Search found 33 matches
- Thu Jul 15, 2010 7:59 am
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V4)
I will not be on CC much this summer so I won't be updating this often, if any. just a note for ppl, this map is NOT abandoned, I will just not be doing much over the summer.
- Fri May 28, 2010 5:33 am
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V4)
so you are saying to label the mines and caves and stuff?
- Thu May 27, 2010 1:10 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V4)
UPPPPPPPDATED
- Thu May 27, 2010 7:38 am
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V3)
I like the Idea. The concept is new and fun.
You could throw this into a famous gold rush camp... with nearby caves and claim jumpers and the local sherrif, and really add to territories and themes.
Graphics need work, but you know that... SO all I can say is good idea and gl and hv
Thanks a lot ...
You could throw this into a famous gold rush camp... with nearby caves and claim jumpers and the local sherrif, and really add to territories and themes.
Graphics need work, but you know that... SO all I can say is good idea and gl and hv
Thanks a lot ...
- Wed May 26, 2010 3:11 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V3)
I like the Idea. The concept is new and fun.
You could throw this into a famous gold rush camp... with nearby caves and claim jumpers and the local sherrif, and really add to territories and themes.
Graphics need work, but you know that... SO all I can say is good idea and gl and hv
Thanks a lot ...
You could throw this into a famous gold rush camp... with nearby caves and claim jumpers and the local sherrif, and really add to territories and themes.
Graphics need work, but you know that... SO all I can say is good idea and gl and hv
Thanks a lot ...
- Wed May 26, 2010 12:33 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V3)
Is there a real Gold Rush you can base this off of? California or the Klondike (Dawson City) perhaps? It looks like you are going for a wild west/California feel, you must know something about the forty-niners then.
I've been tossing around the idea of British Columbia's Gold Rush, though my ...
I've been tossing around the idea of British Columbia's Gold Rush, though my ...
- Wed May 26, 2010 11:40 am
- Forum: The Atlas
- Topic: Lunar War [GP, G, X] files on p.1
- Replies: 844
- Views: 371182
Re: Lunar War <v26> p1, 30 [GP] - new gfx
ya, I understand about the size limits, I can still do this its just slightly difficult, but, as I said, no big deal. I just can't wait for it to come out. 
- Wed May 26, 2010 11:30 am
- Forum: The Atlas
- Topic: Lunar War [GP, G, X] files on p.1
- Replies: 844
- Views: 371182
Re: Lunar War <v26> p1, 30 [GP] - new gfx
Looks AWESOME Natty, I only find the text slightly hard to read in the smaller img, but thats no big deal.
- Wed May 26, 2010 11:09 am
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V3)
Description updated. need more input.
- Wed May 26, 2010 7:54 am
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V2)
updated again
natty's idea for mortician added.
- Wed May 26, 2010 6:13 am
- Forum: Completed 2010
- Topic: The Unsurpassed Championship 1 [Winner: BiggsHancock]
- Replies: 955
- Views: 260496
Re: The Unsurpassed Championship 1 (1 v 1 Single Elimination
Random Map - Sunny - Auto - Sequential - Escalating - unlimited
- Tue May 25, 2010 3:45 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush (V2)
Updated! Thanks for the ideas! It still needs a lot of work graphically, but It is looking better.
Comments still welcome
Comments still welcome
- Tue May 25, 2010 2:45 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush
Thanks, I think I will take the Wagon Train and the River and combine them, making a river that you can get to normally or by using the caravan (which resets to neutrals each turn) I also really like the ideas for underground portions, that could turn out quite interesting.
- Tue May 25, 2010 2:15 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush
I like that one ManBungalow, its kinda the opposite type o f play than mine, because yours the players move inwards mine they move out. Anyways, I got Paint.net and shall begin work on a better version tomorrow probably.
- Tue May 25, 2010 2:02 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Re: Gold Rush
I'm not feelin' it... Well, the idea has potential, but it is going to need lots of development.
Perhaps more territories? You have tons of empty space here. Think about the possibilities... there's so much more you could do with the theme, gameplay-wise.
For example... Make the buildings unique ...
Perhaps more territories? You have tons of empty space here. Think about the possibilities... there's so much more you could do with the theme, gameplay-wise.
For example... Make the buildings unique ...
- Tue May 25, 2010 1:38 pm
- Forum: Melting Pot: Map Ideas
- Topic: Gold Rush (V4)
- Replies: 22
- Views: 1879
Gold Rush (V4)
OK, well I searched the forum and didn't find a Gold Rush map.
so...
Map looks rather cluttered now that I added the caves.
V4
http://lh5.ggpht.com/_AmaWbYyor-k/S_61E7oXm8I/AAAAAAAAADk/LGjOk99BlOQ/s720/goooold.png
2 way attack into buildings from holes in the building's walls ...
so...
Map looks rather cluttered now that I added the caves.
V4
http://lh5.ggpht.com/_AmaWbYyor-k/S_61E7oXm8I/AAAAAAAAADk/LGjOk99BlOQ/s720/goooold.png
2 way attack into buildings from holes in the building's walls ...
- Tue May 25, 2010 12:58 pm
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [2/8R]
Come on people, we need only 6 more.
- Tue May 25, 2010 12:55 pm
- Forum: Melting Pot: Map Ideas
- Topic: Pirate Map Idea
- Replies: 36
- Views: 2356
Re: Pirate Map Idea
I would love to see this map developed. It looks really cool already. I have no suggestions but just wanted to say it looks really cool.
- Tue May 25, 2010 12:49 pm
- Forum: Melting Pot: Map Ideas
- Topic: Virginia- The Old Dominion
- Replies: 9
- Views: 1045
Re: Virginia- The Old Dominion
I suggest combining some of the smallest counties, (leave purple whole) especially in blue. Put an impassable barrier on the Mountain ranges. make Richmond and make that be a bonus. Make the Chesapeake Bay holdable maybe.
- Thu May 13, 2010 10:16 am
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [31/32, 0/8R]
OK B00kw0rm needs 1 more player and we both need 4 reserves and we can start.
- Thu May 06, 2010 8:29 am
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [17/32]
mk, 15 more people needed.
- Tue May 04, 2010 8:02 am
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [13/32]
which division?
- Mon May 03, 2010 8:10 am
- Forum: Melting Pot: Map Ideas
- Topic: cross the bridge if u can.
- Replies: 4
- Views: 1034
Re: cross the bridge if u can.
It looks like it has some potential, but I don't get the sniper thing. The snipers can attack other red circles and move to them but cannot attack units on the ground from them? that seems kind of strange. Also, you seem to want to distribute a LOT of units at first. it looks like you may start off ...
- Fri Apr 30, 2010 7:23 am
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [3/32]
hmm... random sounds good. I think we shall go with random map in the final battle.
- Thu Apr 29, 2010 6:58 pm
- Forum: Abandoned
- Topic: Sibling Rivalry [Rescued]
- Replies: 66
- Views: 20335
Re: Sibling Rivalry [3/32]
which division?