Search found 163 matches

by DubWarrior
Wed Jan 19, 2011 7:31 am
Forum: Completed 2014
Topic: HA's 200th Tourney (Josko.ri Wins)
Replies: 6092
Views: 962302

Re: HA's 200th Tourney (440)(Premium Prizes***)

Please count this cook in.
Map: France, Flat rate, chained, no fog
by DubWarrior
Thu Jan 13, 2011 7:45 am
Forum: Foundry Discussions
Topic: What is your favorite new map of 2010?
Replies: 56
Views: 40081

Re: What is your favorite new map of 2010?

Remarkable much popularity of the Napoleontic map. I like the theme but never really get the map, should play a bit more on it than. Was a very nice year and fun to have an own map in this top (Flanders 1302)
I loved for gameplay Nordic, woodboro and Dawn of ages. Graphically i like South America ...
by DubWarrior
Thu Dec 30, 2010 6:07 pm
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V15[Beta] major changes! P19

Thank you, glad I made it with those 3 neutrals, was expecting more complains about it, so I am happy this one is quenced.
Have fun all
by DubWarrior
Fri Dec 24, 2010 5:25 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

Well, I can try and put a lot of work in it, but to be honest, I worked pretty long on this one (yes, it's still a draft, not a graphically nice map) but I didn't find a way to put it in the right format. I don't think it's possible and I think we first need to think about that before working on ...
by DubWarrior
Thu Dec 23, 2010 8:57 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

DubWarrior wrote:So, long story short. It's to big. How to get it smaller? (don't say: make your lines shorter and the dots larger. Don't work, I tried).

cheers.
by DubWarrior
Wed Dec 15, 2010 2:10 pm
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

well size will never fit
as a base of work
you have to use the small map maximum size
horizontal 630 pixels and vertical 600 !!!
and also with " 333 " armies symbols
horizontal 24 pixels and vertical 12 pixels

so you will need to simplify
first rotate the camps 45°
so they attack the corner ...
by DubWarrior
Tue Dec 14, 2010 2:51 am
Forum: The Atlas
Topic: [Capital Competition] Middle Ages
Replies: 132
Views: 120046

Re: [Capital Competition] Middle Ages

A very very nice map. Didn't read the whole topic, just dropping by to say I really like it. Reminds me a bit of those arcade-games from the early nineties. How did you made the graphics?

I just find the legend a bit strange. I think it's not readable in the small version. Also, why is that brown ...
by DubWarrior
Tue Dec 14, 2010 2:35 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

hmm, it's perfectly clear here. What about this
Vauban draft 3
by DubWarrior
Mon Dec 13, 2010 4:08 pm
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

http://i194.photobucket.com/albums/z127/RasKuralka/VAUBAN2.jpg?t=1292273109

tried something but I have the impression this will be way to large.
red lines are one-way lines for the attacking camps
Blue lines are one-way lines for the defending fort
stables are outside the lines ...
by DubWarrior
Wed Dec 01, 2010 3:12 am
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V15[Beta] major changes! P19

Personally I think one can not judge about a man in a 1v1 game. If you want a nice 1v1 map you should make one with this specific purpose. The +3 is working fine in all games I've done and seen. BUT!
I can agree with you on a +4 for Arras, because you will also face this problem (a player taking too ...
by DubWarrior
Thu Nov 25, 2010 5:35 am
Forum: Competitions
Topic: Festive Foundry Fun
Replies: 39
Views: 35410

Re: Festive Foundry Fun

my entries:
icy greetings form Kamchatka

Image

following a strange star ;)

Image
by DubWarrior
Wed Nov 10, 2010 11:15 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

While limiting the number of players IS possible, it has only been allowed in very exceptional cases where A: 8 players cannot be supported due to size issues, and B: the concept is something new and original. Feudal War and all of the Age of Realms maps were either made before the 8 player maximum ...
by DubWarrior
Sat Nov 06, 2010 7:35 am
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V15[Beta] major changes! P19

See pag. 19, replies by myself, MrBenn and Pamoa why Brugge and Arras have now a 3 neutral.
Brugge has a +2 because this is a historical map about a real conflict, in which Brugge played an important role.
Gameplay-wise this has been translated to the +2 auto-deploy for Arras and Brugge.
by DubWarrior
Tue Nov 02, 2010 1:21 pm
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V15[Beta] major changes! P19

Thanks, I'm a right: I still see a 5 neutral on Arras and a 4 neutral on Brugge,
instead of the changed 3 neutrals for both...
by DubWarrior
Tue Nov 02, 2010 3:45 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

I'll send it in a PM to you, but you can also try the next thing:
right click on this link. Choose save link as. Now save it somewhere on your harddisk. Open the file now from your harddisk.
http://www.fileden.com/files/2010/1/27/2739987//DRAFT1.jpg
Does this work?
by DubWarrior
Tue Nov 02, 2010 3:40 am
Forum: Melting Pot: Map Ideas
Topic: War in the Americas
Replies: 14
Views: 2130

Re: War in the Americas

I like it but as menshioned, it's too big to go on with. I suggest you focus on the north of South-America (Columbia, Venezuela, Equador, Brasil, Guyana, Suriname, French Guiana). We don't have a map of this region already and it's an interesting region (you could do a drug-war ) I'm also a fan of ...
by DubWarrior
Fri Oct 29, 2010 3:28 am
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V14 [D][Gp][G][XML][Beta]

Changes:
-Arras & Brugge: both 3 neutrals (to get them more in the game, in all types and earlier. This is were the scenario is all about.)
- Eeklo borders Axel now (giving acces to the north of the map, 4 ambachten and Brabant, and lowering the importance of Lokeren.)

These are the new links
new ...
by DubWarrior
Fri Oct 29, 2010 2:32 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V1, need some comment

nice draft
it seems you abandonned the idea of france background
Yes, I didn't find a way to make a detailed attack combined with a larger country.

few comments on the draft
first question will there only 1 attack side or more
5 branch star has a better look but you need to adapt to the map size ...
by DubWarrior
Thu Oct 28, 2010 3:38 pm
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2

Tnx swampfox. Stay tuned concerning Flanders, I'll add some major improvements soon!
Concerning the map. Do you see an image above my last post under the large discription (the map like it is now, in black and white and grey? the downloadlink is the same image!) It also in my first post on top of ...
by DubWarrior
Thu Oct 28, 2010 10:11 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V2, need some comment

Image

damn I hate complex maps and I never get all the info on it!
download it:
http://i194.photobucket.com/albums/z127/RasKuralka/DRAFT1.jpg
by DubWarrior
Thu Oct 28, 2010 10:09 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V1, need some comment

Back with a draft.
I worked out the left side of the map, One camp attacking a central citadel. This is a 5 star fort but I can make it a 4-star too (vauban did it too). I can also bring in more camps. I was thinking on three.

The siege contains mainly 3 battles .
-> First, on the left, the camp ...
by DubWarrior
Thu Oct 28, 2010 2:34 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V1, need some comment

if you make a straight line going from one circle to the other
then a single aligned shot from cannon on the wall
can kill and destroy everybody and every thing in the connecting trench
without any escape for the ones inside
on the contrary and if you watch closely
there is no segment of the zig ...
by DubWarrior
Tue Oct 26, 2010 3:20 am
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V14 [D][Gp][G][XML][Beta]

correction,
some things starts to irritate me.
- What about the neutrals on Arras and Brugge. I see too much games where those important places aren't occupied.
Are there too much neutral troops on it? I find the 5 neutrals pretty high too, especially in the beginning of the game.
- Lokeren is a ...
by DubWarrior
Tue Oct 26, 2010 3:15 am
Forum: Melting Pot: Map Ideas
Topic: Fort of France(Vauban) -> V3
Replies: 66
Views: 23864

Re: Fort of France(Vauban) -> V1, need some comment

I read about the parallel attack system. I suppose this is the way of making trenches as the pictures you posted before (with those zig-zag lines on them). Why are they made in this way? because cannons needed to be moved on the fortress?
I see those pictures everywhere but I can't find a simple ...
by DubWarrior
Wed Oct 20, 2010 3:59 am
Forum: The Atlas
Topic: Flanders 1302V15[Beta] major changes! P19
Replies: 308
Views: 193518

Re: Flanders 1302V14 [D][Gp][G][XML][Beta]

everyone agreed with the bonus +3 for Henegouwen and the new startingpositions?
looks like a finished map to me, no?

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