now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
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- DiM
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the armies are still hard to see. i really liked the first touchup with the very bright army shadows. it was perfectly readable.
now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- rebelman
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DiM wrote:the armies are still hard to see. i really liked the first touchup with the very bright army shadows. it was perfectly readable.
now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
my thoughts exactly
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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WidowMakers
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I also agree. the original revamp/touchup was very bright. Mostly due to the very white army circles and maybe the text as well.rebelman wrote:DiM wrote:the armies are still hard to see. i really liked the first touchup with the very bright army shadows. it was perfectly readable.
now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
my thoughts exactly
BAsed on what has been posted earlier, the main purpose of this touch up was to:
- 1) Make the territory names readable
2) Make the numbers readable
SO........
1)The territory names readable <CHECK>
2)Army numbers Readable <NOT ENOUGH>
They are better than the current map but still hard to read.
Some people say they are good while others say they are not good.
So now what?
WM

- DiM
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WidowMakers wrote:I also agree. the original revamp/touchup was very bright. Mostly due to the very white army circles and maybe the text as well.rebelman wrote:DiM wrote:the armies are still hard to see. i really liked the first touchup with the very bright army shadows. it was perfectly readable.
now with each and every update we're moving closer and closer to the original map. probably in the next update we'll see some black army circles.
my thoughts exactly
BAsed on what has been posted earlier, the main purpose of this touch up was to:1) Make the territory names readable
SO........
2) Make the numbers readable
1)The territory names readable <CHECK>
2)Army numbers Readable <NOT ENOUGH>
They are better than the current map but still hard to read.
Some people say they are good while others say they are not good.
So now what?
WM
it's quite simple actually, make the army circles brighter and tell all those that complain it's too bright to suck it up.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Ruben Cassar
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I don't think it's the brightness or color of the circles necessarily, rather the transparency. for example congo on the small map, there appears to be a dark blotch between the two numbers. And actually when I look at the map with just the circles, all the circles seem to have a dark blotch in the center, like it's faded out in the middle or something? Why not try to make the circles equal in color/transp/etc.. all the way across instead of the fade effect. Lightening up the center will help readability IMO.
I like the difference in color between aussie and asia on the countries, but in the legend they're hard to distinguish still, mainly the small legend.
I like the difference in color between aussie and asia on the countries, but in the legend they're hard to distinguish still, mainly the small legend.
- pepperonibread
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- rebelman
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gimil wrote:rebelman wrote:gimil can you please post with 3 digits as well please
After the army circles issues is resolved we'll move onto triple digits
i actually think a poll is the wrong way to decide this as those with inferior eyesight will always be in the minority
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
- DiM
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rebelman wrote:gimil wrote:rebelman wrote:gimil can you please post with 3 digits as well please
After the army circles issues is resolved we'll move onto triple digits
i actually think a poll is the wrong way to decide this as those with inferior eyesight will always be in the minority
rebel is right.
btw i voted 70 but it seems 50 is winning and it is wrong.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
On the small map, Western U.S. has a misplaced coordinate. It needs to be moved to the left one pixel. Great work by the way. And I voted 60% opacity.
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--lanyards

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- AndyDufresne
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FreeMan10 wrote:After my vote, there were 12 votes for 50% and edit: 15 for higher percents.
Even though 50% is winning by a wide margin, there's a majority that want it brighter than that. Maybe take that into consideration when the poll closes, then maybe revote with fewer choices.
you can better count all the % to one total and do this:
...% : total votes
and you get the percent that fits most oppinions
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whitestazn88
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