Wow! Quite some progress from the original version.
A graphics suggestion - change the pink airplanes to green, then change the yellow ones to red. To my eye, the yellow airports get lost in the middle of the map. Possibly just swap pink & yellow, but the complete color changes eliminates the ...
Search found 152 matches
- Thu Aug 30, 2012 11:37 am
- Forum: The Atlas
- Topic: USA 2.1 [10 Mar 2013] Beta Baby!!
- Replies: 743
- Views: 612747
- Tue Aug 21, 2012 9:18 pm
- Forum: Tool Archives
- Topic: CC Android App
- Replies: 19
- Views: 89956
Re: CC Android App
Any chance you'll be doing any further work on this?
- Wed Sep 17, 2008 5:52 pm
- Forum: The Atlas
- Topic: CC City Mogul [Quenched]
- Replies: 605
- Views: 528487
Re: CC City Mogul [Quenched]
You may want to take a look at Game 3261442. Look at Yellow's comments from his first round turn.
I haven't looked into it in depth, but it does sound like maybe the bonuses are a bit off?
Thanks guys!
FreeMan10
I haven't looked into it in depth, but it does sound like maybe the bonuses are a bit off?
Thanks guys!
FreeMan10
- Tue Sep 16, 2008 1:37 pm
- Forum: Tool Archives
- Topic: BOB Bugs
- Replies: 1033
- Views: 112730
Re: BOB Bugs
Yeah - I realised this the other day - essentially those continents are "Auto Deploy" territories... of which I don't list any in there.
So not necessarily a bug - more of a missing feature - but well spotted anyway!!
I'm sure this will make it into the next version.
C.
Great! Thanks again for ...
So not necessarily a bug - more of a missing feature - but well spotted anyway!!
I'm sure this will make it into the next version.
C.
Great! Thanks again for ...
- Tue Sep 16, 2008 11:04 am
- Forum: Tool Archives
- Topic: BOB Bugs
- Replies: 1033
- Views: 112730
Re: BOB Bugs
Hey Yeti- I went back several pages and saw no mention of this, so it may be new.
In CC City Mogul 3261442 , Red currently holds B3, which is a "Blue Shop", but the Continent Overview doesn't show him owning it. As a matter of fact, there are 3 "Blue Shops", but only two show in the Continent ...
In CC City Mogul 3261442 , Red currently holds B3, which is a "Blue Shop", but the Continent Overview doesn't show him owning it. As a matter of fact, there are 3 "Blue Shops", but only two show in the Continent ...
- Wed Aug 27, 2008 9:34 pm
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - Conquer Club Turn Watch
Hey, ChipV-
Just noticed an oddity. In game 3130531, when looking at the pop-up map, hovering over the green player only highlights Alcatraz. He's got several other territs, but that's the only one that TW finds.
TW 2.0.5
FF 3.0.1
Thanks again for the great tool and all your help a couple of ...
Just noticed an oddity. In game 3130531, when looking at the pop-up map, hovering over the green player only highlights Alcatraz. He's got several other territs, but that's the only one that TW finds.
TW 2.0.5
FF 3.0.1
Thanks again for the great tool and all your help a couple of ...
- Sun Jul 27, 2008 7:03 pm
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - CONQUER CLUB TURN WATCH
Many thanks to Chipv for working with me to get this resolved. Seems that there wasn't an issue with the script, but something was broken in my FF install. After a clean install of FF 3.0.1, it was working like a champ.
A huge thanks to Chip for a great script, and for working online with me for ...
A huge thanks to Chip for a great script, and for working online with me for ...
- Sat Jul 26, 2008 7:08 pm
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - CONQUER CLUB TURN WATCH
1. Does this happen on all games?
2. Can you give the game number for all of the non-working ones please.
Thanks
1. Yup, happens in all 4 games I'm in (Fremium hint there...)
2. Game numbers: 2883401 2886290 2909633 2887088
Again, many thanks for this. It's a great tool and I've really come ...
- Fri Jul 25, 2008 3:53 pm
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - CONQUER CLUB TURN WATCH
Wow! Thanks for jumping on this so fast. Unfortunately, now it won't pop up the view at all when I hit the magnifying glass!
FF 3.0.1
TW 2.0.3
Edit: Didn't get to try it under FF 2.0.15, which is where I was having the problem earlier - I'll have to get back to you on that.
FF 3.0.1
TW 2.0.3
Edit: Didn't get to try it under FF 2.0.15, which is where I was having the problem earlier - I'll have to get back to you on that.
- Fri Jul 25, 2008 11:35 am
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - CONQUER CLUB TURN WATCH
FreeMan10 wrote:2) Maybe upgrading to 2.0.2 will fix this,
Nope, it doesn't fix this issue. Just tried it.
Again, my thanks for a great tool!
- Fri Jul 25, 2008 11:29 am
- Forum: Tool Archives
- Topic: Greasemonkey script - Conquer Club Turn Watch
- Replies: 268
- Views: 65041
Re: Greasemonkey script - CONQUER CLUB TURN WATCH
Two questions:
1) I just saw a post about 2.0.1, yet I'm on 1.9.8 and I see no option to update, though going to Userscripts.org, I see that 2.0.2 is now the current version. How and how often does TW check for updates?
2) Maybe upgrading to 2.0.2 will fix this, but I've noticed an issue. In game ...
1) I just saw a post about 2.0.1, yet I'm on 1.9.8 and I see no option to update, though going to Userscripts.org, I see that 2.0.2 is now the current version. How and how often does TW check for updates?
2) Maybe upgrading to 2.0.2 will fix this, but I've noticed an issue. In game ...
- Mon Jun 16, 2008 9:43 am
- Forum: Announcement Archives
- Topic: [15-Jun-2008] Downtime today
- Replies: 136
- Views: 39038
Re: [15-Jun-2008] Downtime today
Lack & Co.-
Great job on getting the site back up and running, and for letting us all know what happened. I was perplexed when I couldn't get on, but I had other things to do. My son, however, about had an apoplectic fit!! He's way more addicted (at 9 years old) than I am, and was twitching all day ...
Great job on getting the site back up and running, and for letting us all know what happened. I was perplexed when I couldn't get on, but I had other things to do. My son, however, about had an apoplectic fit!! He's way more addicted (at 9 years old) than I am, and was twitching all day ...
- Wed Apr 30, 2008 8:07 am
- Forum: The Atlas
- Topic: New York City [Quenched]
- Replies: 507
- Views: 423168
Re: New York City [Quenched]
nap & Benny-
Congrats on getting this Quenched! I've been out of the foundry loop for a bit, and just now noticed.
Just now joining an NYC game and looking forward to it. Great work guys.
FreeMan
Congrats on getting this Quenched! I've been out of the foundry loop for a bit, and just now noticed.
Just now joining an NYC game and looking forward to it. Great work guys.
FreeMan
- Tue Apr 15, 2008 1:43 pm
- Forum: The Atlas
- Topic: Sydney Metro [Quenched]
- Replies: 279
- Views: 179173
Re: Sydney Metro V3 (P4) [I] - Comments?
Hey Cairns-
Looking pretty spiffy!
A couple of graphical notes-
1) the Balmoral/Taronga Zoo border runs over the 2nd A in Taronga.
2) I agree with RjB's note about the color bars for the legend - there seems to be uneven spacing between them, and some sort of white vertical stripe shows through ...
Looking pretty spiffy!
A couple of graphical notes-
1) the Balmoral/Taronga Zoo border runs over the 2nd A in Taronga.
2) I agree with RjB's note about the color bars for the legend - there seems to be uneven spacing between them, and some sort of white vertical stripe shows through ...
- Thu Mar 27, 2008 11:15 pm
- Forum: The Atlas
- Topic: Das Schloß [QUENCHED #2]
- Replies: 1377
- Views: 719062
Re: DAS SCHLOSS V20 (P27) [I,GP] Landscaping added
cairnswk wrote:Further comments?
QUENCH!!!!
But seriously, I love how this is shaping up. Looking forward to playing it.
- Tue Mar 25, 2008 1:27 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Maze Craze
- Replies: 324
- Views: 94391
- Tue Mar 25, 2008 12:21 pm
- Forum: The Atlas
- Topic: New York City [Quenched]
- Replies: 507
- Views: 423168
- Wed Mar 19, 2008 11:42 pm
- Forum: The Atlas
- Topic: New York City [Quenched]
- Replies: 507
- Views: 423168
- Wed Mar 19, 2008 11:24 pm
- Forum: The Atlas
- Topic: Rail Australia [Quenched]
- Replies: 371
- Views: 413453
- Wed Mar 12, 2008 12:17 am
- Forum: The Atlas
- Topic: Age of Realms: Mayhem [Quenched]
- Replies: 709
- Views: 542257
- Fri Mar 07, 2008 11:33 pm
- Forum: Recycling Box
- Topic: [Abandoned] - New York State
- Replies: 107
- Views: 46296
- Fri Mar 07, 2008 10:28 pm
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393117
- Fri Mar 07, 2008 10:04 am
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393117
- Fri Mar 07, 2008 9:58 am
- Forum: Tool Archives
- Topic: AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)
- Replies: 1705
- Views: 360964
- Fri Mar 07, 2008 12:56 am
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393117
QWERT- I agree, something has to be done to indicate where the call-out maps go. When I first looked at the 6 Mar version, I saw the little sections down at the bottom left, but it really wasn't clear where they went. As you've drawn it, there's no connection between the three Lalpes sections, and ...