Search found 164 matches

by Inhuman14
Mon Dec 01, 2008 4:00 pm
Forum: Archived Suggestions
Topic: [SCBD] Scoreboard for Average Opponent Rank
Replies: 30
Views: 14939

Re: Simple Solution to Farming/Point Hoarding

To me, the points system is meaningless as it currently stands. I don't care about my rank BECAUSE people can go above me by playing weaker players. What I want is a points system that encourages playing skilled players rather than "playing the system".
by Inhuman14
Sat Nov 29, 2008 12:55 pm
Forum: Archived Suggestions
Topic: Average opponent's score displayed
Replies: 46
Views: 10725

Re: Average points count of enemies in Profile Page

I think one thing that might make this viable is if it counted the last 30 days' worth of games - that would keep the people rising through the ranks happy, as it would generally reflect who they have been fighting recently, rather than some games in the distant past.
by Inhuman14
Thu Nov 27, 2008 10:08 pm
Forum: Acceptable Content
Topic: Why Did You Vote For Obama?
Replies: 72
Views: 3161

Re: Why Did You Vote For Obama?

mpjh wrote:Beyond your pay grade?


Yes indeedy.
by Inhuman14
Thu Nov 27, 2008 9:53 pm
Forum: Acceptable Content
Topic: Why Did You Vote For Obama?
Replies: 72
Views: 3161

Re: Why Did You Vote For Obama?

I'm American, and I get pissed at people who think that we all think that we own the world. I think that the world needs a leader, though, and at the moment, the USA is that leader, whether you like it or not. Whether the USA is a good leader or not, well, that's not my department.
by Inhuman14
Thu Nov 27, 2008 8:26 pm
Forum: Acceptable Content
Topic: Why Did You Vote For Obama?
Replies: 72
Views: 3161

Re: Why Did You Vote For Obama?


And it worries me based on these sorts of comments that Americans get to choose who ends up in charge of the free world for the rest of us.

Hey, you can move to America. Nothing's stopping you. Or, if you're feeling contrary, go join China or Russia. Which would you rather have in charge of the ...
by Inhuman14
Thu Nov 27, 2008 2:37 pm
Forum: Abandoned
Topic: SuicidalSnowman's Underdog 1v1 Tournament [Second Round]
Replies: 286
Views: 46496

Re: SuicidalSnowman's Underdog 1v1 Tournament [First Round]

Inhuman14 wins in the first round 2-1.
by Inhuman14
Thu Nov 27, 2008 1:00 am
Forum: Archived Suggestions
Topic: errors in rating system
Replies: 15
Views: 728

Re: errors in rating system

I think the reason people get upset that they get "average" ratings is that most people are inherently nice when they assign people ratings. I'm not saying you aren't justified to call someone "average", but people don't expect that.

I actually think it's better the way it is - when you see ...
by Inhuman14
Thu Nov 27, 2008 12:36 am
Forum: Mafia Archives
Topic: Trivial Twist Mafia! End of Madness!
Replies: 727
Views: 70148

Re: Trivial Twist Mafia! Day 8 - Blood Spilled at Last!

cena-rules wrote:its a food made from a pig followed by pshire


That was your ten thousandth post! Congrats!
by Inhuman14
Wed Nov 26, 2008 10:56 pm
Forum: Archived Suggestions
Topic: Average opponent's score displayed
Replies: 46
Views: 10725

Re: Average points count of enemies in Profile Page

Maybe this could be reset every once in a while for the people that jump in the ranks... Or it could be a percentage based on the # of new recruits you play.
by Inhuman14
Wed Nov 26, 2008 3:51 pm
Forum: Conquer Club Discussion
Topic: What is your Favorite map?
Replies: 42
Views: 1693

Re: What is your Favorite map?

europa, Discworld (I am a huge Terry Pratchett fan), World 2.1 (coz of its awesomeness), etc.
by Inhuman14
Tue Nov 25, 2008 9:58 pm
Forum: Conquer Club Discussion
Topic: How do you set up a pole?
Replies: 6
Views: 324

Re: How do you set up a pole?

Depends on what kind of pole you want - For most you probably want to dig an anchor or foundation to - 18 inches for five feet is plenty.

Oh, if you mean poll, scroll down when editing your main topic.
by Inhuman14
Tue Nov 25, 2008 8:53 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

Somehow, that doesn't seem quite as appealing to me. I was thinking that you start off with a fleet, and you use that fleet to win. :-/ I dunno. I think that your idea works, but it's not what I had in mind, that's all.
by Inhuman14
Tue Nov 25, 2008 6:23 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

Well, for the pale blue one, you need to hold and maintain eight territories to hold the bonus, and that one is arguably the easiest to keep.
by Inhuman14
Tue Nov 25, 2008 5:53 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

I think we should reduce the amount of compartments in some of the larger ships.
by Inhuman14
Tue Nov 25, 2008 5:35 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

Hmm... I have a couple problems with this design, but this one is the biggest: If we're going to make the map asymmetrical, we have to make it easier to grab the "easy" bonuses. As it is, it's too easy to break bonuses.
by Inhuman14
Tue Nov 25, 2008 4:16 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

Hey, cool, I'll make sure to check it on your map from time to time.
by Inhuman14
Mon Nov 24, 2008 11:47 pm
Forum: Archived Suggestions
Topic: Average opponent's score displayed
Replies: 46
Views: 10725

Re: Average points count of enemies in Profile Page

Your list does not take into account the scores of other noob farmers out there.
by Inhuman14
Mon Nov 24, 2008 9:35 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

True, but if you're starting everyone out on their capital ship, whoever starts out on ship X has an inherent advantage over the person that starts out on ship Y that has a slightly higher bonus but more of a difficult capture.

I'm thinking that this would be more of a prototype map for the "battle ...
by Inhuman14
Mon Nov 24, 2008 9:31 pm
Forum: Archived Suggestions
Topic: Suggestion: Discriminate Against Farmers
Replies: 43
Views: 12423

Re: Suggestion: Discriminate Against Farmers

ROFL...this thread is hilarious

The problem that people have with me has nothing to do with noobs not coming back, because it was established that there is nothing I do, other than join the games, which prevents noobs from enjoying their experience. People are annoyed about how successful I have ...
by Inhuman14
Mon Nov 24, 2008 8:02 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

If you'd look at the map I have posted on my main page, my idea is a lot more symmetrical. Needs a lot of work, but if everything is the same on all sides, and people start on the capital ships, everything is equal.

With the map that captainwalrus made, if everyone starts on a capital ship, some ...
by Inhuman14
Mon Nov 24, 2008 5:52 pm
Forum: Melting Pot: Map Ideas
Topic: Bombs Away! Naval Map
Replies: 67
Views: 6310

Re: Bombs Away! Naval Map

A simple description of what could attack what on a sidebar would suffice.
by Inhuman14
Sun Nov 23, 2008 9:51 pm
Forum: Archived Suggestions
Topic: Hire People
Replies: 27
Views: 1595

Re: Hire People

I was totally thinking the same thing. Now Lack needs to decide... New yacht? Or happier gamers.... New yacht.
by Inhuman14
Sun Nov 23, 2008 8:35 pm
Forum: Conquer Club Discussion
Topic: Speed Games for Freebies
Replies: 31
Views: 3429

Re: Speed Games for Freebies

don't think of it as a 25$ membership - think of it as 2$ a month. :-)

Go to advanced search