12-man World2.1: flat rate, unlimited reinforcements, fog, sequential
game: 13650896
password: f
Anyone Welcome: 4 spots left @ 2/12/2013
Search found 34 matches
- Sun Dec 01, 2013 10:05 pm
- Forum: Callouts Archives
- Topic: +1300 / +1400 Games (Sergeants' Hall)
- Replies: 879
- Views: 303601
- Mon Jan 14, 2013 12:45 am
- Forum: SoC Training Grounds
- Topic: Elric's SoS, Student Shootout II - Winner chapcrap!
- Replies: 182
- Views: 71574
Re: Elric's SoS, Terminator Student Shootout II - Signup!
Count me in please 
- Sun Jan 06, 2013 12:18 am
- Forum: Announcement Archives
- Topic: Happy New Years! Battle Royales a Comin'
- Replies: 262
- Views: 123278
Re: Happy New Years! Battle Royales a Comin'
Join already!
Let's get this battle royale train movin'
Choo choo!
(30 minutes later) What an anti-climax... I half expected a hell of a lot of people waiting to join as soon as the game opened. I guess most of the people in the world are sleeping???
Choo choo!
(30 minutes later) What an anti-climax... I half expected a hell of a lot of people waiting to join as soon as the game opened. I guess most of the people in the world are sleeping???
- Fri Jan 04, 2013 4:17 am
- Forum: Callouts Archives
- Topic: +1800 Games (Captain's and above)
- Replies: 1927
- Views: 513431
- Fri Jan 04, 2013 4:17 am
- Forum: Callouts
- Topic: +2500 Games (Colonels and above)
- Replies: 2044
- Views: 805518
- Fri Jan 04, 2013 4:16 am
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
- Tue Jan 01, 2013 1:30 am
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
8 man World 2.1 Standard, Auto, Seq, Esc, Chained, Fog, 50 Round max:
Game 12154622 7 left
6 man Classic Standard, Auto, Seq, Esc, Chained
Game 12154623 Full
Normal password.
PM or wall me for the PW if you need it
Game 12154622 7 left
6 man Classic Standard, Auto, Seq, Esc, Chained
Game 12154623 Full
Normal password.
PM or wall me for the PW if you need it
- Mon Dec 31, 2012 6:01 am
- Forum: Announcement Archives
- Topic: Happy New Years! Battle Royales a Comin'
- Replies: 262
- Views: 123278
Re: Happy New Years! Battle Royales a Comin'
As quick as 10 minutes and as long as 3 hours I'd imagine, depending on the settings. I hope the settings are strategically chosen and are not random like what we currently have available. It could get very painful if you choose a bad set of settings, it could be the difference between playing a ...
- Mon Dec 31, 2012 5:41 am
- Forum: Announcement Archives
- Topic: Happy New Years! Battle Royales a Comin'
- Replies: 262
- Views: 123278
Re: Happy New Years! Battle Royales a Comin'
Aaaallllrriiiiigggghhhhttt!! It's going to be freakin' awesome
I never even knew this was available to the members! I suggest the team create a banner like the "Happy Holidays" banner on the top right hand side of the site to market the event a little more.
Woot woot!
Woot woot!
- Fri Dec 28, 2012 8:27 pm
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
6 man classic escalating game:
Game 12117511 full
Password is the normal Major password (PM or wall me if you need it)
Game 12117511 full
Password is the normal Major password (PM or wall me if you need it)
- Sun Dec 23, 2012 5:28 pm
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
6 man classic escalating games:
Game 12117508 full
Game 12117513 full
Password is the normal Major password (PM or wall me if you need it)
Game 12117508 full
Game 12117513 full
Password is the normal Major password (PM or wall me if you need it)
- Wed Dec 05, 2012 5:44 pm
- Forum: Conquer Club Discussion
- Topic: truce etiquette
- Replies: 14
- Views: 7055
Re: truce etiquette
We've all been in a 4-man stalemate and understand the patience necessary to finish the game. I wanted to know if any of you have tried to offer someone an alliance where if you two managed to take the others out together, both of you will stage 5 x 49.9% battles (24v25) and whoever takes at least 3 ...
- Mon Nov 26, 2012 4:42 pm
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
6 player Classic Standard, Auto, Esc, no fog, no trench, seq, chained
Game 11943767 (2 spots remaining)
usual password
PM or wall me if you need in
Game 11943767 (2 spots remaining)
usual password
PM or wall me if you need in
- Thu Nov 22, 2012 2:57 pm
- Forum: Conquer Club Discussion
- Topic: Fighting cooks.
- Replies: 98
- Views: 30032
Re: Fighting cooks.
I completely agree that we've all done the suicide attack at some point or another. I think the main strategy is in your post above: "Do not provoke them" because they will most likely retaliate without keeping the "winning" objective in mind. I also agree with your point of treating cooks like any ...
- Thu Nov 22, 2012 3:51 am
- Forum: Conquer Club Discussion
- Topic: Fighting cooks.
- Replies: 98
- Views: 30032
Re: Fighting cooks.
I understand your point that players do what they do to have fun and if winning isn't part of that equation, that's fair enough. I have to remind you though that this is part of a strategy page which outlines how to play against people who have certain ways of having fun.
Yes, this thread might ...
Yes, this thread might ...
- Sat Nov 17, 2012 2:00 am
- Forum: Conquer Club Discussion
- Topic: truce etiquette
- Replies: 14
- Views: 7055
Re: truce etiquette
Interesting deal (not so much a truce):
When starting off in a large map, on flat rate or no spoils, I'm sometimes open to suiciding my 3 stack of troops for the same favour from the player that is trying to take a bonus in his own area. Obviously, they will need to have a 3 stack in the bonus ...
When starting off in a large map, on flat rate or no spoils, I'm sometimes open to suiciding my 3 stack of troops for the same favour from the player that is trying to take a bonus in his own area. Obviously, they will need to have a 3 stack in the bonus ...
- Fri Nov 16, 2012 1:04 am
- Forum: Callouts Archives
- Topic: +2000 Speed Games (6, 7, 8 Player - Esc)
- Replies: 20
- Views: 9327
Re: +2000 Speed Games (6, 7, 8 Player - Esc)
Count me in please
- Thu Nov 15, 2012 1:00 am
- Forum: Callouts
- Topic: +2500 Games (Colonels and above)
- Replies: 2044
- Views: 805518
Re: +2500 Games (Colonels and above)
8 player World2.1 Standard, Auto, Esc, fog, no trench, sequential, chained and up to Round 30.
Game 11941055
Game 11941057
Game 11941060
6 player Classic Standard, Auto, Esc, no fog, no trench, seq, chained
Game 11943761
Game 11943765
Game 11943767
major 2000+ password
PM or wall me if you want in
Game 11941055
Game 11941057
Game 11941060
6 player Classic Standard, Auto, Esc, no fog, no trench, seq, chained
Game 11943761
Game 11943765
Game 11943767
major 2000+ password
PM or wall me if you want in
- Thu Nov 15, 2012 12:53 am
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
6 player Classic Standard, Auto, Esc, no fog, no trench, seq, chained
Game 11943767 (3 spots remaining)
usual password
PM or wall me if you need in
Game 11943767 (3 spots remaining)
usual password
PM or wall me if you need in
- Mon Nov 12, 2012 7:49 pm
- Forum: Conquer Club Discussion
- Topic: truce etiquette
- Replies: 14
- Views: 7055
truce etiquette
How do you go about ending a two turn truce? As the person who ends the truce, do you have the initiative (atacking first)? I'm currently in a few two turn truces and I always wondered how to end it without causing some bad blood.
Let's say it's round 20 and it's your turn. You decide to end the ...
Let's say it's round 20 and it's your turn. You decide to end the ...
- Sat Oct 13, 2012 4:23 pm
- Forum: Callouts
- Topic: +2500 Games (Colonels and above)
- Replies: 2044
- Views: 805518
Re: +2500 Games (Colonels and above)
Majors and above
3x 6 player Classic: standard, auto, seq, esc, chained, sunny
11793531
11793532
11793533
3x 7 player World 2.1: standard, auto, seq, flat rate, chained, fog
11793536
11794094
11794100
6x 1v1 Pelo war: manual, seq, esc, chained, fog
11793581
11793582
11793583 ...
3x 6 player Classic: standard, auto, seq, esc, chained, sunny
11793531
11793532
11793533
3x 7 player World 2.1: standard, auto, seq, flat rate, chained, fog
11793536
11794094
11794100
6x 1v1 Pelo war: manual, seq, esc, chained, fog
11793581
11793582
11793583 ...
- Sat Oct 13, 2012 4:16 pm
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
3x 6 player Classic: standard, auto, seq, esc, chained, sunny
11793531
11793532
11793533
3x 7 player World 2.1: standard, auto, seq, flat rate, chained, fog
11793536
11794094
11794100
6x 1v1 Pelo war: manual, seq, esc, chained, fog
11793581
11793582
11793583
11793584 ...
11793531
11793532
11793533
3x 7 player World 2.1: standard, auto, seq, flat rate, chained, fog
11793536
11794094
11794100
6x 1v1 Pelo war: manual, seq, esc, chained, fog
11793581
11793582
11793583
11793584 ...
- Wed Oct 10, 2012 12:00 am
- Forum: Callouts
- Topic: +2000 Games (Majors and above)
- Replies: 2953
- Views: 899426
Re: +2000 Games (Majors and above)
Anyone keen on 10x 1v1s against me? 5x home map and 5x away map. Settings must be sequential and casual. Please PM me if you're interested 
My map will either be pelo war or hive.
I'm also happy to play 5x pelo war or 5x hive games if anyone's keen.
Cheers
My map will either be pelo war or hive.
I'm also happy to play 5x pelo war or 5x hive games if anyone's keen.
Cheers
- Thu Oct 04, 2012 2:50 pm
- Forum: SoC Training Grounds
- Topic: Shootout for SoC Students! - musicdude33 Triumphs!
- Replies: 156
- Views: 81067
- Tue Aug 28, 2012 10:52 am
- Forum: The Atlas
- Topic: [Limited Edition] Colosseum - Battle Royale Map
- Replies: 38
- Views: 97765
Re: [Limited Edition] Colosseum - Battle Royale Map
Hi,
Can someone with a sword territory in an armoury attack another territory within the same armoury or does a gladiator have to "enter inside the armoury" before attacking the neutrals for the weapons?
If your gladiator is dead, does the sword bonus still count? If so, can a sword territory (in ...
Can someone with a sword territory in an armoury attack another territory within the same armoury or does a gladiator have to "enter inside the armoury" before attacking the neutrals for the weapons?
If your gladiator is dead, does the sword bonus still count? If so, can a sword territory (in ...