Version 2.
Port Royal and Kingston have been added as mini-maps with attacking terts inside them.
Now 31 terts...map growing, but now becoming complicated.
http://i155.photobucket.com/albums/s282/cairnswk/jamaica/jamaica_V02S.jpg
Back on page one of initial discussion the above ...
Search found 11391 matches
- Wed Sep 23, 2020 4:36 am
- Forum: Suggestions
- Topic: Jamaica map - retirement
- Replies: 69
- Views: 30014
Re: Jamaica map name change
In one of my very rare replies, the name of the map was decided in the map creating process of the foundry
Several years back I lost the original layered creations due to computer failure on a backup drive.
Now I have no desire to work on these as I have serious liver disease as well as cancer ...
Several years back I lost the original layered creations due to computer failure on a backup drive.
Now I have no desire to work on these as I have serious liver disease as well as cancer ...
- Tue Dec 20, 2016 3:51 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [16.01.14] V45 Fixes
..
Bug experienced in Round 29 in the turn of ejph: Barnstable should be able to bombard Barnstable LB and Swiftsure through Plymouth but I was unable to perform either of the bombardments. Barnstable was obtained in Round 28 and had 15 troops on it.
In the legend:
"Bombardments: Each ship region ...
Bug experienced in Round 29 in the turn of ejph: Barnstable should be able to bombard Barnstable LB and Swiftsure through Plymouth but I was unable to perform either of the bombardments. Barnstable was obtained in Round 28 and had 15 troops on it.
In the legend:
"Bombardments: Each ship region ...
- Fri Jul 15, 2016 7:35 am
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: 1v1: Promontory Summit [10.3.14] BETA
Is Ogalulla a typo or a historical spelling? I could find no historical record spelling it that way. It should be with an "o" instead of a "u"
Also, Ogalalla peak is in Colorado. The town in Nebraska referenced by the map is Ogallala.
Thanks,
TX AG 90
The town was named Ogallala, and I ...
- Fri Jul 15, 2016 6:58 am
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: 1v1: Promontory Summit [10.3.14] BETA
Mormon fixed! And Ogallala too!
Somebody please test images over xml and upload if fine.
Version 17.
http://i155.photobucket.com/albums/s282/cairnswk/Promontory_Point/Promontory_Summit_V17S.jpg~original
http://i155.photobucket.com/albums/s282/cairnswk/Promontory ...
Somebody please test images over xml and upload if fine.
Version 17.
http://i155.photobucket.com/albums/s282/cairnswk/Promontory_Point/Promontory_Summit_V17S.jpg~original
http://i155.photobucket.com/albums/s282/cairnswk/Promontory ...
- Sat Aug 08, 2015 2:30 am
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: WWI: Gallipoli [8.8.15] V39 (p22) - BETA
cairns
more than a few players want to see this map quenched soon.
are u in a position to do a few changes to let this happen? our plan is that this will be the final version, if all goes well.
kk beach: n7 to n6 (xml change)
m4 and m5: add +1 auto-deploy (xml change and 1-character graphics ...
more than a few players want to see this map quenched soon.
are u in a position to do a few changes to let this happen? our plan is that this will be the final version, if all goes well.
kk beach: n7 to n6 (xml change)
m4 and m5: add +1 auto-deploy (xml change and 1-character graphics ...
- Sun May 10, 2015 6:35 am
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [27.6.13] V39-L&S XML Stamped
cairnswk is still around, and frequently previews what people are saying.
I agree this should have been quenched ages ago.
But i'm not prepared to continue to put in any more time on this one as people will always have something wrong with it according to them.
Could you please, as a last favor ...
I agree this should have been quenched ages ago.
But i'm not prepared to continue to put in any more time on this one as people will always have something wrong with it according to them.
Could you please, as a last favor ...
- Thu Apr 09, 2015 2:10 am
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [27.6.13] V39-L&S XML Stamped
Beta - Quenching
---The development period has concluded for the 1588 Spanish Armada Map . All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand . Let it be known that this map is now ready for BETA Play . After an extended period of time in BETA ...
---The development period has concluded for the 1588 Spanish Armada Map . All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand . Let it be known that this map is now ready for BETA Play . After an extended period of time in BETA ...
- Sun Nov 02, 2014 8:34 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
elow There is a bug... you can bombard Santa Ana S from Santa Cruz, and Santa Cruz is too far
Can we expect fix for this or the legend of the map will be changed?
GoranZ
I don't know where the mind was on my last post...
Here is the fix in the xml that deletes Santa Ana Stern from bombardment ...
Can we expect fix for this or the legend of the map will be changed?
GoranZ
I don't know where the mind was on my last post...
Here is the fix in the xml that deletes Santa Ana Stern from bombardment ...
- Sat Oct 18, 2014 4:59 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
iancanton wrote:well spotted, [player]GoranZ[/player]! santa cruz is not supposed to bombard santa ana stern. this is a simple one for cairns to fix when he has a moment.
ian.
Oh yes it does, but it does not bombard santa ana bow.
ian, no fix needed
- Sun Sep 14, 2014 8:29 pm
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA
iancanton wrote:cairnswk wrote:please provide something concrete i.e. b & w
this will happen in several days' time, after i return from my travels and can analyse maps properly on a pc. watch this space!
ian.
Thanks ian.
- Wed Sep 10, 2014 5:38 am
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA
One way to alleviate that situation would be to assign Kum Kale and L06 / Halil-Eli to different teams, or in case that is not possible, to at least reduce the number of neutrals on In-Tepe and F5 from 6 to 3
restoring kk beach from n7 to n6 and reducing in tepe from n6 to n3 might do the trick ...
restoring kk beach from n7 to n6 and reducing in tepe from n6 to n3 might do the trick ...
- Thu Sep 04, 2014 5:38 pm
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA
cairns, have u decided against adding auto-deploy bonuses to the minesweeper locations ms4 to ms9? get back to you on that
did i really ask u to increase the kk beach neutrals from n6 to n7, thereby giving even more protection to kum kale? that does not seem like a good idea now and the ...
- Tue Sep 02, 2014 5:21 pm
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA
...
i especially recommend that we reduce the first-turn advantage by increasing the neutrals on 12 of the landing beaches from n3 to n4 and on l06 from n6 to n7, which stops so many of the beaches from being overrun before player two has even had a turn.
ian.
ian. i'll make this adjustment ...
i especially recommend that we reduce the first-turn advantage by increasing the neutrals on 12 of the landing beaches from n3 to n4 and on l06 from n6 to n7, which stops so many of the beaches from being overrun before player two has even had a turn.
ian.
ian. i'll make this adjustment ...
- Thu Jul 17, 2014 8:44 pm
- Forum: The Atlas
- Topic: Re: WWI: Gallipoli [9.9.15] V39 (p22) [Quenched]
- Replies: 559
- Views: 570133
Re: Re: WWI: Gallipoli [21.9.13] V38 (p22) - BETA
...
i especially recommend that we reduce the first-turn advantage by increasing the neutrals on 12 of the landing beaches from n3 to n4 and on l06 from n6 to n7, which stops so many of the beaches from being overrun before player two has even had a turn.
ian.
ian. i'll make this adjustment ...
i especially recommend that we reduce the first-turn advantage by increasing the neutrals on 12 of the landing beaches from n3 to n4 and on l06 from n6 to n7, which stops so many of the beaches from being overrun before player two has even had a turn.
ian.
ian. i'll make this adjustment ...
- Thu Jul 17, 2014 8:41 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [16.01.14] V45 Fixes
Gilligan wrote:cairns, are we done here? is the XML good?
As far as i know...yes. Thanks Gill.
- Wed Mar 12, 2014 4:13 pm
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: 1v1: Promontory Summit [6.11.13] BETA
degaston wrote:Is "Townsfolk rally against Morman control" a typo?
No it is not a typo, but a creative slant on what actually occurred.
http://en.wikipedia.org/wiki/Corinne,_Utah
- Tue Mar 11, 2014 9:10 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [16.01.14] V45 Fixes
Gilligan wrote:...
Updated!
Thanks.
- Sun Mar 09, 2014 11:32 pm
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: 1v1: Promontory Summit [6.11.13] BETA
Thanks Gilligan
- Fri Feb 21, 2014 9:11 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [16.01.14] V45 Fixes
Gilligan wrote:cairnswk wrote:Gilligan wrote:cairns, is there an XML that should be updated here?
Gill, when someone gets this update loaded, i'll do another, until then...
great, that is what i want. do those images need to be updated too?
yes
- Fri Feb 21, 2014 8:50 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: 1588 Spanish Armada [16.01.14] V45 Fixes
Gilligan wrote:cairns, is there an XML that should be updated here?
Gill, when someone gets this update loaded, i'll do another, until then...
- Tue Feb 04, 2014 6:37 pm
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: Re: 1v1: Promontory Summit [6.11.13] BETA
After 2 months now, can we get this into play on the main site. Then we can really see all the bugs and how it plays on all settings.
i'm just curious what the status is here.
You guys need to ask the boss.
The final files are the ones on this page?
The final ones were sent to bigWham ages ...
i'm just curious what the status is here.
You guys need to ask the boss.
The final files are the ones on this page?
The final ones were sent to bigWham ages ...
- Tue Feb 04, 2014 5:28 pm
- Forum: Beta Maps
- Topic: Re: 1v1: Promontory Summit [10.3.14] BETA
- Replies: 426
- Views: 531361
Re: Re: 1v1: Promontory Summit [6.11.13] BETA
koontz1973 wrote:After 2 months now, can we get this into play on the main site. Then we can really see all the bugs and how it plays on all settings.
Gilligan wrote:i'm just curious what the status is here.
You guys need to ask the boss.
- Thu Jan 23, 2014 4:53 pm
- Forum: The Atlas
- Topic: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
- Replies: 788
- Views: 686034
Re: Re: 1588 Spanish Armada [16.01.14] V45 Fixes
Very minor point (just an XML tweak maybe?) but in a game I'm currently playing I own White Bear (next to Ark Royal in the middle top) - BOB and the map rules say I can bombard PTL(A) but I can't see the troops on the tert - it's just returning ?? for me. I havent actually tried to bombard it but ...
- Sat Jan 18, 2014 3:26 pm
- Forum: Recycling Box
- Topic: [Abandoned] CC: Perth
- Replies: 92
- Views: 71332
Re: CC: Perth [27.12.13] - V8 P5 - Gameplay
TeeGee wrote:...
hey cairns, from what I know, I think raz is a fair distance from the fires, they were further north (he lives not far from my daughter iirc).
Thanks TeeGee. All might be well then