Egypt: Lower [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
oaktown
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by oaktown »

cairnswk wrote:The small image is 500 x 435
The large will be 650 x 566.

I would lobby for the maps being a bit bigger. I know it's a "small" map in terms of territory count, but with the rivers and boats and the narrow territories with long names there is a lot going on in the center of the map. For me the busyness detracts from the otherwise excellent graphics, so if you bumped the small map up a bit it would require less leaning in for me to figure out what is what. Kemwer territory is especially troublesome, as it too me a while to notice that it borders Kha and Djanet.

Graphix stuph: The Sphinx still seems a bit off... there's an unnecessary pixely border around parts of it, and since it is so much darker than the column-shaped legend below it I don't buy that it is sitting atop it. The bevel effect next to the rivers is a bit too thick to reflect the banks of a river, but again that's just my opinion. And the color on the outside of each column could be darkened to match the rest of the map. And the font being used for the regions looks both Greek rather than Egyptian and cartoonish.

Gameplay stuph: The Memphis and Alexandria colors are a bit too close for me, though I can easily figure out what is what by the mini-map. Same with Tanis and Sile. Maybe instead of the current line about the Dows, it should say something like "River Nile can only be crossed by the Dows" - putting the emphasis on the uncrossable nature of the river rather than on the boats. And I'm uncomfortable with the three territory +3 regions, while all of the four terit regions are only +2. I recognize that the smaller regions have one more border to defend, but I'm not sure that's worth the extra army.
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by cairnswk »

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Oaktown and snufkin comments above....thanks guys for the comments

I think i might just start over again. ;)

Different gameplay altogether.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by cairnswk »

snufkin wrote:dont be lazy researching pre-greek names, I dont wanna tell you exactly what to do or do it for you - just pointing out a major error or whatever you choose to call it when things are off by thousands of years... you could just drop the map´s claim to be about the three kingdoms if you don´t want to change anything.

i'm not happy with your solution....
Seems to me that whatever i do you or someone else who is into egyptian history won't be happy with it anyway so....i'll change it completely so there are no continents to worry about.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
snufkin
Posts: 206
Joined: Sun Apr 22, 2007 7:40 am
Location: borderland of Ranrike

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by snufkin »

cairnswk wrote:
Different gameplay altogether.


keep the beatiful thing you have going - i was only suggesting some name changes - this looks like a great map
The comet cometh!
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by greenoaks »

i prefer the names as they are because those are the names most of the world knows and recognises. very few of us are historians specialising in ancient egypt.
User avatar
tim02
Posts: 249
Joined: Fri Mar 16, 2007 7:51 pm
Location: Vancouver

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by tim02 »

Nice map love the continents so much,great map, can't wait to play
Highest/Current
Score: 2900
User avatar
onbekende
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by onbekende »

you asked for me he :D


Bonus seem fine by me, thou perhaps 4 for Tanis it being the center and all

I will go with V12 (other is fine, personal opinion)

Alexandria: all well

Xios: everything well

Mendes: lovely 2 border territorie, and not on the edge, nice!

Tanis: 3 terr, 3 def/att, 6 cont (all) => Bonus of 4 Really, 4 is good for this!

Sile: good

Memphis: nice

Heliopolis: smart choise to put the name tag of Heq-at so low, good thinking




why you even want me? I can only support you :D
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by gimil »

Lower Egypt - Which version do you prefer?

Poll runs till Fri Apr 18, 2008 7:29 am
You may select 1 option

V13 - no continents, but bonuses for each territories and cities held.
1
33%

V12 - Classic style continents named after the major creek cities with territories named after the ancient nomes
1
33%

V13 - no continents, but bonuses for each territories and cities held.
1
33%

V13 - Classic play on all territories with no continents and bonuses as per v13 map
0
No votes

V13 - no continents, but bonuses for each territories and cities held.
0
No votes

V13 - No continents, but bonuses 1 for each territory held and 2 for each capital held.
0
No votes


Total votes : 3
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by cairnswk »

Sorry peoples, i mucked the poll options up and so it is being conducted again.

Which Version do you prefer.

V 12
Image

V13

Image
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by greenoaks »

i like it greek style but regardless of whether i am in the majority or minority i would like to see consistency across your egypt maps.
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Colour/tert Changes

Post by cairnswk »

greenoaks wrote:i like it greek style but regardless of whether i am in the majority or minority i would like to see consistency across your egypt maps.

That could probably happen for this three that i am doing now, but i won't be changing the Valley of the Kings to fit in with these. That map already has it's own death-defining.
As for gameplay, the gameplay in V13 in the poll is more consistent with the gameplay in Valley Of the Kings, even though there is continents of a sort in VOTK.
Thanks for that comment, i appreciate where you'r coming from and i am in the majority of thought about this being the case....i too would probably liek to see some consistency across these maps.
I have just updated the Upper Egypt map, and that will follow whatever the poll outcome from this map is.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Splash_x
Posts: 372
Joined: Thu Feb 07, 2008 2:04 pm

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by Splash_x »

u can have the ones in the delta worth more than the desert ones?
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by cairnswk »

Splash_x wrote:u can have the ones in the delta worth more than the desert ones?

yes that would be another possibility...but for now we are voting on the type of map as per the options....your option would be considered if V13 gets the nod.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by cairnswk »

Polling still happening....but already a clear choice taking the lead....i like this poll! ;)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by cairnswk »

Keep those votes rolling in folks!!
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Kaplowitz
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by Kaplowitz »

Stay classic, you know youre not supposed to be doing non-classic maps now anyway! [-X :lol:
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by cairnswk »

Kaplowitz wrote:Stay classic, you know youre not supposed to be doing non-classic maps now anyway! [-X :lol:


Hehehehe!! Yeh! ;)

Clear winner here.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
oaktown
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by oaktown »

for what it's worth I voted non-classic. I know, I know, I'm usually the classic gameplay proponent, but the tiny regions were troublesome so I liked that you were trying out another option.

Maybe a hybrid? Fewer, slightly larger regions, with additional bonuses for holding cities? This being a small map you could get away with, say, five regions if you had interim bonuses for holding a city while you conquered the rest of the region. ??
Image
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] - Poll for choice of maps

Post by cairnswk »

oaktown wrote:for what it's worth I voted non-classic. I know, I know, I'm usually the classic gameplay proponent, but the tiny regions were troublesome so I liked that you were trying out another option.

Maybe a hybrid? Fewer, slightly larger regions, with additional bonuses for holding cities? This being a small map you could get away with, say, five regions if you had interim bonuses for holding a city while you conquered the rest of the region. ??


Thanks oaktown.....so you want an extra small bonus for holding a capital. i understand about the five regions.
capital bonus +1 ? Is that sufficient.
with only 23 terts, in a 1v1 game, that's got to be an immense bonus factor.
how about +1 for every two capitals held.
that way there is not too much of a advantage given at play start if someone lands a capital.

The other thing i was thinking about for this quadtych, is that seeing VOTK has a large bonus structure, it would be good to start with:
Lower Egypt - straight continet bonuses
Upper egypt - continent plus capital bonuses
new kingdom egypt - bonuses based on gold mines
VOTk - already inplace.

What do you think?
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] Choice Made

Post by cairnswk »

This is the version that won the Poll.
It will be changed somewhat as per some suggestions....eyes peeled!

http://i155.photobucket.com/albums/s282 ... t_v12l.jpg
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] Choice Made

Post by cairnswk »

This is the version that won the Poll.
It will be changed somewhat as per some suggestions....eyes peeled!

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/lower%20egypt/lower_egypt_v12l.jpg[/bigimg]
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
fireedud
Posts: 1704
Joined: Fri Mar 02, 2007 10:06 pm

Re: LOWER EGYPT V11 (p6) [I] Choice Made

Post by fireedud »

I know that the version that's been voted for, but is there any need for the stars? Will there be a bonus for it or is it there to look pretty?
me have no sig
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V11 (p6) [I] Choice Made

Post by cairnswk »

fireedud wrote:I know that the version that's been voted for, but is there any need for the stars? Will there be a bonus for it or is it there to look pretty?


No...they'll be changed to something more suitable :)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
cairnswk
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia

Re: LOWER EGYPT V14 (p6) [I] New Map

Post by cairnswk »

Version 14

Changes:
1. Changed the continents down to 5 instead of 6.
2. Reduced the number of territories down to the original 20 nomes of Ancient Egypt and given them their proper names.
3. re-named the continents after 5 major cities from Ancient times - Alexander doesn't figure here, not that it didn't exist, but IMU or Apis (i'm sure we've all heard of Apis) was the capital of Ament.
4. Basically i've re-done the map, so there is some colour changing going on and some still to finish to get back to version 12 colours which was what was voted for.
5. Cities are now represented by icons instead of stars
6. New mini map with new bonuses, +1 on each capital held.

Still to do:
A. Estuaries into the sea.
B. Fix up the colours.

Image
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Re: LOWER EGYPT V14 (p9) [I] New map

Post by gimil »

Which version and gameplay would you prefer?

Poll ended at Fri Apr 18, 2008 2:34 pm

V12 - Classic style continents with Greek names for the continents named after major cities and territories named after Ancient Egyptian nomes.
11
61%

V13 - No continents, but bonuses 1 for each territory held and 2 for each city held; territories named after Ancient Egyptian nomes.
7
38%


Total votes : 18

What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
Post Reply

Return to “The Atlas”