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by JJAPS2
Thu Oct 09, 2008 3:08 pm
Forum: Tournament Archives
Topic: Hole in the Wall rules discussion/ debate
Replies: 10
Views: 3061

Re: Hole in the Wall rules discussion/ debate

Thanks for the comments. I think people will know what king of the hill is, so it will (hopefully) not be as convluted as it has been in my first draft. Also, I will take heed of the flat rate, and just get rid of cards alltogether.

Thinking to move to the sign-up phase sometime during the long ...
by JJAPS2
Wed Oct 08, 2008 3:38 pm
Forum: Tournament Archives
Topic: Hole in the Wall rules discussion/ debate
Replies: 10
Views: 3061

Re: Hole in the Wall rules discussion/ debate

First of all, thanks for the bump and your enthusiasm.

I have been pondering wether it may be too much to pull this off. A TD would have to be present every second to make sure to reveal the holes. However, then it's just a knockout tourament.

However, I have found a lot of solutions to problems ...
by JJAPS2
Thu Sep 18, 2008 3:16 pm
Forum: Completed 2009
Topic: License to Kill II [Winner: ubcman64]
Replies: 81
Views: 17690

Re: License to Kill II [0/20]

in with home at Doodle earth
by JJAPS2
Sat Sep 13, 2008 12:41 pm
Forum: Conquer Club Discussion
Topic: Kamikaze....is it really a good final move?
Replies: 47
Views: 12778

Re: Kamikaze....is it really a good final move?

If you're playing a non-team game, then kamikaze is a stupid move 100% of the time. It's almost always useless, especially in 1vs1, and if the circumstances are bad enough, may cause a accusation of hidden alliance.

However, a team atmosphere is a lot different. After your kamikaze, your friend can ...
by JJAPS2
Sat Sep 13, 2008 12:29 pm
Forum: Abandoned
Topic: Super Mario 64 Tournament (Round 1, Accepting reserves)
Replies: 90
Views: 12592

Re: Super Mario 64 Tournament (29/32, 1/10 reserves)

Fire Mario wrote:Since I have three spots left, I'll give it a few more days. I know i'm bending the rules, But i know that it shouldn't take that long to for three ore people to join.


Well, 1 day isn't that long :lol:
by JJAPS2
Wed Sep 10, 2008 2:52 pm
Forum: Tournament Archives
Topic: Hole in the Wall rules discussion/ debate
Replies: 10
Views: 3061

Re: Hole in the Wall rules discussion/ debate

First, the question about fairness about holes. My idea was that all the teams would be playing the same map. All the maps will have the SAME hole selection BEFORE the start of the games. This would make it fair to all parties.

As for the unlimited fortification question, that is a good drawback ...
by JJAPS2
Tue Sep 09, 2008 2:27 pm
Forum: Tournament Archives
Topic: Hole in the Wall rules discussion/ debate
Replies: 10
Views: 3061

Re: Hole in the Wall rules discussion/ debate

Ok, a example of a hole. My computer dosen't like pictures that much, so I'll use a map and just use words.

Let's say that we're playing on the classic map, and the hole is congo and South America. You need to do two things:

1. Take over the hole territories (In this case Congo and South America ...
by JJAPS2
Mon Sep 08, 2008 6:02 pm
Forum: Tournament Archives
Topic: Hole in the Wall rules discussion/ debate
Replies: 10
Views: 3061

Hole in the Wall rules discussion/ debate

This tourament format is based on the new show "Hole in the Wall", on FOX. The object is to fit through a hole in a wall that is moving toward you, wanting to knock you into the water behind you. Most of the holes are outragously difficult to fit through.

Format:

The tourament will be 8 teams of 3 ...
by JJAPS2
Mon Sep 08, 2008 3:08 pm
Forum: Abandoned
Topic: Modern Pentathlon - Swimming
Replies: 53
Views: 9798

Re: Modern Pentathlon (18/24)

I have 2 questions about this tournament,
1. I don't get the rifle segment of the tourament. I know that the winner gets max points, but what about everyone else?

2. Do you have to be premium to play? If you don't I'll join

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