Search found 10 matches

by andrewpearce44
Sat Feb 08, 2014 4:16 am
Forum: Completed 2014
Topic: HA's 200th Tourney (Josko.ri Wins)
Replies: 6092
Views: 967203

Re: HA's 200th Tourney (Round 37)

Classic or Trench, any settings please. Thanks!
by andrewpearce44
Wed Jan 22, 2014 2:01 am
Forum: Completed 2014
Topic: HA's 200th Tourney (Josko.ri Wins)
Replies: 6092
Views: 967203

Re: HA's 200th Tourney (Round 37)

Classic, any set up
Trench Warfare, any set up
by andrewpearce44
Mon Dec 02, 2013 9:43 am
Forum: Completed 2014
Topic: HA's 200th Tourney (Josko.ri Wins)
Replies: 6092
Views: 967203

Re: HA's 200th Tourney (Round 34)

Trench Warfare, fog would be good :)
by andrewpearce44
Wed Jun 19, 2013 8:00 am
Forum: Completed 2014
Topic: 4 Star Meats 5,4,3,2,won (Winner = BlackKnight_6)
Replies: 99
Views: 31740

Re: 4 Star Meats 5,4,3,2,won(25 of 40)

In please, thanks for organising.
by andrewpearce44
Sat Feb 04, 2012 6:37 am
Forum: The Atlas
Topic: 4 Star Meats [Quenched]
Replies: 663
Views: 614457

Re: Prime Beef [Jan 25] page 12

This is the last time I’ll read this post, I think this is a foregone conclusion by the Foundry, which begs the question, why have a forum?

While I fully agree with most of your points, I think your view of what players want is too narrow.

Also, it seems you and other Foundry members are taking ...
by andrewpearce44
Sat Feb 04, 2012 3:51 am
Forum: The Atlas
Topic: 4 Star Meats [Quenched]
Replies: 663
Views: 614457

Re: Prime Beef [Jan 25] page 12

The problem is that there's no theme in it. If we start making maps about whatever, what's next? There are some standards for maps at CC, one of which is that a map needs to have a viable theme. A viable theme is something that makes some sense in the framework of the gameplay mechanics of CC ...
by andrewpearce44
Fri Feb 03, 2012 2:30 pm
Forum: The Atlas
Topic: 4 Star Meats [Quenched]
Replies: 663
Views: 614457

Re: Prime Beef [Jan 25] page 12

This may have been said before, but I think making the map an island is a bit ridiculous. It takes away from a really neat idea.
The attacking lines follow a nice logic that you'll lose if it becomes a weirdly-shaped island.

I don't really see what's the problem with just having a cow, I love the ...
by andrewpearce44
Thu Jan 26, 2012 2:25 am
Forum: The Atlas
Topic: 4 Star Meats [Quenched]
Replies: 663
Views: 614457

Re: Prime Beef [Jan 25] page 12

Amazing map idea! I love the ones that are a little bit different, they are a nice balance to all the war ones. Looking forward to playing it!
by andrewpearce44
Thu Oct 27, 2011 3:49 am
Forum: The Atlas
Topic: 4 Star Meats [Quenched]
Replies: 663
Views: 614457

Re: How about a COW map?

Like the look of this map, would definitely beta test it if you like.

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