Archival storage to keep things organized and uncluttered. Can't find what you need? Search for old topics here.
Moderator: Tech Team
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 5:34 am
Yet to do on this...
Tie the "Calculated territories" into the bonus generator.
Remove "(Calc)" and put something better (remove from non fog version altogether)
Add "***", "**", "*", "-" stuff to the calc terrs.
C.
Highest score : 2297
benjikat
Posts: 332 Joined: Thu Mar 08, 2007 10:03 am
Post
by benjikat » Wed Jan 02, 2008 7:34 am
Great addition yeti!!
In this game:
http://www.conquerclub.com/game.php?game=1176435 we have a deadbeated player, but because the last turn they took showed them owning 1 territory, the BOB calc # is 1. I think you need to add in a check to exclude those kicked out??
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 1:26 pm
benjikat wrote: Great addition yeti!!
In this game:
http://www.conquerclub.com/game.php?game=1176435 we have a deadbeated player, but because the last turn they took showed them owning 1 territory, the BOB calc # is 1. I think you need to add in a check to exclude those kicked out??
Ah good catch... I'll sort something out for that...
C.
Highest score : 2297
hecter
Posts: 14632 Joined: Tue Jan 09, 2007 6:27 pm
Gender: Female
Location: Tying somebody up on the third floor
Contact:
Post
by hecter » Wed Jan 02, 2008 5:17 pm
Because of all the complaints that the Fog Analyzer received, maybe you should have the option to turn it off.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 5:50 pm
hecter wrote: Because of all the complaints that the Fog Analyzer received, maybe you should have the option to turn it off.
You can turn the stats off already... but I can add yet another option if necessary!?
C.
Highest score : 2297
hecter
Posts: 14632 Joined: Tue Jan 09, 2007 6:27 pm
Gender: Female
Location: Tying somebody up on the third floor
Contact:
Post
by hecter » Wed Jan 02, 2008 5:51 pm
yeti_c wrote: hecter wrote: Because of all the complaints that the Fog Analyzer received, maybe you should have the option to turn it off.
You can turn the stats off already... but I can add yet another option if necessary!?
C.
I don't think it is, but there seemed to be quite the uproar... It's up to you.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 5:52 pm
hecter wrote: yeti_c wrote: hecter wrote: Because of all the complaints that the Fog Analyzer received, maybe you should have the option to turn it off.
You can turn the stats off already... but I can add yet another option if necessary!?
C.
I don't think it is, but there seemed to be quite the uproar... It's up to you.
I think that's calmed down now that people have realised it's only stuff that's in the log already...
C.
Highest score : 2297
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Wed Jan 02, 2008 5:53 pm
The Scotland map is not working correctly, is this old news?
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 5:53 pm
jiminski wrote: The Scotland map is not working correctly, is this old news?
Can you upgrade and tell me if it's still not working?
C.
Highest score : 2297
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Wed Jan 02, 2008 5:57 pm
Thanks mate! will do as soon as i have a go.
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Wed Jan 02, 2008 6:19 pm
jiminski wrote: Thanks mate! will do as soon as i have a go.
You can always upgrade now and look at your scotland game...
C.
Highest score : 2297
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Wed Jan 02, 2008 6:41 pm
yeti_c wrote: jiminski wrote: Thanks mate! will do as soon as i have a go.
You can always upgrade now and look at your scotland game...
C.
yes i did that mate .. but it's not my go.
the problem i had was only apparent in play.
I had to manually refresh at each phase in order to deploy/attack/fort. (the whole thing froze after each time.
If you have a way to check that without it being my go i am more than willing to do that of course.
hwhrhett
Posts: 3120 Joined: Fri Jun 02, 2006 8:55 pm
Gender: Male
Location: TEXAS --- The Imperial Dragoons
Post
by hwhrhett » Wed Jan 02, 2008 7:06 pm
it would be nice if the stats and map inspect worked for battle royales as well.
hecter
Posts: 14632 Joined: Tue Jan 09, 2007 6:27 pm
Gender: Female
Location: Tying somebody up on the third floor
Contact:
Post
by hecter » Wed Jan 02, 2008 8:45 pm
Supreme Command wrote: The new scotland map seems to break the bob script
Download the latest version and try it again.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
Frop
Posts: 1201 Joined: Thu May 10, 2007 3:02 pm
Post
by Frop » Wed Jan 02, 2008 9:51 pm
Installed the latest version and now World 2.1 is screwed.
No stats and the text map is broken too ("undefined.").
Edit: that's not the only map, more seem to be borked.
Please give me an older version!
yowzer14
Posts: 196 Joined: Sun Dec 24, 2006 10:20 pm
Location: Windsor, Ontario, Canada
Post
by yowzer14 » Wed Jan 02, 2008 11:47 pm
Frop wrote: Installed the latest version and now World 2.1 is screwed.
No stats and the text map is broken too ("undefined.").
Edit: that's not the only map, more seem to be borked.
Please give me an older version!
Ensure that you are running 3.1.1 version...It works quite well on World 2.1 on my end.
Check for errors on the error console next time.
chirag
Posts: 5 Joined: Fri Oct 05, 2007 11:53 pm
Post
by chirag » Thu Jan 03, 2008 3:29 am
Thanks for the FOW addition. Works like a charm... very very useful...
oaktown
Posts: 4451 Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand
Post
by oaktown » Thu Jan 03, 2008 3:57 am
Hey yeti,
I'm running 3.2.1 and my non-fog games are fine, but in my only fog game I'm getting no BoB stats whatsoever. Before the Game Log I have only the line "undefined" where the BoB stats should be.
Game 1147298, Berlin map. Of course the problem had to occur on one of mine.
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Thu Jan 03, 2008 4:24 am
Very odd...
Can either of you copy n paste your error console (in tools) here please... all those games work fine for me!?
C.
Highest score : 2297
oaktown
Posts: 4451 Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand
Post
by oaktown » Thu Jan 03, 2008 4:38 am
here's the error I get when I load that game:
Error: playersArray[lossname] has no properties
Source File: file:(yadda yadda yadda)/components/greasemonkey.js Line: 2669
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Thu Jan 03, 2008 4:41 am
oaktown wrote: here's the error I get when I load that game: Error: playersArray[lossname] has no properties Source File: file:(yadda yadda yadda)/components/greasemonkey.js Line: 2669
Hmmm - OK cheers for that - I'll take a look...
C.
Highest score : 2297
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Thu Jan 03, 2008 4:43 am
Balls - I didn't test the code against Colour Codes ON...
Sorry guys - fix coming up soon...
C.
Highest score : 2297
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Thu Jan 03, 2008 4:52 am
VERSION : 3.2.2
FIXED : FOW Analyser with Colour Codes ON.
C.
Highest score : 2297
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Thu Jan 03, 2008 9:21 am
VERSION : 3.2.3
FIXED :
FOW Analyser UI now looks a lot better in the stats table.
Deadbeats dropped from Calculations (unless it's Terminator).
Neutral dropped from Calculations (unless you can see it).
C.
Highest score : 2297