Search found 2 matches

by tcross8361
Sun Sep 16, 2007 7:55 pm
Forum: Conquer Club Discussion
Topic: Whose idea was it to multiply armies for missed turns?
Replies: 57
Views: 5866

I like to think that playing the game is enough of an incentive to get someone in here to take their turn. The multiplier has become an incentive to not worry about missing a turn and making your adversaries wait an extra 24 hours becomes no big deal.

Having no multiplier should encourage players ...
by tcross8361
Sun Sep 16, 2007 7:34 pm
Forum: Conquer Club Discussion
Topic: running out of playing time
Replies: 5
Views: 549

codyjd wrote:If you start your turn, then your internet turns off, you never get to place those men either. ;_;


My opponent in a game missed their turn and on their next turn got 3 armies for the missed turn and 3 for the current turn.

Game 882304 round 2.

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