Search found 3828 matches
- Sat Sep 03, 2011 6:14 pm
- Forum: Conquer Club Discussion
- Topic: Most popular CC players (year by year) - 2007 Nominees!
- Replies: 163
- Views: 12609
Re: Most popular CC players (year by year) - 2006 nominees
I almost feel snubbed that nobody's remembered my reign of terror... Well spamming *sadface*
- Sat Sep 03, 2011 4:49 pm
- Forum: Conquer Club Discussion
- Topic: Remember when...
- Replies: 368
- Views: 41396
Re: Remember when...
I was the number one poster and a spammer.
Assassin mentioned me... I can hear my name over thousands of miles.
Assassin mentioned me... I can hear my name over thousands of miles.
- Sat Aug 07, 2010 8:27 am
- Forum: Conquer Club Discussion
- Topic: Remember when...
- Replies: 368
- Views: 41396
Re: Remember when...
AndyDufresne wrote:I remember when we had less than 10 maps on Conquer Club, and maps like Ancient Greece, Tamriel, Canada, Africa, etc, were in production.
--Andy
I remember when there were three maps.
- Sat Aug 07, 2010 8:24 am
- Forum: Conquer Club Discussion
- Topic: A question for the old-timers
- Replies: 26
- Views: 2841
Re: A question for the old-timers
You've been around long enough to acquire a nice rack of medals, to get a decent score, etc. What's your motivation for sticking around? More medals and a higher score? CC friends? Fun? Masochism?
I have had several holidays from the site 6 months. Probably 3 of them. I once had a high score. Now ...
I have had several holidays from the site 6 months. Probably 3 of them. I once had a high score. Now ...
- Sat Aug 07, 2010 8:05 am
- Forum: Archived Suggestions
- Topic: How Suggestions Work
- Replies: 19
- Views: 15171
Re: How Suggestions Work
Thank god this has finally happened! Someone told me the other day this happened and I had to see it for myself. Hopefully these new mods will rule with an Iron Fist. You think I'm joking but this forum needs the locking of all duplicate threads
. Oh and 112 pages to go through... Enjoy. 
- Wed Mar 17, 2010 11:21 am
- Forum: Archived Suggestions
- Topic: [Site]Increase the 50 Pending Game Limit
- Replies: 74
- Views: 34880
Re: Increase the 50 Pending game limit.
play no cards instead of escalating
play adjacent instead of chained
play world 2.1 instead of luxembourg
It will increase your game numbers just not for the ones you want.
play adjacent instead of chained
play world 2.1 instead of luxembourg
It will increase your game numbers just not for the ones you want.
- Wed Mar 17, 2010 11:16 am
- Forum: Suggestions
- Topic: Assassinator/Terminassin
- Replies: 89
- Views: 21714
- Wed Mar 17, 2010 11:11 am
- Forum: Archived Suggestions
- Topic: Dropping Deadbeats
- Replies: 13
- Views: 1101
Re: Dropping Deadbeats
I think they are fine as is. Flexible for people who have lives
If "having a life" means you can't make it to a computer once a day, maybe this site isn't for you.
Well, say that every week on a Thursday I know I won't be able to access the site then I would be kicked out of a game after three ...
If "having a life" means you can't make it to a computer once a day, maybe this site isn't for you.
Well, say that every week on a Thursday I know I won't be able to access the site then I would be kicked out of a game after three ...
- Tue Mar 16, 2010 3:22 pm
- Forum: Archived Suggestions
- Topic: Dropping Deadbeats
- Replies: 13
- Views: 1101
Re: Dropping Deadbeats
Meh, motivation to buy premium?
I think they are fine as is. Flexible for people who have lives
I think they are fine as is. Flexible for people who have lives
- Tue Mar 16, 2010 12:15 pm
- Forum: Suggestions
- Topic: [GF] Game Labels
- Replies: 165
- Views: 47414
Re: Suggestion : --> 22 character limit game desciption
If you try and get people starting RT games without being RT it's never going to happen
- Tue Mar 16, 2010 11:31 am
- Forum: Archived Suggestions
- Topic: Hidden Assassin variant
- Replies: 10
- Views: 1278
Re: Hidden Assassin variant
I like it, it adds a layer to assassin that is somewhat lacking now.
- Tue Mar 16, 2010 11:28 am
- Forum: Archived Suggestions
- Topic: Platinum and/or Diamond Medals
- Replies: 136
- Views: 49080
Re: Platinum Medal
I believe the thread for platinum medals is just a few pages back and has been suggested many times.
- Wed Feb 24, 2010 2:48 pm
- Forum: Archived Suggestions
- Topic: [GP] Increase to 12 Players
- Replies: 526
- Views: 146968
Re: TRIPLE THREAT MATCHES
Yeah, 9 was troublesome too. There was a reason for it, though that's been suggested too.
- Wed Feb 24, 2010 1:05 pm
- Forum: Suggestions
- Topic: [GO] Constant (Very Flat) Rate Spoils
- Replies: 166
- Views: 47771
Re: Real Flat Rate Option *Pending*
Which might not be a bad thing, lets face it card variations are the way forward.
- Wed Feb 24, 2010 1:01 pm
- Forum: Suggestions
- Topic: [GO] Exponential Spoils
- Replies: 63
- Views: 19258
Re: Exponential Spoils - Awesomeness Inside
Luck Removed (tick)
Skill Increased (tick)
Freestyle Speed Irritation Removed (10 seconds to cash) (tick)
Fun Value (Tick)
Negatives:
Potential Server Destruction ( )
Potential Builder Games ( )
Though the second is probably reduced on the probability in comparison to flat rates. It's good, I like ...
Skill Increased (tick)
Freestyle Speed Irritation Removed (10 seconds to cash) (tick)
Fun Value (Tick)
Negatives:
Potential Server Destruction ( )
Potential Builder Games ( )
Though the second is probably reduced on the probability in comparison to flat rates. It's good, I like ...
- Tue Feb 23, 2010 11:43 am
- Forum: Archived Suggestions
- Topic: Team Sequential Play Order
- Replies: 2
- Views: 480
Re: Team Sequential Play Order
I suggested in effect the reverse.
Example teams 1 and 2 have their first player have their turn freestyle esque.
Then the second player have their turn freestyle esque.
I like your idea too but in some maps quads could eliminate two players and gain an advantage immediately.
Example teams 1 and 2 have their first player have their turn freestyle esque.
Then the second player have their turn freestyle esque.
I like your idea too but in some maps quads could eliminate two players and gain an advantage immediately.
- Sun Feb 21, 2010 8:07 am
- Forum: Archived Suggestions
- Topic: [GP] Increase to 12 Players
- Replies: 526
- Views: 146968
Re: TRIPLE THREAT MATCHES
This has been suggested many a time in the thread for 12 player games the major issue was the problem with finding 12 distinct colours.
- Sat Feb 20, 2010 11:18 am
- Forum: Conquer Club Discussion
- Topic: Account Sitting
- Replies: 75
- Views: 3103
Re: Account Sitting
5. Some people have their internet crap out.
Same as before. Oh, there are things called internet coffee shops.
Yes there are but for many people (me included) the nearest one is about an hour away. So I'd spend 2 hours traveling to play 3 turns. Back when I was premium and had 50 games at a time ...
Same as before. Oh, there are things called internet coffee shops.
Yes there are but for many people (me included) the nearest one is about an hour away. So I'd spend 2 hours traveling to play 3 turns. Back when I was premium and had 50 games at a time ...
- Fri Feb 19, 2010 6:54 am
- Forum: Archived Suggestions
- Topic: [GO] Poker Spoils
- Replies: 113
- Views: 27910
Re: Poker Spoils
Maybe a poll is necessary? To show our support
- Thu Feb 11, 2010 1:38 pm
- Forum: Acceptable Content
- Topic: Politicians Lying to the public
- Replies: 52
- Views: 1525
Re: Politicians Lying to the public
No wonder why you don't live in the real world. A poor economy already means that most businesses aren't doing well. Adding more taxes on the businesses cuts off even more of their profits, which means they have to start cutting costs (jobs) to stay afloat. Adding more taxes to individuals mean ...
- Thu Feb 11, 2010 12:02 pm
- Forum: Archived Suggestions
- Topic: Medals Giving Premium
- Replies: 7
- Views: 757
Re: Medals Giving Premium
Unless it was a percentage based Medal as people have suggested.
- Wed Feb 03, 2010 12:52 pm
- Forum: Completed 2010
- Topic: Now THIS, is random! [WINNER: josko.ri] PREMIUM PRIZE
- Replies: 408
- Views: 86746
- Sun Jan 31, 2010 7:29 am
- Forum: Conquer Club Discussion
- Topic: Maintaining Supremacy from Africa in a 2.1 game
- Replies: 33
- Views: 7146
Re: Maintaining Supremacy from Africa in a 2.1 game
In duels, i.e. 1v1s. The best strategy is to take a piece of land whenever your opponent has removed the neutrals. As you get maybe 11 units a turn at first use those to acquire your opponents land space.
- Sun Jan 31, 2010 7:14 am
- Forum: Archived Suggestions
- Topic: Make Suggestion more like map Foundry
- Replies: 16
- Views: 1326
Re: Make Suggestion more like map Foundry
I think that maybe not map-foundry like but definitely Cheating and Abuse like.
[NoForm]
[AlreadySuggested]
[Pending Classification]
[To-Do]
[Rejected]
[NoForm]
[AlreadySuggested]
[Pending Classification]
[To-Do]
[Rejected]
- Sat Jan 30, 2010 11:53 am
- Forum: Archived Suggestions
- Topic: Make Suggestion more like map Foundry
- Replies: 16
- Views: 1326
Re: Make Suggestion more like map Foundry
So just a few months before the world is going to end... so the phrase "It'll be the end of the world before this idea is implemented", is given an entirely new meaning.
On a serious note, new staff is needed in the area. I suggest Queen_Herpes makes a long winded suggestion for herself being mod.
On a serious note, new staff is needed in the area. I suggest Queen_Herpes makes a long winded suggestion for herself being mod.