Search found 21 matches
- Wed Oct 02, 2013 7:45 pm
- Forum: Abandoned
- Topic: The Baltic Mercenaries [Abandoned]
- Replies: 42
- Views: 11076
Re: The Baltic Mercenaries [Rounds 7-10]
Aren't these games finished? When do the next set of rounds start?
- Sat Mar 02, 2013 12:36 pm
- Forum: Abandoned
- Topic: The Baltic Mercenaries [Abandoned]
- Replies: 42
- Views: 11076
Re: The Baltic Mercenaries [1/16] 2000+
I'd like to be included, please.
- Wed Feb 27, 2013 11:24 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: Undo, Redo, Mulligan, Take Back Options
With all due respect, this thread should not have have been merged here. The original posting from 2006 calls for an UNDO button that would have permitted deployments, attacks, and other GAME CHANGING actions to be implemented. This is not what I have asked for. I'm talking about developing a simple ...
- Sun Feb 24, 2013 10:30 am
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: "Return to assault" button
are you sure you do/don't want to cash spoils this round?
are you certain you want to deploy x troops there?
are you sure you want to attack that territory?
is x really the number of troops you want to advance?
is that really where you want to fort from?
fort to?
are you sure that x is the amount ...
- Sat Feb 23, 2013 11:49 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: "Return to assault" button
Or we could just add a button, skip the "confirmation pop-ups," and not listen to you be a smart a$$.
or you could be more careful so we members don't have to pay a coder to design & implement a feature because of your clumsiness.
If only there were other members, like yourself, that think this ...
or you could be more careful so we members don't have to pay a coder to design & implement a feature because of your clumsiness.
If only there were other members, like yourself, that think this ...
- Sat Feb 23, 2013 9:22 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: "Return to assault" button
To be clear, that's all I am asking for: a button, not a "confirmation" page. I would find an "Are you sure??" page/pop-up annoying, too.
- Sat Feb 23, 2013 7:30 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: "Return to assault" button
Or we could just add a button, skip the "confirmation pop-ups," and not listen to you be a smart a$$.
- Sat Feb 23, 2013 5:52 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Re: "Return to assault" button
Oh absolutely, disable it once the first reinforcement is made, but prior to that, I should be able to go back. Adding a button like this would not diminish from the game in any way, and would not provide someone with an unfair advantage.
- Sat Feb 23, 2013 10:56 am
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 89436
Return to Assault
Is there any chance we can add a button so go back to assaults if you mistakenly click End Assaults too early? Granted it is a mistake on my part, but I don't see why I shouldn't be able to return to assaults assuming I have not begun to make reinforcements. Particularly when I use my phone to take ...
- Tue Oct 25, 2011 8:22 pm
- Forum: Completed 2012
- Topic: Waterloo Elite (2000+ ) (Finished Avi8vor=Winner )
- Replies: 30
- Views: 4848
Re: Waterloo Elite (2000+ ) 6 Games ; (10/16 )
I also would be interested in participating...
- Thu Aug 05, 2010 2:34 pm
- Forum: Conquer Club Discussion
- Topic: Maps with objectives
- Replies: 2
- Views: 227
Maps with objectives
Sorry if this is queried somewhere else. I don't feel like searching...
I am playing a sequential game (MOD EDIT, removed gamenumber)], and am last to act each round. A player has achieved all of the objectives, which I can break him of. However, as I feel the other players in the game are ...
I am playing a sequential game (MOD EDIT, removed gamenumber)], and am last to act each round. A player has achieved all of the objectives, which I can break him of. However, as I feel the other players in the game are ...
- Tue Jul 13, 2010 4:40 pm
- Forum: Conquer Club Discussion
- Topic: missing a turn/intentionally not finishing a turn
- Replies: 13
- Views: 1019
Re: missing a turn/intentionally not finishing a turn
Am I the only one that see the absurdity that everyone says "that rule is screwed up" and yet no one wants to make the EASY fix to remedy it??!
- Tue Jul 13, 2010 3:09 pm
- Forum: Conquer Club Discussion
- Topic: missing a turn/intentionally not finishing a turn
- Replies: 13
- Views: 1019
Re: missing a turn/intentionally not finishing a turn
If you want to see quite blatantly how this rule is abused, check out this game:
5440450 (sorry, I don't know how to hyperlink it) - round 3 into round 4. My opponent got back-to-back turns and won.
Seriously, this rule needs to be fixed.
5440450 (sorry, I don't know how to hyperlink it) - round 3 into round 4. My opponent got back-to-back turns and won.
Seriously, this rule needs to be fixed.
- Tue Jul 13, 2010 3:06 pm
- Forum: Conquer Club Discussion
- Topic: missing a turn/intentionally not finishing a turn
- Replies: 13
- Views: 1019
Re: missing a turn/intentionally not finishing a turn
[quote="SirSebstar"]this is not against the rules, it is part of the freestyle experience. However feel free to rate him according to your standards.
also, please give me a turn number, cause starting your turn and not ending it should not give someone a second start
How is skirting a rule to ...
also, please give me a turn number, cause starting your turn and not ending it should not give someone a second start
How is skirting a rule to ...
- Tue Jul 13, 2010 1:28 pm
- Forum: Conquer Club Discussion
- Topic: missing a turn/intentionally not finishing a turn
- Replies: 13
- Views: 1019
Re: missing a turn/intentionally not finishing a turn
Dude, you're in that game, and you both have done shifty things in it. Let me just go on record for saying that I couldn't possibly care less about your skewed opinion. Regardless, if you weren't so obviously invested in one side of that game, you'd realize that we had a truce, and that my cashing ...
- Tue Jul 13, 2010 1:05 pm
- Forum: Conquer Club Discussion
- Topic: missing a turn/intentionally not finishing a turn
- Replies: 13
- Views: 1019
missing a turn/intentionally not finishing a turn
This may be a stupid question, and I apologize for asking it again if it has been brought up in the past.
I understand the reasoning behind not letting someone who ends a round immediately start the next round. Ithink that the half-round rule is good for that purpose.
But can someone explain to ...
I understand the reasoning behind not letting someone who ends a round immediately start the next round. Ithink that the half-round rule is good for that purpose.
But can someone explain to ...
- Tue Apr 13, 2010 10:45 am
- Forum: Closed C&A Reports
- Topic: W.flame and mambo0[busted]es
- Replies: 8
- Views: 858
Re: W.flame and mambo0
If that were actually the case, why hasn't mambo0 won a SINGLE game on his own yet? Brothers or not, something fishy is most definitely going on there...
wow that sucks if flame is using a multi bc Ive played games with him and hes won a couple .
I noticed something that supports the multi ...
wow that sucks if flame is using a multi bc Ive played games with him and hes won a couple .
I noticed something that supports the multi ...
- Fri Apr 09, 2010 10:35 pm
- Forum: Closed C&A Reports
- Topic: W.flame and mambo0[busted]es
- Replies: 8
- Views: 858
Re: W.flame and mambo0
Not trying to be rude, just a simple "got it, looking into it" would be nice...
- Fri Apr 09, 2010 10:23 pm
- Forum: Closed C&A Reports
- Topic: W.flame and mambo0[busted]es
- Replies: 8
- Views: 858
Re: W.flame and mambo0
Seriously, how long does it take to at least get an acknowledgment that this is being looked into?
I'm currently getting the "we're brothers" line of crap... 54 views and no mod response?
I'm currently getting the "we're brothers" line of crap... 54 views and no mod response?
- Wed Apr 07, 2010 9:41 am
- Forum: Closed C&A Reports
- Topic: W.flame and mambo0[busted]es
- Replies: 8
- Views: 858
W.flame and mambo0[busted]es
Accused:
W.flame
mambo0
The accused are suspected of:
Being Multis
Game number(s):
6656368
Conduct a search for games with these two players. They've got 19 or so together.
Comments:
In the game I have provided, it's a doubles game, so it doesn't necessarily make as much of a difference. But I ...
W.flame
mambo0
The accused are suspected of:
Being Multis
Game number(s):
6656368
Conduct a search for games with these two players. They've got 19 or so together.
Comments:
In the game I have provided, it's a doubles game, so it doesn't necessarily make as much of a difference. But I ...
- Wed Sep 17, 2008 5:48 pm
- Forum: The Atlas
- Topic: Battle of Waterloo [Quenched]
- Replies: 672
- Views: 541684
Waterloo Map suggestion
Hi everyone,
Maybe this has been brought up before, and if so, I apologize. I have been playing on this site for a short time, and I fell into a "trap" as well as a few others that I have seen playing the Waterloo map (which I think is a great map).
It should be noted somewhere on the map that ...
Maybe this has been brought up before, and if so, I apologize. I have been playing on this site for a short time, and I fell into a "trap" as well as a few others that I have seen playing the Waterloo map (which I think is a great map).
It should be noted somewhere on the map that ...