What I hate the most is Hasbros way of dealing with it.
I was introduced to Conquer Club by a friend. I had never played Hasbro's RISK before. When I had tried Conquer Club online I of course had to play it offline - this is where Hasbro comes in. I played Hasbros Risk.
Conquer Club basically ...
Search found 24 matches
- Wed Oct 29, 2008 11:21 am
- Forum: Announcement Archives
- Topic: Classic: Shapes and Classic: Art
- Replies: 98
- Views: 48881
- Sat Oct 04, 2008 2:49 pm
- Forum: Tool Archives
- Topic: AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)
- Replies: 1705
- Views: 361590
Re: AJAX BOB 4.6.3 Development/Discussion (don't post bugs here)
Where do screenshots save? I have been looking, but I can't find them.
Sometimes I check CC on different computers and therefore I sometimes feel I want to merge them together on one.
Thanks for a truly GREAT script!
Sometimes I check CC on different computers and therefore I sometimes feel I want to merge them together on one.
Thanks for a truly GREAT script!
- Fri Sep 26, 2008 9:01 am
- Forum: Callouts Archives
- Topic: 2 vs 2, seq, esc, chained, FoW [games full]
- Replies: 0
- Views: 348
2 vs 2, seq, esc, chained, FoW [games full]
Game settings:
2 vs 2, seq, esc, chained, fow
British Isles:
Game 3343223
, game full.
USA:
Game 3343219
, game full, sry.
2 vs 2, seq, esc, chained, fow
British Isles:
Game 3343223
USA:
Game 3343219
- Mon Sep 08, 2008 5:22 am
- Forum: Recycling Box
- Topic: [Abandoned] - Scandinavia
- Replies: 265
- Views: 151609
Re: Scandinavia - Rev VIIII - Aug 19
May we see armies on the army circles?
I have a feeling it will be hard (or a bit hard) to see blue on the dark blue sea as background. But I might be wrong.
/Tense
I have a feeling it will be hard (or a bit hard) to see blue on the dark blue sea as background. But I might be wrong.
/Tense
- Mon Sep 08, 2008 5:08 am
- Forum: Recycling Box
- Topic: [Abandoned] - Trench Warfare!
- Replies: 215
- Views: 62132
Re: Trench Warfare! V3 Pg 1/6, Machine Gun Inset Poll Pg 1/7 [I]
The angle 90 degrees should be represented as shown here:
http://en.wikipedia.org/wiki/Image:Right_angle.svg
http://en.wikipedia.org/wiki/Image:Right_angle.svg
- Fri Sep 05, 2008 8:45 am
- Forum: Abandoned
- Topic: America 1v1 Knock-Out [FULL]
- Replies: 106
- Views: 12672
Re: America 1v1 Knock-Out [39/48]
I would like to participate aswell.
- Thu Jul 10, 2008 5:15 am
- Forum: Announcement Archives
- Topic: [10-Jul-2008] Downtime yesterday
- Replies: 62
- Views: 21706
Re: [10-Jul-2008] Downtime yesterday
yeti_c wrote:Good work Lack - I hope the hosting company is compensating you for their inadequate air con system.
C.
I certainly hope so aswell.
/Tense
- Thu Jun 19, 2008 7:13 am
- Forum: Announcement Archives
- Topic: [17-June-2008] RAM upgrade to the DB server
- Replies: 18
- Views: 9867
Re: [17-June-2008] RAM upgrade to the DB server
How many database queries per second is the server normally handling?
Would be intressting to know.
Would be intressting to know.

- Sat Jan 19, 2008 12:54 pm
- Forum: Archived Suggestions
- Topic: Game Finder Delay
- Replies: 6
- Views: 512
- Mon Jan 14, 2008 12:45 pm
- Forum: Conquer Club Discussion
- Topic: Eight Player Games Strategy
- Replies: 8
- Views: 1264
I recently played a 8 player Conquer Man, escalating and sequential. The cards were up in 70 when still 7 players were alive. I cashed in 75 armies to kill just seven armies, cashed in again and so on.
It's about using the few opportunites you get, make sure you have good positions throughout the ...
It's about using the few opportunites you get, make sure you have good positions throughout the ...
- Mon Jan 14, 2008 12:39 pm
- Forum: Conquer Club Discussion
- Topic: Is giving away information during a fog game acceptable?
- Replies: 35
- Views: 5312
- Mon Jan 14, 2008 12:29 pm
- Forum: Conquer Club Discussion
- Topic: Potential classic revamp?
- Replies: 90
- Views: 4739
- Sat Jan 12, 2008 5:48 am
- Forum: The Atlas
- Topic: Iceland [Quenched]
- Replies: 440
- Views: 266371
- Thu Jan 10, 2008 10:58 am
- Forum: The Atlas
- Topic: High Seas [Quenched]
- Replies: 349
- Views: 238804
- Wed Jan 09, 2008 11:49 am
- Forum: Melting Pot: Map Ideas
- Topic: Skyscraper! + UPDATE 5 + BLUEPRINTS Floor 70,
- Replies: 266
- Views: 55558
- Mon Dec 31, 2007 7:11 am
- Forum: The Atlas
- Topic: New York City [Quenched]
- Replies: 507
- Views: 423583
- Mon Dec 31, 2007 7:09 am
- Forum: Recycling Box
- Topic: [Abandoned] - Ancient Japan
- Replies: 514
- Views: 141354
- Fri Dec 28, 2007 11:19 am
- Forum: Melting Pot: Map Ideas
- Topic: New map, best ever. [NSFW] [Not-a-Map]
- Replies: 19
- Views: 2632
- Mon Dec 24, 2007 12:31 pm
- Forum: Melting Pot: Map Ideas
- Topic: Skyscraper! + UPDATE 5 + BLUEPRINTS Floor 70,
- Replies: 266
- Views: 55558
- Thu Dec 20, 2007 5:19 am
- Forum: Melting Pot: Map Ideas
- Topic: Skyscraper! + UPDATE 5 + BLUEPRINTS Floor 70,
- Replies: 266
- Views: 55558
- Sun Dec 09, 2007 5:19 am
- Forum: The Atlas
- Topic: Conquer Man [Quenched]
- Replies: 353
- Views: 195860
- Fri Nov 30, 2007 4:33 pm
- Forum: Foundry Discussions
- Topic: Question about making a map
- Replies: 5
- Views: 1607
- Fri Nov 30, 2007 3:03 pm
- Forum: Recycling Box
- Topic: [Abandoned] - Caspian Sea
- Replies: 116
- Views: 37313
- Sun Nov 25, 2007 7:27 am
- Forum: Melting Pot: Map Ideas
- Topic: [Split Up] The CUBE, The CUBOID & HyperCUBE - attack in
- Replies: 108
- Views: 23311
Great concept.
To achieve http://steve.hollasch.net/thesis/images/fig45a.gif you would just need to bend/curve it.
To achieve http://steve.hollasch.net/thesis/images/fig45a.gif you would just need to bend/curve it.
