It's not just the dice.
There's luck involved in starting positions.
And then there's decisions of other players. One might just decide to evacuate the continent you're taking, or one might decide to put 12 armies on your final square to get while you're not the strongest player and he's the ...
Search found 8 matches
- Tue May 01, 2007 7:56 am
- Forum: Conquer Club Discussion
- Topic: luck playing a very big part of risk?
- Replies: 7
- Views: 1146
- Mon Apr 30, 2007 6:00 pm
- Forum: Conquer Club Discussion
- Topic: Community Tips for New Players *Hey Sticky me!*
- Replies: 43
- Views: 8218
- Mon Apr 30, 2007 5:07 pm
- Forum: Conquer Club Discussion
- Topic: Community Tips for New Players *Hey Sticky me!*
- Replies: 43
- Views: 8218
- Mon Apr 30, 2007 7:57 am
- Forum: Conquer Club Discussion
- Topic: Speed Risk
- Replies: 7
- Views: 970
- Sun Apr 29, 2007 7:41 am
- Forum: Conquer Club Discussion
- Topic: thoughts on the deadbeating/turn missing problem ...
- Replies: 11
- Views: 1432
IN NO RISK RULES CAN YOU CHOOSE TO SKIP YOUR TURN. People who use this as a strategy are showing poor sportsmanship. Why say that it's ok when the reality is that it isn't allowed.
I did like the point you made though and I would support them putting it on the site. If you used it I would leave a ...
I did like the point you made though and I would support them putting it on the site. If you used it I would leave a ...
- Sat Apr 28, 2007 6:20 pm
- Forum: Conquer Club Discussion
- Topic: thoughts on the deadbeating/turn missing problem ...
- Replies: 11
- Views: 1432
- Sat Apr 28, 2007 5:19 pm
- Forum: Conquer Club Discussion
- Topic: Attention mathematical geniuses...
- Replies: 21
- Views: 2045
- Sat Apr 28, 2007 11:14 am
- Forum: Conquer Club Discussion
- Topic: Attention mathematical geniuses...
- Replies: 21
- Views: 2045
Wouldn't it make more sense to put all your troops on the same territory so that there is a nice huge discouraging to attack that particular territory? A territory with 2 troops on it is almost as inviting as one with 1, you want 1 single territory that nobody is interested in because it's too well ...