Search found 31 matches

by Laughing.Boy
Tue Jan 29, 2013 5:05 pm
Forum: Tool Archives
Topic: BOB 5.3.0
Replies: 578
Views: 1240490

Re: BOB 5.2.3

Silly little feature I've been pining for is a report on a player's average turn length. i.e. in a 24-hour turn-length game, how long each player takes on average to complete their turn from the time they're allowed to start.

Hardly important, just a bit of a curiosity.
by Laughing.Boy
Tue Sep 21, 2010 10:22 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

ender516 wrote:Am I correct in assuming that a player would still be forced to cash something once he had collected five spoils?


Yes, that is actually, in my opinion, quite important. If a player could collect any number of spoils it would diminish the rarity and thus the worth of a five-spoil cash.
by Laughing.Boy
Sun Jun 27, 2010 11:16 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

You do understand that Risk is not any of those games you mentioned.

Indeed. Do you understand that Conquer Club isn't Risk?

You ballyhoo the sanctity of three-spoil cashing and for no other reason than "there are some things that are not meant to be changed." I have no misconception on the ...
by Laughing.Boy
Sun Jun 27, 2010 1:42 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

If you will read my post on city mogul I have motioned that map to be removed over and over again. And even with freestyle you have the same simple rules.

1: Takes 3 Cards to make a set
2: Bonus cards still work the same way as seq.
3: You still roll the dice.
4: The only thing changed is the ...
by Laughing.Boy
Fri Jun 25, 2010 5:33 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.


Why must each goal is soccer count as one point? or a touchdown count as 7? Just the way some things are. They are not meant to be changed.

Sacred cows and traditions. To be ...
by Laughing.Boy
Fri Jun 25, 2010 5:08 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

Well, as you correctly pointed out, the option for original settings will always be there. Regardless, as I stated before, I'm against changes for the sake of changes. Changes that offer a legitimate perk to the overall system are innovative.

Anyways, I'd argue that the Poker spoils system is more ...
by Laughing.Boy
Fri Jun 25, 2010 4:36 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

No, I think I understood. Let me ask you this. Why is it important that players must cash in three cards at a time.
by Laughing.Boy
Fri Jun 25, 2010 1:53 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

I'm not sure I see the flaw. All due respect to Bruceswar and his opinion, to which he is certainly entitled and has explained with a valid reason. In fact, it's pretty awesome to hear valid opposition to the idea. Criticism is beneficial when constructive.

The problem I see, though, is clinging to ...
by Laughing.Boy
Tue Jun 22, 2010 4:20 pm
Forum: Tool Archives
Topic: BOB comments (old thread)
Replies: 1259
Views: 388289

Re: BOB 5.0.4

Bingo. Log processed. Thanks!
by Laughing.Boy
Tue Jun 22, 2010 3:27 pm
Forum: Tool Archives
Topic: BOB comments (old thread)
Replies: 1259
Views: 388289

Re: BOB 5.0.4

Ditto. Stuck on processing the log.
by Laughing.Boy
Mon Jun 21, 2010 11:10 pm
Forum: Archived Suggestions
Topic: [Rules] Limit New Recruit for 16 games in settings and maps
Replies: 666
Views: 119595

Re: List Map Data and limit newrecruits for 16games instead

Wow, quite a thorough suggestion.

A more complete training program accessible to everyone is certainly a good idea, and I think this is a grand suggestion for such a program.
by Laughing.Boy
Mon Jun 21, 2010 10:22 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils [LAST CALL]

Agreed. Percentage, while not exactly Poker, is the best fit for Conquer Club. Poker is a theme and inspiration.

Thank you, again for the awesome support, everyone.
by Laughing.Boy
Fri Jun 18, 2010 9:27 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

So is there anything to do at this point, or just wait for word?
by Laughing.Boy
Fri Jun 18, 2010 9:25 am
Forum: Tool Archives
Topic: BOB comments (old thread)
Replies: 1259
Views: 388289

Re: BOB 5.0.3

Does anyone else enter a game and receive the "Initializing BOB" message indefinitely? It makes the page unusable. This has been going on for a few days, now.

edit: Got it! Thanks to Dako and chuck_thunder.
by Laughing.Boy
Mon May 10, 2010 10:46 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

Hey all. Glad to update! Give me a little while to consolidate all the feedback, figure out what was most popular, maybe run some numbers and update.

edit: updated. I hope that caught everything.
by Laughing.Boy
Fri Apr 16, 2010 2:24 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

Forgotten to check this thread in a while.

I won't profess any astounding abilities, but I am familiar with XML and would be willing to at least look at what would need to be done to get this implemented.
by Laughing.Boy
Wed Jan 13, 2010 11:31 am
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

I see both ways having merit. However, in the long run I don't see both being implemented, if any are implemented at all. (Though I hope one is.)
by Laughing.Boy
Tue Jan 12, 2010 5:43 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

I'm not sure, can you run percentage chances of getting each of them?

I think they are fairer as there is less variance in them so I actually really like this idea

I think these are correct. I had to calculate based upon hand size...

Set \ Spoils 1 2 3 4 5 T/S
FLAT
Red 0% 0% 4% 11% 21%
Green ...
by Laughing.Boy
Tue Jan 12, 2010 3:11 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

Re: Poker Spoils

Thanks for the support!

I ran some numbers and, with the rewards I posted above, I calculated the Troops per Spoil (T/S) of each hand, as well as those from the Flat Rate spoils system. This gives an idea of how the two systems stack up reward-wise and, within the Poker system, how saving up ...
by Laughing.Boy
Mon Jan 11, 2010 6:24 pm
Forum: Archived Suggestions
Topic: [GO] Poker Spoils
Replies: 113
Views: 27847

[GO] Poker Spoils

Concise description:

⋅ A system for cashing in spoils, based upon Poker hands, that allows anyone with any spoils to gain troops, but allows those who save up or spend tactically to gain more troops than quick spenders.

Specifics:

⋅ Whenever a player has even one spoil ...
by Laughing.Boy
Tue Oct 27, 2009 2:57 pm
Forum: Completed 2010
Topic: Vodean's Low Rank Feudal War Tourny [winner: Overlander]
Replies: 46
Views: 17357

Re: Vodean's Low Rank Feudal War Tourney [18/24 plys][0/4 res's]

I think I understand enough to join. In, please!
by Laughing.Boy
Mon Aug 17, 2009 5:16 pm
Forum: Completed 2010
Topic: Best Movie Ever, CC Edition III [Winner: Kritical]
Replies: 249
Views: 33837

Re: Best Movie Ever, CC Edition III, Premium Prize [105/150]

In, please. "The Nightmare Before Christmas"
by Laughing.Boy
Fri Jul 10, 2009 2:34 pm
Forum: Completed 2009
Topic: Fred is Dead! [Winner: Wolffystyle]
Replies: 89
Views: 14303

Re: Fred is Dead!! *Premium Membership Prize* (Round 2)

Laughing.Boy won game 5218897.

Go to advanced search