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Re: Das SchloSSV34(P55)
Posted: Wed Jan 07, 2009 4:23 am
by pamoa
2485015 2488738
Re: Das SchloSSV34(P55)
Posted: Wed Jan 07, 2009 4:26 am
by Incandenza
Thanks, pamoa, but I meant the last couple of games that ended, it was at 4 active a week or so ago, and I'm wondering about those 2 games that finished between now and then.
Re: Das SchloSSV34(P55)
Posted: Sun Feb 08, 2009 10:54 pm
by Blitzaholic
Incandenza wrote:Thanks, pamoa, but I meant the last couple of games that ended, it was at 4 active a week or so ago, and I'm wondering about those 2 games that finished between now and then.
yeah, what he said
Re: Das SchloSSV34(P55)
Posted: Tue Feb 10, 2009 2:51 am
by neanderpaul14
whatever happened to this map???
it looked interesting but it was gone before I could play
Re: Das SchloSSV34(P55)
Posted: Tue Feb 10, 2009 6:11 am
by cairnswk
neanderpaul14 wrote:whatever happened to this map???
it looked interesting but it was gone before I could play
paul. it is awaiting completion of the current games and then a new map will replace it that is more balanced for play. This was a good experiment in what Not-to-do

Re: Das SchloSSV34(P55)
Posted: Sun Mar 08, 2009 11:46 pm
by neanderpaul14
cairnswk wrote:neanderpaul14 wrote:whatever happened to this map???
it looked interesting but it was gone before I could play
paul. it is awaiting completion of the current games and then a new map will replace it that is more balanced for play. This was a good experiment in what Not-to-do

TYVM CAIRNS
Re: Das SchloSSV34(P55)
Posted: Wed Mar 18, 2009 11:28 am
by Gozar
If all you are waiting on is those last two games to end, why not just have admin cancel them? They are on a "broken" map after all. And I am sure none of the participants would mind...

Re: Das SchloSSV34(P55)
Posted: Wed Mar 18, 2009 2:22 pm
by cairnswk
Gozar wrote:If all you are waiting on is those last two games to end, why not just have admin cancel them? They are on a "broken" map after all. And I am sure none of the participants would mind...

Except Qwert....he wants to win the map.
Re: Das SchloSSV34(P55)
Posted: Thu Mar 19, 2009 1:10 am
by Incandenza
Let me say, for the umpteenth time, I would be 100% thrilled if all of a sudden my das schloss game vanished as if it had never existed.
Re: Das SchloSSV34(P55)
Posted: Thu Mar 19, 2009 3:32 am
by cairnswk
Incandenza wrote:Let me say, for the umpteenth time, I would be 100% thrilled if all of a sudden my das schloss game vanished as if it had never existed.
well go and attack someone and run your army down and let them win by default

Re: Das SchloSSV34(P55)
Posted: Thu Mar 19, 2009 12:32 pm
by Incandenza
cairnswk wrote:Incandenza wrote:Let me say, for the umpteenth time, I would be 100% thrilled if all of a sudden my das schloss game vanished as if it had never existed.
well go and attack someone and run your army down and let them win by default

I'm not going to *throw* the game. Besides, I deserve those points as much as the next guy.
Re: Das SchloSSV34(P55)
Posted: Thu Mar 19, 2009 1:04 pm
by cairnswk
Incandenza wrote:cairnswk wrote:Incandenza wrote:Let me say, for the umpteenth time, I would be 100% thrilled if all of a sudden my das schloss game vanished as if it had never existed.
well go and attack someone and run your army down and let them win by default

I'm not going to *throw* the game. Besides, I deserve those points as much as the next guy.
OK, then but i think that asking me to have admin "disappear the game" is just the same thing as throwing it.
So play on, and see who wins.

Re: Das SchloSSV34(P55)
Posted: Thu Mar 19, 2009 11:40 pm
by the.killing.44
cairnswk wrote:OK, then but i think that asking me to have admin "disappear the game" is just the same thing as throwing it.
So play on, and see who wins.

He wouldn't lose the points that way

.44
Re: Das SchloSSV34(P55)
Posted: Fri Mar 20, 2009 12:06 pm
by Incandenza
the.killing.44 wrote:cairnswk wrote:OK, then but i think that asking me to have admin "disappear the game" is just the same thing as throwing it.
So play on, and see who wins.

He wouldn't lose the points that way

.44
It's not even so much the points (altho that's a consideration), I just don't want to giftwrap a win for someone else.... this is why I hate long build games, the end is always so unsatisfactory because it almost never has anything to do with strategy, but rather people getting sick of the game and just wanting the bloody thing to freakin' end already.
Re: Das SchloSSV34(P55)
Posted: Sun Mar 22, 2009 6:58 am
by cairnswk
Incandenza wrote:...
It's not even so much the points (altho that's a consideration), I just don't want to giftwrap a win for someone else.... this is why I hate long build games, the end is always so unsatisfactory because it almost never has anything to do with strategy, but rather people getting sick of the game and just wanting the bloody thing to freakin' end already.
You all have it in your power to make it end....your decisions.

Re: Das SchloSSV34(P55)
Posted: Mon Mar 23, 2009 6:05 am
by Skittles!
This is still going on? Wow.
Re: Das SchloSSV34(P55)
Posted: Mon Mar 23, 2009 8:57 am
by yeti_c
Hmmmmmmmmmmmmmmm...
2008-12-22 23:25:22 - Incandenza: you know what would really kick these last few games in the ass? tweaking the xml so the anti-aircraft can bombard the "named" starting points
C.
Re: Das SchloSSV34(P55)
Posted: Tue Mar 24, 2009 2:45 am
by Incandenza
Yeah, I know. Pretty bitchin' idea, huh?
Re: Das SchloSSV34(P55)
Posted: Tue Mar 24, 2009 4:12 am
by yeti_c
Incandenza wrote:Yeah, I know. Pretty bitchin' idea, huh?
I reckon it's a winner - it would help sort the games out a bit - and change the tactics too.
C.
Re: Das SchloSSV34(P55)
Posted: Tue Mar 24, 2009 6:38 pm
by AndyDufresne
Lack just may end up removing the games manually that are currently left....but unsure when, if at all.
--Andy
Re: Das SchloSSV34(P55)
Posted: Tue Mar 24, 2009 7:46 pm
by cairnswk
AndyDufresne wrote:Lack just may end up removing the games manually that are currently left....but unsure when, if at all.
--Andy
Yes well....
I am watching the remaining 2 games. Altering the xml is a thought, but that would be unfair i think to every other player who has played this map.
I think that current players should be given a "hurry-up" to end the game - from Andy and lackattack.
Re: Das SchloSSV34(P55)
Posted: Tue Mar 24, 2009 10:53 pm
by Incandenza
AndyDufresne wrote:Lack just may end up removing the games manually that are currently left....but unsure when, if at all.
--Andy
Heh. Considering that the idea was first floated months and months ago, I'm not exactly holding my breath...
Look, I can't imagine that anyone still involved in these games would be opposed to their removal. But to say "c'mon, hurry up and finish" dreadfully misses the point. We can get all the "hurry up" messages in the world, there's no way to enforce it save for extreme measures (like turning both games into speed games, not even sure that's possible, and of course it'd be heinously unfair).
The thing is I'm not going to be goaded into doing something retarded just to bring the game closer to an end (of course, I may yet do something retarded with that very aim, but it'll be on my terms and my schedule).
Re: Das SchloSSV34(P55)
Posted: Wed Mar 25, 2009 8:12 pm
by Gozar
cairnswk wrote:AndyDufresne wrote:Lack just may end up removing the games manually that are currently left....but unsure when, if at all.
--Andy
Yes well....
I am watching the remaining 2 games. Altering the xml is a thought, but that would be unfair i think to every other player who has played this map.
I think that current players should be given a "hurry-up" to end the game - from Andy and lackattack.
Altering can't be that unfair, after all:
Warning: Maps designated as "Beta" might have unbalanced gameplay and undergo changes mid-game. Play at your own risk!
And as Incandenza said, I don't see how play can be "hurried." Especially after this comment:
2009-03-25 14:41:52 - qwert: sorry guys,but i want to see these game in TOP 20 LONGEST GAME
Re: Das SchloSSV34(P55)
Posted: Thu Mar 26, 2009 7:15 am
by cairnswk
Gozar wrote:cairnswk wrote:AndyDufresne wrote:Lack just may end up removing the games manually that are currently left....but unsure when, if at all.
--Andy
Yes well....
I am watching the remaining 2 games. Altering the xml is a thought, but that would be unfair i think to every other player who has played this map.
I think that current players should be given a "hurry-up" to end the game - from Andy and lackattack.
Altering can't be that unfair, after all:
Warning: Maps designated as "Beta" might have unbalanced gameplay and undergo changes mid-game. Play at your own risk!
And as Incandenza said, I don't see how play can be "hurried." Especially after this comment:
2009-03-25 14:41:52 - qwert: sorry guys,but i want to see these game in TOP 20 LONGEST GAME
Hey Gozar. Good argument.
But wouldn't altering the xml still be hurrying the game along, so it seems that it works both ways being "hurried".
I was however unaware that Qwert (heaven forbid that he would do such a thing) was pushing for a record. That's qwert's goal. Not mine. So I have made the decision that the xml will be altered.
Any idea how this can be done to "hurry" things along?
Re: Das SchloSSV34(P55)
Posted: Thu Mar 26, 2009 7:16 am
by cairnswk
yeti_c wrote:Hmmmmmmmmmmmmmmm...
2008-12-22 23:25:22 - Incandenza: you know what would really kick these last few games in the ass? tweaking the xml so the anti-aircraft can bombard the "named" starting points
C.
Do you think that needs to happen as well as something else perhaps?