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Posted: Tue Jun 20, 2006 8:45 pm
by Jota
Unfortunately, something like that would require a significant rewrite of portions of the game engine on lack's part. I believe similar things have been suggested before, but it would likely be fairly low on his priority list.

Posted: Wed Jun 21, 2006 10:01 pm
by DublinDoogey
AK_iceman wrote:I dont know much about making maps, but how hard would it be to make an animated map? Maybe the natural barriers could shift after x amount of turns, or when someone gets eliminated they disappear. Or the rivers in the map divert, or the lakes dry up, or the montains get excavated. The possibilities are endless. Just an idea tho, if someone wants to expand please do. I think it would take this game to another level.


I was thinking the same thing, but more of territories changing from one continent to another. I was thinking of an American Revolutionary War scenario or WWI or II.

Posted: Thu Jun 22, 2006 10:51 am
by rocksolid
Since the graphic portion of the map can be a .gif, I don't see any obstacle to the image changing from moment to moment, but animated xml seems out of the question.

Posted: Thu Jun 22, 2006 11:07 am
by DublinDoogey
I think that it would need to be both, unless you just wanted the map to go from day to night or something.

A fluid XML would be required if natural borders were to change, or if a country was going to go from continent to continent.

Posted: Thu Jun 22, 2006 6:37 pm
by AndyDufresne
For a while I thought a 'Korean Peninsula' map might be interesting. I figured it would have to be a pretty close view of the area, due to it being rather linear. Also perhaps there would be something unique for someone to do in the 'DMZ' area. Also I think an option that would be unique for this map would be some sort of 'Missile Attack', I.E. you can attack from home base to way far away. Not sure how this should be implemented as an option, but seemed like something different for this map.


--Andy

grand theft auto

Posted: Sat Jun 24, 2006 10:51 pm
by vanmaanj
idk if it has been suggested but how bout using a grand theft auto map. Popular game=popular map

Posted: Sun Jun 25, 2006 12:55 am
by Finsdale
I was thinking maybe an Eternal Darkness or Pikmin map, but then I remembered the whole conversation about the Super Mario World map... same would go for Pikmin obviously, not so sure about Eternal Darkness though. Maybe a Resident Evil mansion map... I dunno.

Posted: Sun Jun 25, 2006 1:01 pm
by morph
just a thought but what about Final Fantasy maps, i mean i know Final Fantasy 10 and 10-2 has maps in the game of the whole thing, and maybe bonuses to certain areas like zanarkand or bevelle... or would that be a copyright issue and not be able to be done... i know there is likely to be a map image online somehwere, gods know that there are enough FF freaks out there to have it be done..

Posted: Sun Jun 25, 2006 1:28 pm
by max is gr8
Arena Map

6 countries all connected everyone starts with 100 men but with only 3 rienforcements a day it's a risk for when you attack is it worth the risk?

I think this would work well as it truely is RISK but strategy involved you can lower the amount of units in each area but that would risk lowering the amount in your area you could watch everyone fight but risk them fighting you.

It involves a lot of luck but also contains strategy

Posted: Sun Jun 25, 2006 1:43 pm
by Marvaddin
Max, this idea is simply the worst! A tip: develop better your computer map, it can be interesting. :wink:

Posted: Sun Jun 25, 2006 3:36 pm
by Jota
morph: Actually a Final Fantasy map has already been mentioned on this thread, here. Check the first post in the thread for the Big List.

max: Alas, that's another one of those things that's beyond the power of the current mapmaking system. It would require lack to implement changes in the underlying game engine.

Posted: Sun Jun 25, 2006 7:07 pm
by Gilligan
I think a zoo would be cool.

chineese checkers?

Posted: Sun Jun 25, 2006 11:39 pm
by kwolff
chineese checkers shouold be a good one ....

Posted: Mon Jun 26, 2006 12:14 am
by gavin_sidhu
Someone may have mentioned this previously in this thread, but its way too long to read through so ill just say it:

Ancient Egypt

Posted: Mon Jun 26, 2006 11:00 am
by max is gr8
Marvaddin wrote:Max, this idea is simply the worst! A tip: develop better your computer map, it can be interesting. :wink:


Part of it comes from JOTA as his USApocalypse has -#men

Posted: Mon Jun 26, 2006 3:16 pm
by Evil Pope
gavin_sidhu wrote:Ancient Egypt

I like that idea, I was thiniking about it.. I might give it a try.. I'm going to look over some maps of ancient egypt and see if its something I could do.. But I don't have a decent editing program, so i'd have to download something..

Posted: Mon Jun 26, 2006 5:07 pm
by Herakilla
Castle wars where parts of the castles are the countries and they are connected by trade routes if you control all the routes you get a major bonus (since you control trade). thats a start for a map

Posted: Tue Jun 27, 2006 12:46 am
by AK_eskimo
map of south america would be good just find the major cities or divide up into diffrent parts..





___________

Togather we will rule the world..

Posted: Tue Jun 27, 2006 1:01 am
by Marvaddin
Its my next project... But first I will finish the Philippines map, that is almost done (the problem is my lack of time these last weeks :( )

Map of NYC

Posted: Tue Jun 27, 2006 10:09 am
by Jgood
I saw a little post of this before, and I am on the west coast, but the Five boroughs are internationally known. I think somebody could do wonders around this map. I still am new using this site, but hopefully you can use the link below.

http://www.nycvisit.com/content/index.cfm?pagePkey=15

Re: grand theft auto

Posted: Tue Jun 27, 2006 11:53 am
by rocksolid
vanmaanj wrote:idk if it has been suggested but how bout using a grand theft auto map. Popular game=popular map


I would love to play this, but copyright. Solution? A New York, Miami, LA, SF or Las Vegas map, which is almost the same thing, and some non-copyrightable references from GTA woven in.

Posted: Wed Jun 28, 2006 5:39 pm
by Gilligan
i still like my zoo idea.

new map Computer

Posted: Wed Jun 28, 2006 9:08 pm
by nascarfan38124
I had an idea before i saw the site map suggestion of making a map of the key board or even the whole comp.

make some continents like a couple on the keyboard one on the moniter one on the mouse and if you make the tower or base (main comp. part) nearby put some on that too

you can divide the key board inbetween the alphabetic part and the arrow keys to make two continents

you can divide the mouse into countries on the mouse pad or just on the mouse like by the left and right buttons the ceneter rolly thing and the main part that is in your palm

and my final idea is to put the classic map on the comp screen and make the continents countries insted because that would be a big map

you can probably think of extra pieces like a camera or mike or nearby fan or something that you can add

I know this is probably hard to make but that is my fantasy map and i would like to see someone take on the challange

Posted: Thu Jun 29, 2006 5:14 pm
by rocksolid
How about this for sheer lunacy: Classic Map on Steroids. Every country is a bonus-spawning continent - some worth 1, some worth 2 - it would be off the charts. Going first would be AWESOME. Not going first would be NOT AWESOME.

Posted: Thu Jun 29, 2006 5:30 pm
by SMITH197
cant stop laughing...i like it...