These solutions do not address the Core issue:
The OLD System worked fine for EVERYONE except lazy mods and players with bad attitudes.
Star Ratings are always going to be arbitrary, especially if given a # value. the simple, efficient, positive, Neutral, Negative system, along with the ...
Search found 3 matches
- Thu Jun 26, 2008 11:35 am
- Forum: Conquer Club Discussion
- Topic: Ratings Reloaded - Community Consultation - UPDATED
- Replies: 382
- Views: 58195
- Mon Jun 16, 2008 9:30 pm
- Forum: Announcement Archives
- Topic: [09-Jun-2008] Ratings & Medals
- Replies: 723
- Views: 157044
Re: [09-Jun-2008] Ratings & Medals
gotta say that the new system replaces simple, easy to understand Positive/Negative ratings and informative information about players with meaningless arbitrarily assigned numbers. (the difference between a 4 and 5 means nothing when assigned by different people). A person can miss turns and still ...
- Fri Jul 06, 2007 11:51 pm
- Forum: Conquer Club Discussion
- Topic: 11 on 11 is the last number where defender has advantage
- Replies: 52
- Views: 16893