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JK9++ ENDGAME Mafia Wins

Posted: Mon Jul 09, 2012 11:03 pm
by DoomYoshi
Basically, I totally messed up my second Pokemon mafia. As a way to atone for that, and to build up my reputation again, I am going to host a JK9++ game. This is a setup designed to get away from your standard doctor/cop roles - they don't feature in the setup at all. You can find info in the following link. Note that vanillas are a definite feature in this setup.

CLICK HERE FOR OPEN SETUP INFORMATION

To encourage activity, and discourage stalling,
a) deadlines will be set at 14 days per day phase and 3 days per night phase.
b) Your first post of the day must include a vote and unvotes are not allowed. This doesn't mean you can't change your vote, just that you must always have one. Vote no lynch is a valid option. I won't modkill or anything over this rule, but please remember that by signing up you agree to follow the rule.
c) Whoever has the most votes at the end of a day will be lynched, as long as they have 1/4 of the votes.

Other rules are standard and can be found below:
[spoiler=rules]Rules:
1.I am not perfect, but I will try and correct all errors in a fair way.

2. Do not edit/delete previous posts. Whatever you say goes into historical record.

3. Do not quote any PM's you receive from the moderator or another player. You may say your name, role, associated abilities. This is a serious offence and could earn you a mod-kill, and/or a blacklist from future games.

4. The game will not be discussed outside this thread.

5. All ‘votes’ and ‘unvotes’ must be in bold. If they are not, they will not be tallied. It is preferred if they are colored as well. You must have a vote at all points during the day phase.

6. Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the player's alive +1. At the end of the day if a majority has not been reached, the player with the most votes will be lynched as one as they have 1/4 of the votes (a proportion greater than or equal to .25).

7. You may vote ‘no lynch’ to end the day without a death.

8. Lengths of days is 14 days.

9. Lengths of nights is 3 days. Try and send the actions earlier if possible, and save everyone time. It's a hassle for the moderator to pm everyone who hasn't sent in an action.

10. Once your death scene has been posted, it's over for you. You can no longer post anything. You get to write your own death scene so you have plenty of time for self-expression. However, you cannot reveal night actions or anything in a death scene.

11. Be attentive and active in the game. You will be replaced if you don't post. If something prevents you to participate for a long period of time, announce it here or via PM. Help everyone's enjoyment of the game by being active and sending your actions promptly. A post is expected every 24 hours. 48 hours in rare cases.

12. You cannot talk at night.

13. If you have any questions or doubts, send a private message to the moderator and ask for help. It would be much worse to remain unsure about your role, mafia rules, whatever than to ask the moderator and then understand.[/spoiler]

Finally, players are allowed writing their own death scenes. If, after 24 hours, none is written, I will take over. Ergo, the flavor is variable.

Players:
1. Iron Butterfly
2. Pancakemix, Vanilla Townie, Died N2
3. Jonty! Town tracker, died N4
4. thechuck51, replaced by Pancakemix v2, Town Doctor, Killed N3
5. Count belisle, Serial Kiler Lynched D2
6. Campin_killer, Mafia Goon Died N1
7. Betiko
8. vodean, vanilla townie Lynched D3
9. Lord Voldemort, Vanilla Townie Died N1
10. samgrossy, Vanilla Townie Lynched D4
11. Redhedge, Vanilla Townie Lynched D1
12. Violet
13. trinicardinal

Replacements
1. Geegel

Re: JK9++ (0/13)

Posted: Tue Jul 10, 2012 12:04 am
by Iron Butterfly
Im always up for something new

Re: JK9++ (0/13)

Posted: Tue Jul 10, 2012 12:51 am
by pancakemix
Me likey. Me want in.

Re: JK9++ (0/13)

Posted: Tue Jul 10, 2012 11:51 am
by jonty125
In please.

Re: JK9++ (0/13)

Posted: Tue Jul 10, 2012 7:41 pm
by thechuck51
i'll play

Re: JK9++ (4/13)

Posted: Wed Jul 11, 2012 6:40 am
by aage
I would play but I'm leaving this place for three weeks from the 20th onwards :/

Re: JK9++ (4/13)

Posted: Wed Jul 11, 2012 11:20 pm
by Count Belisle
In please,
This will be my first to try,

Re: JK9++ (5/13)

Posted: Thu Jul 12, 2012 9:00 am
by Campin_Killer
In, my death scene may or may not be long and may or may not include: Gunfire, detailed descriptions of wounds, and a lot of cussing.

Re: JK9++ (6/13)

Posted: Fri Jul 13, 2012 12:43 pm
by betiko
haven't played since matrix mafia, let's get a new one rolling! ;)

Re: JK9++ (6/13)

Posted: Fri Jul 13, 2012 3:39 pm
by vodean
in. do we have to actually die in our death scenes?

Re: JK9++ (6/13)

Posted: Fri Jul 13, 2012 11:15 pm
by DoomYoshi
vodean wrote:in. do we have to actually die in our death scenes?


I am not going to proofread them. However, if in your death scene you miraculously live, you will still not be allowed to post in the game.

Re: JK9++ (8/13)

Posted: Sat Jul 14, 2012 5:59 am
by lord voldemort
ill play

Re: JK9++ (9/13)

Posted: Thu Jul 19, 2012 10:18 pm
by samgrossy
I'll play if you are still looking.

Re: JK9++ (10/13)

Posted: Sun Jul 29, 2012 11:42 am
by redhedge47
im in

Re: JK9++ (11/13)

Posted: Sun Jul 29, 2012 3:40 pm
by DoomYoshi
Gone until Thursday.

Re: JK9++ (11/13)

Posted: Wed Aug 01, 2012 4:39 am
by VioIet
I've been away for Mafia for awhile, and I think it might be time to join another game. I'm in!

Re: JK9++ (11/13)

Posted: Fri Aug 03, 2012 8:00 am
by trinicardinal
VioIet wrote:I've been away for Mafia for awhile, and I think it might be time to join another game. I'm in!



+1 especially since I don't have to worry about Yomiel being in the game

Re: JK9++ (12/13)

Posted: Fri Aug 03, 2012 8:11 am
by geegel
Count me in

Re: JK9++ (12/13)

Posted: Fri Aug 03, 2012 3:00 pm
by DoomYoshi
geegel wrote:Count me in


Already Filled but you can be the first replacement.

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 4:37 pm
by samgrossy
Confirm

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 5:29 pm
by thechuck51
confirm

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 5:34 pm
by Campin_Killer
Firmatory

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 5:35 pm
by Iron Butterfly
confirm

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 8:06 pm
by vodean
firmerest

Re: JK9++ (13/13) Confirm here

Posted: Fri Aug 03, 2012 8:41 pm
by pancakemix
Infirmary