Search found 3 matches
- Tue Jul 11, 2023 3:50 pm
- Forum: Completed 2023
- Topic: Win 1 year Premium (premium only) - Winner (*pixar*)
- Replies: 44
- Views: 16619
Re: Win 1 year Premium (premium only)
In please
- Sun Sep 08, 2013 6:46 am
- Forum: Tools Suggestions
- Topic: Bug in BOB 5.2.6: No > 8 player support
- Replies: 0
- Views: 2509
Bug in BOB 5.2.6: No > 8 player support
I found that BOB 5.2.6 snapshots don't work correctly in games with more than 8 players.
I fixed the display of wrong color character by changing in the function redrawArmies the line
var colorArray = "nrgbypcosuemvadfhijklqtwxyz",colourCode = isColourCodeOn(),i,country, quantity, base;
but I didn ...
I fixed the display of wrong color character by changing in the function redrawArmies the line
var colorArray = "nrgbypcosuemvadfhijklqtwxyz",colourCode = isColourCodeOn(),i,country, quantity, base;
but I didn ...
- Sat Jan 14, 2012 6:07 am
- Forum: Suggestions
- Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
- Replies: 342
- Views: 143405
Re: GAME REWIND
I think you're right, spiesr, but could the following idea help to create a fast thing into that direction?
- in the log they have something like an auto snapshot for every line in the log.
- every time a player begins his turn, a link symbol to the corresponding autosnapshot
is displayed in the log ...
- in the log they have something like an auto snapshot for every line in the log.
- every time a player begins his turn, a link symbol to the corresponding autosnapshot
is displayed in the log ...