@ManBungalow: The grass is as good as I've been able to make it, but if you have any samples of texture or something I would be happy to improve it.
There are loads of websites with royalty-free images available. Here are a few neat textures that might break up the uniformity of the background ...
Search found 4092 matches
- Thu Apr 21, 2016 7:17 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413454
- Thu Apr 21, 2016 7:08 pm
- Forum: Drafting Room
- Topic: Revamp of Discworld and Tamriel?
- Replies: 3
- Views: 22870
Re: Revamp of Discworld and Tamriel?
Hi CoolC!
Revamping either map sounds really exciting, and I'm in total approval.
I suspect the copyright will be okay (though I'll check with Ian), so long as we don't repurpose the map.
Neither of the map-makers are active on the site any more ( Jota and Banana Stomper ), otherwise you should ...
Revamping either map sounds really exciting, and I'm in total approval.
I suspect the copyright will be okay (though I'll check with Ian), so long as we don't repurpose the map.
Neither of the map-makers are active on the site any more ( Jota and Banana Stomper ), otherwise you should ...
- Thu Apr 07, 2016 5:50 am
- Forum: The Atlas
- Topic: Arms Race! [Quenched]
- Replies: 416
- Views: 401187
Re: Arms Race! [Quenched]
hm, my game on this map ended sort of quickly. just letting you know. thanks.
14875984 ?
Probably doesn't help that your team-mate unfortunately deadbeated out in round 3.
Plus, I think this map is best suited for games with 2-4 players, due to the small number of regions allocated at the start ...
14875984 ?
Probably doesn't help that your team-mate unfortunately deadbeated out in round 3.
Plus, I think this map is best suited for games with 2-4 players, due to the small number of regions allocated at the start ...
- Mon Mar 14, 2016 11:18 am
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413454
Re: Ziggurat [4/Mar/2016] v14 (p6)
On gameplay...
I understand your point, ManBungalow, and there is usually a danger of stacking in escalating games. But with the autodeploy bonuses so easily within reach my feeling is that in multiplayer games people will move their stacks up the zuggurat. Rarely are players willing to waste ...
I understand your point, ManBungalow, and there is usually a danger of stacking in escalating games. But with the autodeploy bonuses so easily within reach my feeling is that in multiplayer games people will move their stacks up the zuggurat. Rarely are players willing to waste ...
- Sun Mar 13, 2016 7:17 pm
- Forum: Beta Maps
- Topic: Ziggurat [24/Nov/2017] v14.3 (p7)
- Replies: 248
- Views: 413454
Re: Ziggurat [4/Mar/2016] v14 (p6)
Hi jonofperu, really cool looking map and good progress happening here. I like the clarity of the graphics.
One quick think you could think about changing is the texture you have for the grass. It looks a little bit flat and dull, whereas you could have a nice, interesting, vibrant image (but not ...
One quick think you could think about changing is the texture you have for the grass. It looks a little bit flat and dull, whereas you could have a nice, interesting, vibrant image (but not ...
- Sun Feb 21, 2016 7:49 pm
- Forum: Conquer Club Discussion
- Topic: Wall spam
- Replies: 51
- Views: 13965
Re: Wall spam
Come back when you've got 11,602 wall posts.
- Sat Feb 06, 2016 10:04 am
- Forum: Map Foundry
- Topic: 1944 Operation Overlord V8
- Replies: 131
- Views: 304790
Re: 1944 Operation Overlord V5 {updated 14 days ago}
This is the latest XML. I can't get it to work in the Map Inspect, can anybody help me troubleshoot and or help with the questions above? Thanks!
m
Here is a map image with no army numbers on.
If you're using the XML wizard that chipv made, then I guess it won't have been updated to include ...
m
Here is a map image with no army numbers on.
If you're using the XML wizard that chipv made, then I guess it won't have been updated to include ...
- Mon Feb 01, 2016 8:52 pm
- Forum: Map Foundry
- Topic: 1944 Operation Overlord V8
- Replies: 131
- Views: 304790
Re: 1944 Operation Overlord V5 {updated 14 days ago}
Hi Tom, welcome to the main foundry.
To get the gameplay stamp, we'd be well advised to try it out on the beta site. For this we'll need XML.
You might find this page helpful to code the conditional autodeploys you have for the paratrooper: m
About lightening the colour....I like it how it is at ...
To get the gameplay stamp, we'd be well advised to try it out on the beta site. For this we'll need XML.
You might find this page helpful to code the conditional autodeploys you have for the paratrooper: m
About lightening the colour....I like it how it is at ...
- Tue Jan 26, 2016 8:53 am
- Forum: Conquer Club Discussion
- Topic: Theory: Rational Playing ruined RISK (and Conquer Club)
- Replies: 36
- Views: 11642
Re: Theory: Rational Playing ruined RISK (and Conquer Club)
DoomYoshi wrote:What's the fun in a game where all the players are rational or have a balanced chance at winning?
Tell it to Magnus Carlsen
- Thu Dec 31, 2015 10:10 pm
- Forum: Acceptable Content
- Topic: Welcome to OT: Why not introduce yourself..?
- Replies: 668
- Views: 562911
Re: Welcome to OT: Why not introduce yourself..?
subtleknifewield wrote:I'd like to meet this Pimp Dave.
calling it now this guy is pimpledave
- Thu Dec 31, 2015 10:09 pm
- Forum: Acceptable Content
- Topic: Why is Gas so cheap right now?
- Replies: 33
- Views: 6259
Re: Why is Gas so cheap right now?
i think it's because phatscotty is making lots of hot air, meaning that vgas is more accessbile and the market price flalsls
- Thu Dec 31, 2015 10:08 pm
- Forum: Acceptable Content
- Topic: 2016 Predictions
- Replies: 18
- Views: 4600
Re: 2016 Predictions
aog's sister will send me ( . Y . ) pics
- Thu Dec 31, 2015 10:07 pm
- Forum: Acceptable Content
- Topic: Orgy Thread
- Replies: 26
- Views: 7022
Re: Orgy Thread
this threada is the best
i fucking love serbia
almost as much as i love orgies
serbia is orgiasmic
i fucking love serbia
almost as much as i love orgies
serbia is orgiasmic
- Wed Dec 23, 2015 1:45 pm
- Forum: Conquer Club Discussion
- Topic: Most well travelled CCer
- Replies: 63
- Views: 15630
Re: Most well travelled CCer
Falkomagno wrote:
- England

- Wed Dec 16, 2015 9:06 pm
- Forum: Map Foundry
- Topic: 1944 Operation Overlord V8
- Replies: 131
- Views: 304790
Re: 1944 Operation Overlord V4 {updated today}
Image still available, just forum formatting error
http://s28.postimg.org/r98tyeqdn/29_v4.png
Your opinion is as part of Cartographers group or as regular CC user?
As ever, my opinion is just my own. It's Tom's map, and we're just here to guide and support him through the ...
http://s28.postimg.org/r98tyeqdn/29_v4.png
Your opinion is as part of Cartographers group or as regular CC user?
As ever, my opinion is just my own. It's Tom's map, and we're just here to guide and support him through the ...
- Tue Dec 08, 2015 6:06 pm
- Forum: Map Foundry
- Topic: 1944 Operation Overlord V8
- Replies: 131
- Views: 304790
Re: 1944 Invasion of Europe V3 {updated 16 days ago}
Hi!
Really really like this map idea. I don't agree at all with all the people saying South should be North, it really doesn't bother me. Maybe it's true that you could flip it upside down (to the "correct" orientation) and the gameplay would remain unchanged...but surely the same argument applies ...
Really really like this map idea. I don't agree at all with all the people saying South should be North, it really doesn't bother me. Maybe it's true that you could flip it upside down (to the "correct" orientation) and the gameplay would remain unchanged...but surely the same argument applies ...
- Sat Nov 14, 2015 7:15 pm
- Forum: Conquer Club Discussion
- Topic: Longest game you´ve ever played?
- Replies: 24
- Views: 6870
- Wed Nov 11, 2015 9:34 am
- Forum: Conquer Club Discussion
- Topic: My favourite user
- Replies: 8
- Views: 2665
Re: My favourite user
TheGreys wrote:-1-1-3- wrote:[player]flacodoc[/player]
Impressive!

- Fri Oct 23, 2015 8:31 pm
- Forum: Conquer Club Discussion
- Topic: Changing PLayer Colors
- Replies: 2
- Views: 1236
Re: Changing PLayer Colors
No, but one thing that might help is a white circle behind each region so the troop numbers aren't overlaid on a confusing background colour. This can be done with the panel interface.
If you're not using panels, you can activate it under 'Settings' found on the left nav. Turn panels on and enter a ...
If you're not using panels, you can activate it under 'Settings' found on the left nav. Turn panels on and enter a ...
- Mon Oct 12, 2015 6:53 pm
- Forum: Suggestions
- Topic: Runner-Up Points
- Replies: 27
- Views: 13512
Re: Runner-Up Points
BONUS SUGGESTION:
A trophy awarded to a frequent runner up. Available in bronze ✪, silver ✪, gold ✪ and platinum ✪ varieties, in no particular order.
A trophy awarded to a frequent runner up. Available in bronze ✪, silver ✪, gold ✪ and platinum ✪ varieties, in no particular order.
- Wed Oct 07, 2015 6:52 pm
- Forum: Acceptable Content
- Topic: Are you a wizard?
- Replies: 21
- Views: 4687
Re: Are you a wizard?
When I was 14 I masturbated 6 times in a row. Does this make me a wizard?
- Wed Oct 07, 2015 10:54 am
- Forum: Map Foundry
- Topic: Whodunnit? [19 Apr 2014] v10, p10 - Gameplay
- Replies: 232
- Views: 354187
Re: Whodunnit? [19 Apr 2014] v10, p10 - Gameplay
I had initially wanted "Book Him" to be a killer neutral, as described in this thread , but despite this suggestion having been submitted almost 2 years ago, I haven't heard of any progress being made.
Another feature that could help is Conditional Bombardments , which was supposed to have been ...
Another feature that could help is Conditional Bombardments , which was supposed to have been ...
- Wed Oct 07, 2015 10:43 am
- Forum: Map Foundry
- Topic: Métro Parisien v.17
- Replies: 109
- Views: 255444
Re: Métro Parisien v.17
Looking good here guys.
Gameplay -
On some of the lines there are regions which aren't a part of the bonus in that colour. Is this intentional?
eg. if you look at the purple 7 line, the Louvre region doesn't appear in either bonus even though it's coloured purple.
Also on purple 7, is Villejuif ...
Gameplay -
On some of the lines there are regions which aren't a part of the bonus in that colour. Is this intentional?
eg. if you look at the purple 7 line, the Louvre region doesn't appear in either bonus even though it's coloured purple.
Also on purple 7, is Villejuif ...
- Fri Oct 02, 2015 7:06 pm
- Forum: Acceptable Content
- Topic: okay whats evebn gioing on right now??
- Replies: 6
- Views: 1404
okay whats evebn gioing on right now??
somde amount of serbisa may be in order
notyou2????????
nagerousa cant dance lijke meeee
all of the rum

notyou2????????
nagerousa cant dance lijke meeee
all of the rum
- Mon Sep 28, 2015 9:30 pm
- Forum: Acceptable Content
- Topic: this is the thrwead bto [posr in if youte not sure
- Replies: 7
- Views: 1450
Re: this is the thrwead bto [posr in if youte not sure
we dont need no punctuatiomnn