But dont you see with a configurable timer, everyone gets exactly what they want!
Dont want to play a 7 min round? DONT! You can only join or create 2 min rounds!
Search found 6 matches
- Wed Jan 14, 2009 2:30 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
- Sat Dec 27, 2008 12:02 am
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
Re: Time in Speed Games
It's a shame... I just dont see how a map like Prison Riot can be done in a Speed game, and its one of my favorites.
- Fri Dec 26, 2008 4:33 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
Re: Time in Speed Games
Variations on this idea have been suggested numerous times already, and shot down each time.
personally, I was a fan of one suggestion that involved having a button to add time to a turn, when needed. People could use it when they need more time, but if you're not there to click the button, your ...
personally, I was a fan of one suggestion that involved having a button to add time to a turn, when needed. People could use it when they need more time, but if you're not there to click the button, your ...
- Fri Dec 26, 2008 4:30 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
Re: SPEED GAMES TIME OPTIONS
That's silly...
How can you play a turn in one minute (without my seconds to added after action suggestion )?
Think about it. Deploy, attack, cash-in, cash-in again if you conquer a player who has cards, reinforce. No way.
But it is possible if my options are implemented... see this post:
http ...
How can you play a turn in one minute (without my seconds to added after action suggestion )?
Think about it. Deploy, attack, cash-in, cash-in again if you conquer a player who has cards, reinforce. No way.
But it is possible if my options are implemented... see this post:
http ...
- Fri Dec 26, 2008 4:18 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
Re: Time in Speed Games
Hi Neon,
Thanks for taking the time to respond, but i think you might have misunderstood what i was saying (or i havent said it clearly enough! )
First off, the point of a speed game is to have a fast game and finish in one sitting. If people left, then it would be for an indefinite period of ...
Thanks for taking the time to respond, but i think you might have misunderstood what i was saying (or i havent said it clearly enough! )
First off, the point of a speed game is to have a fast game and finish in one sitting. If people left, then it would be for an indefinite period of ...
- Fri Dec 26, 2008 3:51 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 118049
Time in Speed Games
OK. Let me preface everything with "I am a new player."
Let me then say, without any embarrassment, that Speed Games move too fast.
From what I can tell, Speed games are the equivalent of having everyone sitting around the table (present at their computers) with the intent of focusing on the game ...
Let me then say, without any embarrassment, that Speed Games move too fast.
From what I can tell, Speed games are the equivalent of having everyone sitting around the table (present at their computers) with the intent of focusing on the game ...