Search found 13 matches

by mczet
Thu Jul 05, 2007 4:12 pm
Forum: Conquer Club Discussion
Topic: If the dice are so random?
Replies: 131
Views: 9952

There are such things as unlucky people. I happen to be one and always have with regard to items of pure chance. My 3v1 win ration is 5% below standard with over 1000 rolls in the DB. My 3v2 1% below. Not surprising, the top two numbers rolled by the opponent are 5's and 6's. 18.67% each. Nearly 2 ...
by mczet
Tue Jul 03, 2007 11:18 am
Forum: Archived Suggestions
Topic: Optional Clock?
Replies: 6
Views: 1018

Then make it adjustable.

The point being, a 24 hour clock assumes marriage to ones computer. Get out of the basement and take an occasional weekend trip for heavens sake!!

Ideally, the clock could be either set for a specific period that allowed absence. For invite games, this would be ...
by mczet
Mon Jul 02, 2007 5:04 pm
Forum: Archived Suggestions
Topic: Optional Clock?
Replies: 6
Views: 1018

Optional Clock?

Why is it not possible to set the clock as an option. People may wish to have private games with invited people only and they may not want the clock.

Just saying it would be nice if it could be turned off in certain instances.
by mczet
Thu Apr 26, 2007 1:02 pm
Forum: Conquer Club Discussion
Topic: A Luck Study?
Replies: 19
Views: 3022

No such thing as luck....Ok, lets test it then. Put your cynicism where your mouth is.
by mczet
Thu Apr 26, 2007 10:29 am
Forum: Conquer Club Discussion
Topic: A Luck Study?
Replies: 19
Views: 3022

Indeed, I thought I was pretty clear. Although this plug in sounds interesting (which would only confirm what I already know, that I have far below average luck), the real value would be to use the tools and people available to do a real stuck on luck and whether it's possible to really confirm that ...
by mczet
Thu Apr 26, 2007 9:09 am
Forum: Conquer Club Discussion
Topic: A Luck Study?
Replies: 19
Views: 3022

A Luck Study?

Since the dice, their fairness, or lack thereof, come up from time to time, it occurred to me that this site has all the tools for a fairy landmark study. A study of dice, statistics, luck and trends.

You have the diceroller, you have more than a large enough base of people.

In summary, my ...
by mczet
Mon Apr 16, 2007 1:15 pm
Forum: Conquer Club Discussion
Topic: Suicides
Replies: 30
Views: 3339

Call it the "Jilted Minor" rule. More games are won or lost based on the actions of players who had no clear chance to win than were won or lost based on the tactics of the eventual winner.

When it comes down to it, you have to judge the personality of the player your in conflict with. Some are ...
by mczet
Fri Mar 09, 2007 4:47 pm
Forum: Archived Suggestions
Topic: Real Random Deployment
Replies: 11
Views: 1711

In a flat rate card game? Yeah, being behind in cards is a great way to start.

Again, why should there be a 'settle for' solution instead of actually making the option possible?

Really, it dosen't matter much, cause from the basic "I attack it because it seemed like fun at the time" style ...
by mczet
Fri Mar 09, 2007 1:55 pm
Forum: Archived Suggestions
Topic: Real Random Deployment
Replies: 11
Views: 1711

Seems like that would just create the 'clump and crash' game, where you piled everything into a clump, and crashed it into something else.
by mczet
Fri Mar 09, 2007 11:40 am
Forum: Archived Suggestions
Topic: Real Random Deployment
Replies: 11
Views: 1711

I have Greasemonkey, but unless I'm missing something it just shows me so and so, says how many cards and how many armies they have. The blues and greens especially tend to blend into the background on some of the maps, and sometimes its darn near impossible to tell the yellow from the white neutral ...
by mczet
Fri Mar 09, 2007 11:14 am
Forum: Archived Suggestions
Topic: Real Random Deployment
Replies: 11
Views: 1711

We've been playing this style on our own private risk site for a few years not. Heres how it works.

You get countries assigned randomly. Its just as if the cards were shuffled and dealt out. What you get dealt are the countries you own. You start with one (1) on each country. Then the program ...
by mczet
Wed Mar 07, 2007 10:08 am
Forum: Archived Suggestions
Topic: Real Random Deployment
Replies: 11
Views: 1711

Real Random Deployment

Three all over the place is not random deployment. Real random deployment would have some places with one, some with more.

The current system would seem to end many games before they even start with the heavy dependence on winning a 6 vs 3 on your first turn to get a card.
by mczet
Mon Mar 05, 2007 3:20 pm
Forum: Archived Suggestions
Topic: More Game Types *To-Do*
Replies: 77
Views: 36815

Mission Risk - Thumbs up

Mission Risk changes the game from a simple brute force type of game, to one where you have to both try and guess other players objectives, and try to block them, while at the same time, sneak up on your own without other players figuring it out. Its much more competitive with non escalating cards ...

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