Search found 39 matches

by BrianHoef
Sun Jun 29, 2008 12:46 am
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 435035

Re: New Map Ideas Thread, Open! - Post Ideas Here

Eastern Hemisphere is set in 1910...

As far as a WWI map in the style of Qwert's military WWII maps, I haven't seen many posts about that. There's been some interest in Gallipoli.
by BrianHoef
Wed Jun 25, 2008 9:31 pm
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - Major P. 4 update on June 25

Zeak-

Do you mean the new borders look pixely? They were drawn pretty fast and I can smooth them out. I'm assuming you'd like to see the thicker borders on the entire map?

I'll lower the opacity on the regions and see what happens.

Regarding the blue dots - no, they aren't necessarily intended to ...
by BrianHoef
Wed Jun 25, 2008 9:10 pm
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - Major P. 4 update on June 25

So, my pattern appears to be isolated major overhauls rather than regular updates. I'll work on that; the next draft ought to come a lot quicker. Here's #4:

http://i296.photobucket.com/albums/mm184/BrianHoef/FourthUpdateLarge.jpg

Changes:
-Moved and upgraded the legend
-Added a ...
by BrianHoef
Wed Jun 25, 2008 4:14 pm
Forum: The Atlas
Topic: Eastern Hemisphere [Quenched]
Replies: 689
Views: 643254

Re: Eastern Hemisphere: latest on pg 8

Love the map, not so much the newer grayer draft. The parchment-style was easier on the eyes.

Regarding the Irish Question, I say don't add Ireland. It doesn't really add to gameplay and it's not historically helpful. Ireland wasn't independent until after WWI; the system you have for other ...
by BrianHoef
Wed Jun 25, 2008 3:42 pm
Forum: The Atlas
Topic: USA Map Pack [Quenched]
Replies: 660
Views: 467774

Re: USA 6 Region Map Pack - BONUS POLL OPEN

I really like this; I'd play these maps now.

A:1
B:1
C:1
D:1

Regarding the Rockies map being "too blue," it just made me think cold and wintry, which is appropriate. I wouldn't call it a problem.
by BrianHoef
Mon Jun 23, 2008 10:49 pm
Forum: Recycling Box
Topic: [Abandoned] - Switzerland
Replies: 674
Views: 298465

Re: Switzerland v27--June 23--PAGE 1+23 [I,GP]

The "Svizzera Schweiz Suisse" subtitles are a little faint/blurry for my tastes. But the titles look a lot better in general.
by BrianHoef
Sat Jun 21, 2008 9:57 pm
Forum: The Atlas
Topic: Imperium Romanum [Quenched]
Replies: 759
Views: 393457

Re: IMPERIUM ROMANUM-p-1-23-!!!NEW!!! 11 jun[idea]

No, that's right; that area was called Iberia at this time. I'm not entirely certain when the convention switched to the Iberian Peninsula, but I've seen it as it's written here on dozens of maps of the ancient world.
by BrianHoef
Thu Jun 19, 2008 1:51 pm
Forum: The Atlas
Topic: Imperium Romanum [Quenched]
Replies: 759
Views: 393457

Re: IMPERIUM ROMANUM-p-1-23-!!!NEW!!! 11 jun[idea]

Ships being able to attack each other is an interesting thought, Qwert. As I'm looking at this, I can't think of many situations when I'd want to hold the ships. Basically, it would only happen if a) I already had control of a vast territory and I wanted the four army bonus, which would be far less ...
by BrianHoef
Thu Jun 19, 2008 1:33 pm
Forum: Recycling Box
Topic: [Abandoned] - Switzerland
Replies: 674
Views: 298465

Re: Switzerland v26--June 19--PAGE 1+22 [I,GP]

A has my vote.
by BrianHoef
Sun Jun 15, 2008 12:54 am
Forum: Recycling Box
Topic: [Abandoned] - Switzerland
Replies: 674
Views: 298465

Re: Switzerland v24--June 14--PAGE 1+20 [I,GP]

I love it, not that I'm biased or anything. I think that's three to two in favor.
by BrianHoef
Fri Jun 13, 2008 2:16 pm
Forum: Recycling Box
Topic: [Abandoned] - Switzerland
Replies: 674
Views: 298465

Re: Switzerland v23--June 11--PAGE 1+20 [I,GP]

Frankly, I'm not a huge fan of any of the backgrounds. Reasons:

Gray - too bland, too dark, too boring, and the other countries' borders just look like obscure lines you dropped in for no apparent reason; I had to read the posts to figure out that they had a purpose.

Red - makes me think of the ...
by BrianHoef
Fri Jun 13, 2008 11:48 am
Forum: Recycling Box
Topic: [Abandoned] - Medieval Europe
Replies: 68
Views: 37685

Re: Medieval Europe [Advanced Idea]<having sizing problems>

five-month bump, guys. unless the creators come back to the thread, I don't think your comments will get very far...
by BrianHoef
Tue Jun 10, 2008 1:26 pm
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

Rocky and Squirrel:

I like the idea of expanding the playable area into Russia. I'll add some more territories around the black sea for the next update, and I'll experiment with relocating the eastern starting positions.

To answer previous questions:

why are there different coloured regions if ...
by BrianHoef
Tue Jun 10, 2008 12:38 am
Forum: The Atlas
Topic: Imperium Romanum [Quenched]
Replies: 759
Views: 393457

Re: IMPERIUM ROMANUM-p-1-22-!!!NEW!!! 9 jun[idea]

Qwert - I have two ideas for you that I think will solve a lot of the issues that have been raised. Like you, I think both of these things are obvious either way, but everybody has to be able to understand them.

First, I think you should put a blue dot in the town bonus legend, perhaps right before ...
by BrianHoef
Tue Jun 03, 2008 6:22 pm
Forum: Melting Pot: Map Ideas
Topic: New Map-- Virginia
Replies: 45
Views: 11223

Re: New Map-- Virginia-- updated with new draft.

I don't mean to send you completely back to the drawing board, but if you're going anyway...

Have you contemplated a map of Greater Virginia, including the state proper and its former possessions in Kentucky, West Virginia, and D.C.? I'd personally play the map either way, but it occurs to me that ...
by BrianHoef
Tue Jun 03, 2008 3:03 pm
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

And here's the third update:

http&#58;//i296&#46;photobucket&#46;com/albums/mm184/BrianHoef/ThirdUpdateOilPainted840x525&#46;jpg


Changes:

-Made the non-color-coded land solid-color, and softened its borders
-Made the oceans solid-color
-Changed the system of color-coding from semitransparent ...
by BrianHoef
Tue Jun 03, 2008 1:54 pm
Forum: Melting Pot: Map Ideas
Topic: USA Armed Forces Map [idea]
Replies: 9
Views: 1434

Re: USA Armed Forces Map (A lot of thought put into it)

The US Armed Forces also includes the Coast Guard, FYI.
by BrianHoef
Mon Jun 02, 2008 3:23 pm
Forum: Melting Pot: Map Ideas
Topic: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
Replies: 11
Views: 1817

Re: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!

Rules:

-Empty spaces are not territories; only pieces are.
-Rooks can attack pieces that are directly adjacent forward, backward, left or right, as well as pieces separated by only empty spaces in those directions (however, a rook cannot attack a piece if there is another in the way).
-Bishops can ...
by BrianHoef
Mon Jun 02, 2008 12:46 am
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

The Huns were no longer particularly relevant in AD 476. Attila had been dead for over two decades and the empire was generally defunct.

Regarding the implications of relative powers in the map, I offer two responses:

1. The point of this map is that there are no continents, no bonuses tied to ...
by BrianHoef
Sat May 31, 2008 10:13 am
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

I'll switch Mercia to Northumbria and East Anglia to Essex. Better?
by BrianHoef
Sat May 31, 2008 10:10 am
Forum: Melting Pot: Map Ideas
Topic: Field of Strife. My other idea...
Replies: 7
Views: 726

Re: Field of Strife. My other idea...

It seems like an interesting map to play on; reminds me of one of the Halo multiplayer maps. Big problem I notice right away: you can't have people starting on either a graveyard or a mine. The mine players get no initial bonus, while the graveyard players do. That'll make the first few turns wildly ...
by BrianHoef
Sat May 31, 2008 12:08 am
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

Working on that image business...if Andy or anyone else has some particular suggestion for the impending graphical revision, please post it. I'm primarily thinking I'll solid-color the territories that are currently terrain-realistic so it's not as busy, solid-color the oceans for the same reason ...
by BrianHoef
Thu May 29, 2008 3:54 pm
Forum: Melting Pot: Map Ideas
Topic: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!
Replies: 11
Views: 1817

Re: CHESS BY KEMMLER - 1V1 DUEL OF WITS - NEED HELP WITH RULES!

I think the easiest thing to do would be to rearrange the pieces, into an actual in-game format. Use two of the classic openings; consider googling:

Sicilian Defense
London System
Stonewall Attack

Or look through whichever of these catches your eye:
http&#58;//en&#46;wikipedia&#46;org/wiki ...
by BrianHoef
Thu May 29, 2008 1:07 pm
Forum: Melting Pot: Map Ideas
Topic: Fall of Rome: AD 476 - Major P. 4 update on June 25
Replies: 59
Views: 19182

Re: Fall of Rome: AD 476 - New Gameplay Method (Updated P. 3)

I'll switch the Sweden border in the next update. It'll free up the options in Scandinavia too.

As far as Alexandria is concerned, I'm not really certain how to fix this. I've thought about&#058;

A. Putting in a Saharan trade route from Libya to one of the north African territories, probably ...

Go to advanced search