allowed it would seem a far greater waste than if this one isn't allowed.
Either way, no matter what you do, I'm sure it will turn out awesome and somehow you will make it work.
Either way, no matter what you do, I'm sure it will turn out awesome and somehow you will make it work.
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
mibi, to help you along with continuing development on this astonishingly beautiful map, here are a few suggestions for the legend:
- Altar, not alter (typo)
- Haphaestus is the god of the forge. Considering that Troy is in the middle of a war and crafting weapons on a regular basis, perhaps he can attack any Troy territory? That may be a little bit too powerful considering the ease of getting him, perhaps any non-Troy town?
- Athena is the goddess of wisdom, having her around would help with training soldiers and warriors. I would advocate a conditional +1 autodeploy on all altars the player owns. XML isn't capable of doing this right now, but hey, you could ask for such a change.
- Apollo supported Troy during the Trojan War, helping them eventually strike down Achilles. +1 conditional autodeploy to Troy and/or surrounding territories.
Hope that helps with stirring the pot of ideas. Can't wait for you to bring this map further along.
- Altar, not alter (typo)
- Haphaestus is the god of the forge. Considering that Troy is in the middle of a war and crafting weapons on a regular basis, perhaps he can attack any Troy territory? That may be a little bit too powerful considering the ease of getting him, perhaps any non-Troy town?
- Athena is the goddess of wisdom, having her around would help with training soldiers and warriors. I would advocate a conditional +1 autodeploy on all altars the player owns. XML isn't capable of doing this right now, but hey, you could ask for such a change.
- Apollo supported Troy during the Trojan War, helping them eventually strike down Achilles. +1 conditional autodeploy to Troy and/or surrounding territories.
Hope that helps with stirring the pot of ideas. Can't wait for you to bring this map further along.
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
TaCktiX wrote:mibi, to help you along with continuing development on this astonishingly beautiful map, here are a few suggestions for the legend:
- Altar, not alter (typo)
- Haphaestus is the god of the forge. Considering that Troy is in the middle of a war and crafting weapons on a regular basis, perhaps he can attack any Troy territory? That may be a little bit too powerful considering the ease of getting him, perhaps any non-Troy town?
- Athena is the goddess of wisdom, having her around would help with training soldiers and warriors. I would advocate a conditional +1 autodeploy on all altars the player owns. XML isn't capable of doing this right now, but hey, you could ask for such a change.
- Apollo supported Troy during the Trojan War, helping them eventually strike down Achilles. +1 conditional autodeploy to Troy and/or surrounding territories.
Hope that helps with stirring the pot of ideas. Can't wait for you to bring this map further along.
thanks TaC, this map was created before the latest ronud of XML additions so I need ideas as to how to make the god powers be really cool and relevant to each god.
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
heres some ideas
Zeus: can attack all gods and attack all altars
Hades: can attack any hero and bombard all altars
Poseidon: can attack any ocean/bombard any territories next to the ocean/bay
Zeus: can attack all gods and attack all altars
Hades: can attack any hero and bombard all altars
Poseidon: can attack any ocean/bombard any territories next to the ocean/bay
- sam_levi_11
- Posts: 2872
- Joined: Mon Dec 11, 2006 2:48 pm
- Gender: Male
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
lookin good so far, a really unique, if a little confusing at first, idea
Re: The Trojan War (formerly MYSTERY MAP) page 1 - vote!poll?
RjBeals wrote:I would hate to see you waste anymore time on this map if it's not going to be playable for a while. You could do something just as cool that we could play much quicker.
I agree with Rj - don't throw the idea out, but vacation it until it's a viable idea. Hopefully there will be changes down the road that allow unlimited map height, but it doesn't look like it will be soon.
And yes, the Foundry is indeed slow... but I don't think it's any slower than it has been for the past year and half that I've been around. My first map took four months, and that was with me pouring a lot of time into it. And maps that take three or four months these days come out a lot more polished than maps of a year ago.
Re: The Trojan War page 20 - update!
Thought I would update it.
Changes:
1. added minimap with bonuses and continent names
2. added territory names.
discuss
[bigimg]http://img522.imageshack.us/img522/6070/troy1rz5.jpg[/bigimg]
Changes:
1. added minimap with bonuses and continent names
2. added territory names.
discuss
[bigimg]http://img522.imageshack.us/img522/6070/troy1rz5.jpg[/bigimg]
- wcaclimbing
- Posts: 5598
- Joined: Fri May 12, 2006 10:09 pm
- Location: In your quantum box....Maybe.
- Contact:
Re: The Trojan War page 20 - update!
I love the graphics, but I still don't see how this will fit within the map size restrictions.
Did I miss an explanation somewhere, or is the size issue still a problem?
Did I miss an explanation somewhere, or is the size issue still a problem?

- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
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- Location: United Kingdom (Scotland)
Re: The Trojan War page 20 - update!
mibi maybe we could stick to a basic map rather than the complex section in the legends? With this theme and these graphics I see hugh success coming out of this one if you where to keep it simple.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: The Trojan War page 20 - update!
The graphics are outstanding. As gimil said, I think you should try to squeeze this down to fit the size restrictions so we have a chance of playing this map.

Re: The Trojan War page 20 - update!
Not to mention that some of the rules aren't possible without an XML update either...
C.
C.

Highest score : 2297
Re: The Trojan War page 20 - update!
wcaclimbing wrote:I love the graphics, but I still don't see how this will fit within the map size restrictions.
Did I miss an explanation somewhere, or is the size issue still a problem?
The size restriction is still a problem, also, there will be no small map on this one, since the small map would still be too large so whats the point.
gimil wrote:mibi maybe we could stick to a basic map rather than the complex section in the legends? With this theme and these graphics I see hugh success coming out of this one if you where to keep it simple.
The gods and heros are essential to any Trojan War map. Plus the legend system is genius. You sacrifice your armies at an altar to a specific god and once you have sacrificed enough, the god lends his power to you.
RjBeals wrote:The graphics are outstanding. As gimil said, I think you should try to squeeze this down to fit the size restrictions so we have a chance of playing this map.
No point in playing map with half of its potential just to play it.
yeti_c wrote:Not to mention that some of the rules aren't possible without an XML update either...
I know. The rules were created before the last xml update so I can update or change most of them to suit. The only thing I would like to see is non-deployable territories.
Re: The Trojan War page 20 - update!
mibi wrote:yeti_c wrote:Not to mention that some of the rules aren't possible without an XML update either...
I know. The rules were created before the last xml update so I can update or change most of them to suit. The only thing I would like to see is non-deployable territories.
That's the rule that doesn't work!! (That being said - it would be a nice thing to be able to have!)
C.

Highest score : 2297
Re: The Trojan War page 20 - update!
i love the graphics on this map 
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
- gimil
- Posts: 8599
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Re: The Trojan War page 20 - update!
The legends is genius but it seems a waste of potential success for a map that wont be around legal for a long time. Just my 2p's worth.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: The Trojan War page 20 - update!
gimil wrote:The legends is genius but it seems a waste of potential success for a map that wont be around legal for a long time. Just my 2p's worth.
Its civil disobedience for a just cause. Surely you are not suggesting Rosa Parks should have sat at the back of the bus until the establishment got around to changing their own laws.
Re: The Trojan War page 20 - update!
mibi wrote:gimil wrote:The legends is genius but it seems a waste of potential success for a map that wont be around legal for a long time. Just my 2p's worth.
Its civil disobedience for a just cause. Surely you are not suggesting Rosa Parks should have sat at the back of the bus until the establishment got around to changing their own laws.
oh my, call in the riot police
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
Re: The Trojan War page 20 - update!
hulmey wrote:mibi wrote:gimil wrote:The legends is genius but it seems a waste of potential success for a map that wont be around legal for a long time. Just my 2p's worth.
Its civil disobedience for a just cause. Surely you are not suggesting Rosa Parks should have sat at the back of the bus until the establishment got around to changing their own laws.
oh my, call in the riot police![]()
I have a dream, that one day, this size restriction will rise up...