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OpaqueJack wrote:This discussion is ridiculous: it is about the colour of a circle behind a number for crying out loud...
CC is about playing and having fun. If the adaptations make the map better, go for it. And if people are so fond of the old map: take a screen shot and save it on your computer... CC is not a museum...
Btw, if the old map used to be a picture of a cow's ass, people would still be romantic about it. So the 'deep feelings of love' for the old map are not due to the old map, but due to the person loving it!
And I guess that if the circles would slowly have been changed to a lighter colour, nobody would have noticed it... Asking afterwards to change it back to black might have raised the same reactions
It's not about colors....it's about changing a map instead of adding a new map and letting people choose freely
I can only agree on that one, so let`s see what the poll dictates
Thanks for getting the small maps up, lack, but I think there's still one step left to go:
edbeard wrote:I don't think seeing all the small maps with 88 armies on them helps that much. I'd rather see them with random counts.
QFT, especially since I recall gimil saying that one of the problems with the original touch-up is that they never tested it with single digits. And since it's quite the rare game for all terits to be occupied by 88's, it would help to see how the circles look when they're not obscured by numbers.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
If you look closely, every number has a a black border around it (forget the shadow each number has it's own black outline). The main problem is blue text in Europe. Wouldn't a white outline around the individual blue digits solve all the problems of visibility?
i guess this has been thought of before but what is the reason it won't work?
jiminski wrote:If you look closely, every number has a a black border around it (forget the shadow each number has it's own black outline). The main problem is blue text in Europe. Wouldn't a white outline around the individual blue digits solve all the problems of visibility?
i guess this has been thought of before but what is the reason it won't work?
jiminski wrote:If you look closely, every number has a a black border around it (forget the shadow each number has it's own black outline). The main problem is blue text in Europe. Wouldn't a white outline around the individual blue digits solve all the problems of visibility?
i guess this has been thought of before but what is the reason it won't work?
That's a pretty cool idea!!
it wont work cause of the text the numbers are, the text currently being used has black line around it naturally, and i dont think that can be changed
not to sound awkward but my vote is split: white 30 is by far the most clear on the large version of the map however when you condense everything either no shadows or black 60 works for the small map, white just makes looking at the map hard as it creates a glare that is uncomfortable to look at (imo)
IAmLycan wrote:not to sound awkward but my vote is split: white 30 is by far the most clear on the large version of the map however when you condense everything either no shadows or black 60 works for the small map, white just makes looking at the map hard as it creates a glare that is uncomfortable to look at (imo)
your solution is simple... now you have an excuse to buy a bigger monitor and only use the large map...
jiminski wrote:hehe well i hope that bored some of the steam out of you...
It sure did. My brain was already half fried from forcing it to digest all of the [sarcasm]tact and politeness[/sarcasm] being dished out here. I prefer to stay out of it, especially when the solution to all these irrational objections is usually so obvious the original poster should've seen it.
I don't like any of them, really. I don't play the classic map because I can't stand the colours (sorry).
I prefer maps with softer colours...the classic map's colours are too dark and saturated for me...but that's just me.
I prefer the look of maps like France, Canada, and Middle East myself (although it's a bit hard to match up the territories with the map key on Middle East).
jiminski wrote:If you look closely, every number has a a black border around it (forget the shadow each number has it's own black outline). The main problem is blue text in Europe. Wouldn't a white outline around the individual blue digits solve all the problems of visibility?
i guess this has been thought of before but what is the reason it won't work?
That's a pretty cool idea!!
it wont work cause of the text the numbers are, the text currently being used has black line around it naturally, and i dont think that can be changed
it can be changed and sound slike a nice simple solution
IAmLycan wrote:not to sound awkward but my vote is split: white 30 is by far the most clear on the large version of the map however when you condense everything either no shadows or black 60 works for the small map, white just makes looking at the map hard as it creates a glare that is uncomfortable to look at (imo)
your solution is simple... now you have an excuse to buy a bigger monitor and only use the large map...
lol, i have a 17" widescreen monitor... as laptops go the screen size is pretty decent.... i just feel that on the small map the condensed-ness of the map (the terret names etc) combined with white shadows make the small map uncomfortable on the eye
Last edited by IAmLycan on Sun Apr 13, 2008 5:31 pm, edited 1 time in total.
I like it! A compromise maybe??? 1) GO BACK TO THE ORIGINAL COLORS 2) Use white borders instead of black for the numbers 3) Use the lightest possible little white circle around the numbers
The map as it is now is un-playable unless you are nearly blind to start with and if played often surely will cause seizures!!