Classic map touchup, take three! Live map updated!

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Which version is best?

Poll ended at Thu Apr 17, 2008 5:06 pm

 
Total votes: 0

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lackattack
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Classic map touchup, take three! Live map updated!

Post by lackattack »

**Update at bottom of post**

Reading all the feedback from the Tuesday's changes to the Classic, it's pretty clear that we screwed up. I expected the change would have been well received after the touchup spent over 2 months in the Map Foundry - but the Classic is so important that we should have publicized this beforehand on a much larger scale. Rest assured that we are listeningcarefully to what the community has to say. That's why we prepared this post and poll - to see what YOU want your Classic to look like!

The vast majority of complaints were made about the white army shadows. The army shadows were changed from black to white to make it easier to see armies when they are printed on a territory of the same colour (e.g. blue armies over Europe), and to help people with poor eyesight distinguish green from blue. However the white shadows seem to be annoyingly bright. So below are versions of Classic with various army shadows. Please pay attention to clarity and aesthetics and vote for the one you like best. All versions contain the less contoversial improvements of orange Oceania, coloured legend and non-overlapping territory labels. The priority is to focus on the shadows, we can work on the rest later :)

Note: these images were posted with the new [bigimg] bbcode - please use that instead of [img] when posting oversized images to avoid breaking the layout!

Black 30%
[bigimg]http://lack.ca/temp/newclassic2/black30.png[/bigimg]
Black 40%
[bigimg]http://lack.ca/temp/newclassic2/black40.png[/bigimg]
Black 50%
[bigimg]http://lack.ca/temp/newclassic2/black50.png[/bigimg]
Black 60%
[bigimg]http://lack.ca/temp/newclassic2/black60.png[/bigimg]
No Shadows
[bigimg]http://lack.ca/temp/newclassic2/none.png[/bigimg]
White 30%
[bigimg]http://lack.ca/temp/newclassic2/white30.png[/bigimg]
White 40%
[bigimg]http://lack.ca/temp/newclassic2/white40.png[/bigimg]
White 50%
[bigimg]http://lack.ca/temp/newclassic2/white50.png[/bigimg]
White 60%
[bigimg]http://lack.ca/temp/newclassic2/white60.png[/bigimg]

Update 1

lackattack wrote:I just want to make something clear - I personally commissioned the Classic touchup and it was not initiated by the Foundry. So please direct all criticisms about the decision to improve Classic on me and not the volunteers of the Foundry who provide us so many great maps to play on!

Here are the small versions with all army colours:

Black 30%
Image
Black 40%
Image
Black 50%
Image
Black 60%
Image
No Shadows
Image
White 30%
Image
White 40%
Image
White 50%
Image
White 60%
Image


Update 2

lackattack wrote:The people have chosen... and, as is the will of the masses, we will change the army shadows to White 30%. A runoff vote really isn't necessary considering that all white shadow votes add up to 57%. As Twill mentioned having an option for toggling the artwork is not on the table because it would put other much more interesting and important changes even further behind.

I think this is a Classic the vast majority of members will enjoy. We'll let the dust settle and see how it goes before considering further changes so we can make an informed tweak rather than an emotional one.

Thanks to everyone for voicing their opinion and participating in this important process! We will be sure to notify you of any future major changes long before they happen to avoid anything like this again.
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Twill
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Re: Classic map touchup, take three!

Post by Twill »

White 30

Easier to read, doesn't hide europe as much as black, higher contrast for people who had trouble with the blue/green thing before.

And it's not so bright :)
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PIBM
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Re: Classic map touchup, take three!

Post by PIBM »

White 40 =]
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DirtyDishSoap
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Re: Classic map touchup, take three!

Post by DirtyDishSoap »

How much was the whiteness increased originally?
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Re: Classic map touchup, take three!

Post by Dancing Mustard »

I concur with Twill: White 30 FTW
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Re: Classic map touchup, take three!

Post by idansimpson »

I don't think I'm alone when I say this: The white dots do not look good. The black is much better form and functionality-wise. That... or no shadows.
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Re: Classic map touchup, take three!

Post by igozd »

Do not get us wrong we appreciate the work and the improvments you guys make I love this place thanks for leasening to us.
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Re: Classic map touchup, take three!

Post by luckywar »

Dancing Mustard wrote:I concur with Twill: White 30 FTW


Thank you so much Lack, you're great.

Agree with Twill. Some maps look great without any shadow or with black, but the Classic map is so dark and regions of the territory are more detailed and shadowed compared to most maps that the 30 white helps make the number visible, just look at 14 on NW Territory to help you decide.
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Re: Classic map touchup, take three!

Post by idansimpson »

igozd wrote:Do not get us wrong we appreciate the work and the improvments you guys make I love this place thanks for leasening to us.


Agreed! Thank you!
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DirtyDishSoap
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Re: Classic map touchup, take three!

Post by DirtyDishSoap »

Its hard to see the blue with black even with 30%
Dukasaur wrote:
saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.

Your obsession with mrswdk is really sad.

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Runnin125
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Re: Classic map touchup, take three!

Post by Runnin125 »

Are people actually taking the time to complain that there has been a tiny change to a map which makes it easier to read now? Wow.....you need a second job.
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Twill
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Re: Classic map touchup, take three!

Post by Twill »

The "original" update was to white 60.
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paratroopa
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Re: Classic map touchup, take three!

Post by paratroopa »

As someone who is partially colorblind i find that none of them help me with the problem of distinguishing colors. It seems its back to color codes until someone fixes the colors.
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Re: Classic map touchup, take three!

Post by PapalKings »

I think this map needs to lose the Risk 2210 colour scheme in general, makes it look like shit.
Oh and if you can't see the blue with a black background, get a pair of glasses.
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Twill
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Re: Classic map touchup, take three!

Post by Twill »

paratroopa wrote:As someone who is partially colorblind i find that none of them help me with the problem of distinguishing colors. It seems its back to color codes until someone fixes the colors.


How do we help you read the colours better? And can it be done without causing a riot??

The whole reason for this change was to make the map more readable...
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Re: Classic map touchup, take three!

Post by DirtyDishSoap »

Twill wrote:The "original" update was to white 60.

Owch
Dukasaur wrote:
saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.

Your obsession with mrswdk is really sad.

ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
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Re: Classic map touchup, take three!

Post by Etoh »

This matter was handled exactly the way it should have been handled by the Staff, thank you for the prompt adjustment to the change. The negative comments about the map were not directed at the people responsible; it is not as if we do not appreciate the work you are doing. Those of us that are more articulate were able to express the fact that the new map was simply not as good as the old map, which is why so many people were upset. The right thing to do (which you did) was to say 'we were trying to help, but apparently not everyone supports our decision - so we'll let you decide for yourselves'. This is not an ego issue or a 'we know better than you do' situation, we simply felt betrayed that you basically destroyed the best map in the game. It is nice to see you (plural) are respectful enough to realize the original changes were not the best.
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Re: Classic map touchup, take three!

Post by Herakilla »

white 30 is perfect!
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Twill
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Re: Classic map touchup, take three!

Post by Twill »

PapalKings wrote:I think this map needs to lose the Risk 2210 colour scheme in general, makes it look like shit.
Oh and if you can't see the blue with a black background, get a pair of glasses.


Lets keep the discussion on the shadows and not on insulting people, m'kay? :)

Thanks
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Re: Classic map touchup, take three!

Post by DirtyDishSoap »

Twill wrote:
paratroopa wrote:As someone who is partially colorblind i find that none of them help me with the problem of distinguishing colors. It seems its back to color codes until someone fixes the colors.


How do we help you read the colours better? And can it be done without causing a riot??

The whole reason for this change was to make the map more readable...

What about a different color code for people with color blindness lol

I dont know, something like changing a template, where they have the option to goof around with the colors
Dukasaur wrote:
saxitoxin wrote:taking medical advice from this creature; a morbidly obese man who is 100% convinced he willed himself into becoming a woman.

Your obsession with mrswdk is really sad.

ConfederateSS wrote:Just because people are idiots... Doesn't make them wrong.
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Re: Classic map touchup, take three!

Post by Ghost715 »

The no-shadow and white, the 3's look mushy, like it flows together.
Look at the 3 in Greenland for the difference between them.

So i'm picking the black for the better contrast and better looking numbers.
(I'm 49 yrs old if that makes a diff)
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Re: Classic map touchup, take three!

Post by khazalid »

yeah white 30/40 is def a happy compromise
had i been wise, i would have seen that her simplicity cost her a fortune
Etoh
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Re: Classic map touchup, take three!

Post by Etoh »

Any of the Black options or No Shadow option is perfect. Any of the white options are pointless, it makes the map worse than it was before.
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Re: Classic map touchup, take three!

Post by phantomzero »

White 30% or 40% is much easier on my eyes...
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Re: Classic map touchup, take three!

Post by Ruben Cassar »

Is a small version of the maps available by any chance?

On a small map the army shadows are more cluttered and that might be a factor worth considering as well when deciding what are the right army shadow.

P.S. - To the colour blind poster: I am colour blind as well...this problem cannot be solved unless you use the colour codes. We must live with it mate. Personally I don't mind the colour codes.
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