Golfe du St. Laurent[FD,G,GP,FF]

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Lone.prophet
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Post by Lone.prophet »

they got to i spent to much time already for it not to be liked :P
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Unit_2
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Post by Unit_2 »

Lone.prophet wrote:they got to i spent to much time already for it not to be liked :P


lol, theres like 2000 veiws on it so i guess they do...
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valeria
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Post by valeria »

I PM'ed a couple of people who were from Quebec to check out the territory names. I'll also talk to my friends who are on CC and get them to check it out. I think it looks really good and would play very nicely.
Maybe we would get more comments if this was moved to the Foundry and out of ideas? eh? meh? anyone?
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Coleman
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Post by Coleman »

Image

I'm still not a fan of the monkey signature, it's just too big and loud and doesn't fit the theme of the map.

It makes a good Avvy. Not a good signature.
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Unit_2
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Post by Unit_2 »

yay! idea passed, lol.

This is the fastest i have ever got one passed :D
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Coleman
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Post by Coleman »

It's easy to get passed if you go look at my how to deal with coleman topic in the discussion subforum.

Is this a good idea?
Yes 100% [ 2 ]
No 0% [ 0 ]
Total Votes : 2
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gimil
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Post by gimil »

Unit_2 wrote:yay! idea passed, lol.

This is the fastest i have ever got one passed :D


There is still plenty of room for improvment.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Unit_2
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Post by Unit_2 »

gimil wrote:
Unit_2 wrote:yay! idea passed, lol.

This is the fastest i have ever got one passed :D


There is still plenty of room for improvment.


Like what? we need comments...
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Lone.prophet
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Post by Lone.prophet »

Coleman wrote:Image

I'm still not a fan of the monkey signature, it's just too big and loud and doesn't fit the theme of the map.

It makes a good Avvy. Not a good signature.


it gets taken out in the end which i said in both topics where i posted the monkey in my maps
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Gozar
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Post by Gozar »

I think the bonuses need some work. Building from NS would make you strong, with only a few borders.
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oaktown
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Post by oaktown »

i would read the first post if it didn't take so long to download... in both this anbd the japan thread could you refrain from including every old version of the map in the first post? I have limited time and patience.
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Unit_2
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Post by Unit_2 »

fixed.
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oaktown
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Post by oaktown »

thanx... i was on my laptop this afternoon trying to catch up, and this thread slowed me down! :)

first look, initial thoughts:
• bonuses are high
• you have a lot of natural impassables in this region (water) but you have so many bridges and dotted lines that you don't take advantage of them.

the gameplay and graphics don't give me any sense of the region's flavor.
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benny profane
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Post by benny profane »

i haven't read the whole thread, so sorry if this was mentioned already.

i can tell from the legend what bonus Aniticostie is part of, but its green looks a bit darker than Duplessis and Gaspesie.

and i can't tell which continent Magdalen Island is part of. in the legend it looks like it's part of the +2 continent, but on the map it looks like its part of the +4 continent.
is it actually a shared border?
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oaktown
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Post by oaktown »

graphically this one really misses the mark for me, and I think I've figured out why. It looks like a bunch of flat, two dimensional elements sitting on a spherical object. Clearly you guys are going for a Canada revamp/Great Lakes look (almost to the point of this being a rip-off of Canada), but the territories in both of Widowmakers' maps maintain a sense of perspective consistent with the overall look. The territories on this map don't.
Lone.prophet
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Post by Lone.prophet »

ok oakfield in my perspective i think i sorted that out (ill give an update tomoorow)

are there any more concerns that people want solved
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iancanton
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Post by iancanton »

for me, this map of the area doesn't ring true, as it gives no sense of the way in which the people of quebec are huddled close to the st lawrence river. u can solve this by including as many of the quebec regions as possible and not combining them needlessly (for example, there is plenty of room to have laurentides, lanaudiere and montreal instead of lumping them all into one territory). there are 17 listed on the quebec government website, although u are right to show nunavik separately.

http://www.gouv.qc.ca/portail/quebec/pg ... ux?lang=en

ian. :)
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iancanton
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Post by iancanton »

keiths31 wrote:I would also think you should keep St. Pierre & Milquelon in the map as it is actaully a French colony. Could be used as a bonus +1 type of thing...


do draw in st pierre & miquelon rather than wiping it off the map! it can belong either to no continent at all or give a +1 additional bonus only if the holder has either newfoundland or eastern quebec.

ian. :)
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iancanton
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Post by iancanton »

edbeard wrote:chop off the top 1/4 of the map (maybe leave a little bit of Labrador) and zoom in so you can fit territories to do this area justice.


i like this idea.

ian. :)
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ural_fucked
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Post by ural_fucked »

iancanton wrote:
keiths31 wrote:I would also think you should keep St. Pierre & Milquelon in the map as it is actaully a French colony. Could be used as a bonus +1 type of thing...


do draw in st pierre & miquelon rather than wiping it off the map! it can belong either to no continent at all or give a +1 additional bonus only if the holder has either newfoundland or eastern quebec.

ian. :)


I like the idea of adding st. pierre.
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valeria
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Post by valeria »

So, are there any updates with this? Any new graphics, and more discussion about adding St. Pierre? I like the idea, and I can also get behind the fact that there are alot of borders.

So, what about something like this:
Eliminate border from Magdelan Islands to Cape Breton. Also eliminate border from Madelan Island to Newfoundland. Add a border from Cape Breton to Newfoundland. Newfoundland should be hard to get to but easy to hold, like in real life. Eliminate the border from PEI to New Brunswick. Now there are not so many borders around Nova Scotia & PEI. Then you could get a plus one for holding ST. Pierre if you hold all of Nova Scotia or something.

We need to get some more feedback... I think the only way to do that is to continue to update and make suggestions.

Unit_2, Lone Prophet: Please do not abandon!!
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Unit_2
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Post by Unit_2 »

We arn't, he's working on it slowly because of his school, he said that every chance he gets he works on it so there hsould be a update this week.

As for adding St. Pierre I don't think we can do it because its so small.
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Lone.prophet
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Post by Lone.prophet »

ok finally an update i changed things around hope this set up looks good to all of you

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valeria
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Post by valeria »

The colors look really good. I think the top banner looks a little cheesy. I'm not a graphics kinda girl, so I'm not really sure what i could suggest that would be better. Maybe a little nice font, and fitting it into the map a little more, and adding bonuses? Or maybe ditchin the black and continue with the water-looking colors?
Lone.prophet
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Post by Lone.prophet »

yeah i will m akje it fancier its just the impression there
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