Search found 502 matches

by paulk
Thu Jun 20, 2024 10:39 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

Now my suggestion, that l believe is a very reasonable one, has been on the board for 3 months.
I think that should be a sufficient time for "someone" to say if or if not it is going to be implemented.
Why else even have a suggestion board?
Is this a Kafka forum?
I am very dissatisfied and ...
by paulk
Sat May 18, 2024 1:42 pm
Forum: Suggestions
Topic: Improved Reinforcing Options
Replies: 7
Views: 9568

Re: Improved Reinforcing Options

I approve.
by paulk
Sat May 18, 2024 1:37 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

TheMissionary wrote:Advancing zero is as easy as clicking on the attacking territory rather than the one you’d advance to.
Interesting. Didn't know that. VERY good to know. =D>

But putting a zero in the bottom of the list would be great as well. It's always good to wish upon a star...
by paulk
Sat May 11, 2024 9:58 am
Forum: Forum Games
Topic: Word association game
Replies: 14178
Views: 1083564

Re: Word association game

Lollipop
by paulk
Thu May 09, 2024 6:00 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

LFAW wrote:I like this. But I think only the current auto attack and the reduce to 1 or 2 troops options are needed.
Considering the non response from site developer/s l would be ok with if this was the first/only thing implemented (compared to nothing). :?
by paulk
Thu May 09, 2024 4:30 am
Forum: The Atlas
Topic: Krazy Kingdoms [Quenched]
Replies: 915
Views: 901237

Re: Krazy Kingdoms [Quenched]

Yes, l was thinking the same. The moderators are not known for fast tracking anything. It should honestly have been done in less than 6 months. I know, suggested a map myself long time ago, after 2 years of trying to accommodate the nitpicking l simply gave up. It's like they get a kick out of the ...
by paulk
Mon May 06, 2024 5:58 pm
Forum: Suggestions
Topic: [GP] Vote For Draw
Replies: 143
Views: 257607

Re: [GP] Vote For Draw

It would be nice to change the round limit settings from "none" to whatever is agreed upon from those who are in a stalemate.

Not a bad suggestion, but should probably be in its own thread as a new suggestion?

I would prefer it to only be available when there is 3 players left on the board and ...
by paulk
Wed May 01, 2024 2:07 am
Forum: Suggestions
Topic: FREEMIE UPGRADE
Replies: 65
Views: 82621

Re: FREEMIE UPGRADE

While we apparently talk about all other things than the subject of this thread, can someone tell me the point of these f***ing ridiculous medals that everyone gets to "flaunt"?
To me they are as valuable as a fly's shit.
I mean, obvious effort has apparently gone into making stuff like that happen ...
by paulk
Tue Apr 30, 2024 4:52 pm
Forum: Suggestions
Topic: FREEMIE UPGRADE
Replies: 65
Views: 82621

Re: FREEMIE UPGRADE

At the very least a "click here to copy link to this game you created" would be a step in the right direction without changing anything else.
With that link l can share it in personal chats etc, and even if it's 24 hrs if you play against your friends hopefully non of them will drag their feet too ...
by paulk
Mon Apr 29, 2024 7:26 am
Forum: Suggestions
Topic: Automatic Termination of Truces
Replies: 5
Views: 15988

Re: Automatic Termination of Truces

owenshooter wrote:l am clearly an asshole, shoot me.
by paulk
Wed Apr 10, 2024 4:10 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

The proposal will be a burden to the current UI, especially on mobile. I don't recommend it(although I like it).
Depending on the code implementation for Auto Attack it might not be easily implemented. Second and third option would require constant checks which can be CPU and Memory intensive and ...
by paulk
Sat Apr 06, 2024 9:18 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

I suggested two CHECK BOXES in addition to the current design, with "HALF" & "SAVE" illustrating what they stand for.
As l mostly play on mobile l figured it will still fit.
Another button might fit yes, but my humble opinion is that it overcomplicates things with first an ADDITIONAL button that ...
by paulk
Thu Apr 04, 2024 1:40 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

Most versatile would be a button next to the Auto-Attack button for "Auto-Attack with Limitations". When that button is activated, a drop-down would have two options. "Number of Attacker's troops to be left" and "Number of opponent's troops to be left", with the standard number option. If both are ...
by paulk
Tue Apr 02, 2024 12:32 pm
Forum: Suggestions
Topic: Starting with a bonus
Replies: 7
Views: 13891

Re: Starting with a bonus

bigtoughralf wrote:Maybe we could also make people re-roll their dice if they get too many 6s.
Funny guy.
by paulk
Mon Apr 01, 2024 4:24 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack


So progress is slow, and sometimes comes with a significant amount of pain, but there is progress.

Are you wasting your time? No, but don't expect quick results.

Quick side question here: is there any official site planned improvements to-do list of BW's, and a progress chart? Would be ...
by paulk
Sun Mar 31, 2024 5:28 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

Thank you for your informative answer. It gave me a lot to think about.

Basically you say the fundamental problem is that the site is a mess based on lackattack's spaghetti code hobby project. Current owner BW seems more interested in adding fun coding projects to the site than doing cosmetics ...
by paulk
Sun Mar 31, 2024 6:25 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

I dug up a post from 2006...
by paulk
Sun Mar 31, 2024 6:15 am
Forum: Suggestions
Topic: [UI] Semi-Auto Assault
Replies: 337
Views: 169683

Re:

I can also live with the editable box but this would be much later down the line...

Digging this suggestion up from the 2006 graveyard to point out it's been a while since it's been suggested. I suggested something similar in another post recently that might be easier to implement and that won't ...
by paulk
Fri Mar 29, 2024 6:34 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

There there, l am sure they have a lot of other things to be concerned about but l admit speed isn't the greatest.
Still, digging a little this suggestion has been going on for at least a decade, so l would be interested in knowing what the holdup is.
by paulk
Fri Mar 29, 2024 12:13 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

Just thought about it a bit more. As an old coder l think check boxes as an ADDITION to the AUTO ATTACK button would be the best way to go.

As in two extra options:
[X] HALF = if checked you attack until Half your troops are spent
[X] SAVE = if checked you will attack until only 1 or 2 of enemy ...
by paulk
Fri Mar 29, 2024 11:56 am
Forum: Suggestions
Topic: Adjustable auto attack
Replies: 20
Views: 20321

Re: Adjustable auto attack

Great minds think alike.
by paulk
Fri Mar 29, 2024 11:51 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

Soooo... from question to realize it, what are the steps?
Or is it just a waste of time to suggest things?
Maybe TPTB are satisfied with status quo and not really interested in sitting down in front of the computer and code this together in an hour.
I hope that's not the case.
by paulk
Tue Mar 26, 2024 4:51 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

I like this. But I think only the current auto attack and the reduce to 1 or 2 troops options are needed.
Would you care to explain why (not)?

I think it's sometimes important to be able to stop midway and check that your dice haven't gone horribly bad so you don't end up with nothing against ...
by paulk
Mon Mar 25, 2024 1:23 pm
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Re: Adjustable Auto Attack

No comments?
by paulk
Sun Mar 24, 2024 8:04 am
Forum: Suggestions
Topic: Adjustable Auto Attack
Replies: 33
Views: 27666

Adjustable Auto Attack

I played CC for a number of years and obviously used the auto attack button many times.
And many times l have chose to use it out of laziness instead of clicking attack like a hundred times.

But there are situations where l REALLY wished there was two extra options available, perhaps in a dropdown ...

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