Eastern Hemisphere is set in 1910...
As far as a WWI map in the style of Qwert's military WWII maps, I haven't seen many posts about that. There's been some interest in Gallipoli.
Search found 39 matches
- Sun Jun 29, 2008 12:46 am
- Forum: Melting Pot: Map Ideas
- Topic: Formerly the Map Ideas Thread, now CLOSED
- Replies: 1959
- Views: 435035
- Wed Jun 25, 2008 9:31 pm
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - Major P. 4 update on June 25
Zeak-
Do you mean the new borders look pixely? They were drawn pretty fast and I can smooth them out. I'm assuming you'd like to see the thicker borders on the entire map?
I'll lower the opacity on the regions and see what happens.
Regarding the blue dots - no, they aren't necessarily intended to ...
Do you mean the new borders look pixely? They were drawn pretty fast and I can smooth them out. I'm assuming you'd like to see the thicker borders on the entire map?
I'll lower the opacity on the regions and see what happens.
Regarding the blue dots - no, they aren't necessarily intended to ...
- Wed Jun 25, 2008 9:10 pm
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - Major P. 4 update on June 25
So, my pattern appears to be isolated major overhauls rather than regular updates. I'll work on that; the next draft ought to come a lot quicker. Here's #4:
http://i296.photobucket.com/albums/mm184/BrianHoef/FourthUpdateLarge.jpg
Changes:
-Moved and upgraded the legend
-Added a ...
http://i296.photobucket.com/albums/mm184/BrianHoef/FourthUpdateLarge.jpg
Changes:
-Moved and upgraded the legend
-Added a ...
- Wed Jun 25, 2008 4:14 pm
- Forum: The Atlas
- Topic: Eastern Hemisphere [Quenched]
- Replies: 689
- Views: 643254
Re: Eastern Hemisphere: latest on pg 8
Love the map, not so much the newer grayer draft. The parchment-style was easier on the eyes.
Regarding the Irish Question, I say don't add Ireland. It doesn't really add to gameplay and it's not historically helpful. Ireland wasn't independent until after WWI; the system you have for other ...
Regarding the Irish Question, I say don't add Ireland. It doesn't really add to gameplay and it's not historically helpful. Ireland wasn't independent until after WWI; the system you have for other ...
- Wed Jun 25, 2008 3:42 pm
- Forum: The Atlas
- Topic: USA Map Pack [Quenched]
- Replies: 660
- Views: 467774
Re: USA 6 Region Map Pack - BONUS POLL OPEN
I really like this; I'd play these maps now.
A:1
B:1
C:1
D:1
Regarding the Rockies map being "too blue," it just made me think cold and wintry, which is appropriate. I wouldn't call it a problem.
A:1
B:1
C:1
D:1
Regarding the Rockies map being "too blue," it just made me think cold and wintry, which is appropriate. I wouldn't call it a problem.
- Mon Jun 23, 2008 10:53 pm
- Forum: Melting Pot: Map Ideas
- Topic: Formerly the Map Ideas Thread, now CLOSED
- Replies: 1959
- Views: 435035
- Mon Jun 23, 2008 10:49 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Switzerland
- Replies: 674
- Views: 298465
Re: Switzerland v27--June 23--PAGE 1+23 [I,GP]
The "Svizzera Schweiz Suisse" subtitles are a little faint/blurry for my tastes. But the titles look a lot better in general.
- Sat Jun 21, 2008 9:57 pm
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393457
Re: IMPERIUM ROMANUM-p-1-23-!!!NEW!!! 11 jun[idea]
No, that's right; that area was called Iberia at this time. I'm not entirely certain when the convention switched to the Iberian Peninsula, but I've seen it as it's written here on dozens of maps of the ancient world.
- Thu Jun 19, 2008 1:51 pm
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393457
Re: IMPERIUM ROMANUM-p-1-23-!!!NEW!!! 11 jun[idea]
Ships being able to attack each other is an interesting thought, Qwert. As I'm looking at this, I can't think of many situations when I'd want to hold the ships. Basically, it would only happen if a) I already had control of a vast territory and I wanted the four army bonus, which would be far less ...
- Thu Jun 19, 2008 1:33 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Switzerland
- Replies: 674
- Views: 298465
Re: Switzerland v26--June 19--PAGE 1+22 [I,GP]
A has my vote.
- Sun Jun 15, 2008 12:54 am
- Forum: Recycling Box
- Topic: [Abandoned] - Switzerland
- Replies: 674
- Views: 298465
Re: Switzerland v24--June 14--PAGE 1+20 [I,GP]
I love it, not that I'm biased or anything. I think that's three to two in favor.
- Fri Jun 13, 2008 2:16 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Switzerland
- Replies: 674
- Views: 298465
Re: Switzerland v23--June 11--PAGE 1+20 [I,GP]
Frankly, I'm not a huge fan of any of the backgrounds. Reasons:
Gray - too bland, too dark, too boring, and the other countries' borders just look like obscure lines you dropped in for no apparent reason; I had to read the posts to figure out that they had a purpose.
Red - makes me think of the ...
Gray - too bland, too dark, too boring, and the other countries' borders just look like obscure lines you dropped in for no apparent reason; I had to read the posts to figure out that they had a purpose.
Red - makes me think of the ...
- Fri Jun 13, 2008 11:48 am
- Forum: Recycling Box
- Topic: [Abandoned] - Medieval Europe
- Replies: 68
- Views: 37685
Re: Medieval Europe [Advanced Idea]<having sizing problems>
five-month bump, guys. unless the creators come back to the thread, I don't think your comments will get very far...
- Tue Jun 10, 2008 1:26 pm
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
Rocky and Squirrel:
I like the idea of expanding the playable area into Russia. I'll add some more territories around the black sea for the next update, and I'll experiment with relocating the eastern starting positions.
To answer previous questions:
why are there different coloured regions if ...
I like the idea of expanding the playable area into Russia. I'll add some more territories around the black sea for the next update, and I'll experiment with relocating the eastern starting positions.
To answer previous questions:
why are there different coloured regions if ...
- Tue Jun 10, 2008 12:38 am
- Forum: The Atlas
- Topic: Imperium Romanum [Quenched]
- Replies: 759
- Views: 393457
Re: IMPERIUM ROMANUM-p-1-22-!!!NEW!!! 9 jun[idea]
Qwert - I have two ideas for you that I think will solve a lot of the issues that have been raised. Like you, I think both of these things are obvious either way, but everybody has to be able to understand them.
First, I think you should put a blue dot in the town bonus legend, perhaps right before ...
First, I think you should put a blue dot in the town bonus legend, perhaps right before ...
- Tue Jun 03, 2008 6:22 pm
- Forum: Melting Pot: Map Ideas
- Topic: New Map-- Virginia
- Replies: 45
- Views: 11223
Re: New Map-- Virginia-- updated with new draft.
I don't mean to send you completely back to the drawing board, but if you're going anyway...
Have you contemplated a map of Greater Virginia, including the state proper and its former possessions in Kentucky, West Virginia, and D.C.? I'd personally play the map either way, but it occurs to me that ...
Have you contemplated a map of Greater Virginia, including the state proper and its former possessions in Kentucky, West Virginia, and D.C.? I'd personally play the map either way, but it occurs to me that ...
- Tue Jun 03, 2008 3:03 pm
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
And here's the third update:
http://i296.photobucket.com/albums/mm184/BrianHoef/ThirdUpdateOilPainted840x525.jpg
Changes:
-Made the non-color-coded land solid-color, and softened its borders
-Made the oceans solid-color
-Changed the system of color-coding from semitransparent ...
http://i296.photobucket.com/albums/mm184/BrianHoef/ThirdUpdateOilPainted840x525.jpg
Changes:
-Made the non-color-coded land solid-color, and softened its borders
-Made the oceans solid-color
-Changed the system of color-coding from semitransparent ...
- Tue Jun 03, 2008 1:54 pm
- Forum: Melting Pot: Map Ideas
- Topic: USA Armed Forces Map [idea]
- Replies: 9
- Views: 1434
Re: USA Armed Forces Map (A lot of thought put into it)
The US Armed Forces also includes the Coast Guard, FYI.
- Mon Jun 02, 2008 3:23 pm
- Forum: Melting Pot: Map Ideas
- Topic: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
- Replies: 11
- Views: 1817
Re: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
Rules:
-Empty spaces are not territories; only pieces are.
-Rooks can attack pieces that are directly adjacent forward, backward, left or right, as well as pieces separated by only empty spaces in those directions (however, a rook cannot attack a piece if there is another in the way).
-Bishops can ...
-Empty spaces are not territories; only pieces are.
-Rooks can attack pieces that are directly adjacent forward, backward, left or right, as well as pieces separated by only empty spaces in those directions (however, a rook cannot attack a piece if there is another in the way).
-Bishops can ...
- Mon Jun 02, 2008 12:46 am
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
The Huns were no longer particularly relevant in AD 476. Attila had been dead for over two decades and the empire was generally defunct.
Regarding the implications of relative powers in the map, I offer two responses:
1. The point of this map is that there are no continents, no bonuses tied to ...
Regarding the implications of relative powers in the map, I offer two responses:
1. The point of this map is that there are no continents, no bonuses tied to ...
- Sat May 31, 2008 10:13 am
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
I'll switch Mercia to Northumbria and East Anglia to Essex. Better?
- Sat May 31, 2008 10:10 am
- Forum: Melting Pot: Map Ideas
- Topic: Field of Strife. My other idea...
- Replies: 7
- Views: 726
Re: Field of Strife. My other idea...
It seems like an interesting map to play on; reminds me of one of the Halo multiplayer maps. Big problem I notice right away: you can't have people starting on either a graveyard or a mine. The mine players get no initial bonus, while the graveyard players do. That'll make the first few turns wildly ...
- Sat May 31, 2008 12:08 am
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
Working on that image business...if Andy or anyone else has some particular suggestion for the impending graphical revision, please post it. I'm primarily thinking I'll solid-color the territories that are currently terrain-realistic so it's not as busy, solid-color the oceans for the same reason ...
- Thu May 29, 2008 3:54 pm
- Forum: Melting Pot: Map Ideas
- Topic: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
- Replies: 11
- Views: 1817
Re: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
I think the easiest thing to do would be to rearrange the pieces, into an actual in-game format. Use two of the classic openings; consider googling:
Sicilian Defense
London System
Stonewall Attack
Or look through whichever of these catches your eye:
http://en.wikipedia.org/wiki ...
Sicilian Defense
London System
Stonewall Attack
Or look through whichever of these catches your eye:
http://en.wikipedia.org/wiki ...
- Thu May 29, 2008 1:07 pm
- Forum: Melting Pot: Map Ideas
- Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
- Replies: 59
- Views: 19182
Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)
I'll switch the Sweden border in the next update. It'll free up the options in Scandinavia too.
As far as Alexandria is concerned, I'm not really certain how to fix this. I've thought about:
A. Putting in a Saharan trade route from Libya to one of the north African territories, probably ...
As far as Alexandria is concerned, I'm not really certain how to fix this. I've thought about:
A. Putting in a Saharan trade route from Libya to one of the north African territories, probably ...