Page 4 of 5
Re: Pig Roast-Holidays 2010 [Stand Upd Groups: I, L: 12/11]
Posted: Sun Dec 12, 2010 2:37 am
by DBandit70
My 3rd map will be Halloween Hallows
foggy
escalating
chained
seq
auto
Re: Pig Roast-Holidays 2010 [Stand Upd Groups: I, L: 12/11]
Posted: Sun Dec 12, 2010 9:51 pm
by Jippd
Do players keep there letters going into round two or does everyone start fresh?
Re: Pig Roast-Holidays 2010 [Stand Upd Groups: I, L: 12/11]
Posted: Sun Dec 12, 2010 10:16 pm
by WorldCup4James
Jippd wrote:Do players keep there letters going into round two or does everyone start fresh?
Everything starts fresh; everyone's equal with 0 lost points at the start of the next round. Good question; forgot to mention that

Re: Pig Roast-Holidays 2010 Stand Upd Grps A,B,C,D,E,F,G,H 1
Posted: Thu Dec 16, 2010 8:55 pm
by WorldCup4James
Standings Updated.
It is likely that I won't be able to work on the tournament around Christmas time, most likely from the 21st to the 29th or 30th. I may be able to get the standings on a flash drive and continue the roast, but as you may know Christmas time is a busy time, I'm going out of town and spending time with family.
But once I'm back, I'll be determined to continue the Roast at an even faster pace...

Re: Pig Roast-Holidays 2010 Stand Upd Group L 12/18 4:27 PM
Posted: Sun Dec 19, 2010 4:37 am
by darkbluesky
Group C Rotation 6 (roaster's 3rd)
Map:8 Thoughts
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Re: Pig Roast-Holidays 2010 Standings Updated Grps C, I: 12/
Posted: Sun Dec 19, 2010 3:12 pm
by DBandit70
4th roaster game
Germany
Auto
Seq
Sunny
Chained
Escalating
Back and Ready to continue
Posted: Thu Dec 30, 2010 7:39 pm
by WorldCup4James
Updated the standings. I'm sorry for the delay, was out of town for Christmas. But now I'm back and things will be getting back to business. We have
groups E, G, H, and L left to finish play. All of them are quite close to finishing up, so the next stage should be starting relatively soon (even though I know I've said that
many times

Re: Pig Roast-Holidays 2010 Stand Upd: 1/11, 5:07 East US: G
Posted: Wed Jan 12, 2011 2:38 am
by Jippd
What's the update on this?
Next Stage in the Pig Roast!
Posted: Wed Jan 12, 2011 6:27 pm
by WorldCup4James
The Opening stage of the Roast is complete. The final standings:
[spoiler=Opening Stage Final Standings][bigimg]http://i973.photobucket.com/albums/ae214/Pitt-Fan/1PR-1-11.jpg?t=1294783422[/bigimg]
[bigimg]http://i973.photobucket.com/albums/ae214/Pitt-Fan/2PR-1-12.jpg?t=1294863993[/bigimg].[/spoiler]
The players in all groups were seeded randomly according to the 4 pots (found on the second post on Page 1).
The standings board will be found in the same place as before (third post on Page 1). I will update the board individually for each group.
To see when your group is updated, check the title of the tournament page (it will say something like: Stnds Upd, 1/12, Grps. A, C, E, for example)
Additionally, I will be making an effort to list all matchups, with links to the games on the fourth post, so that you can keep track of all the games in your group.
[bigimg]http://i973.photobucket.com/albums/ae214/Pitt-Fan/T24PR-1-12.jpg?t=1294873805[/bigimg]
The last player alive and the last player eliminated in each group advance to the Tireless Twelve stage.
Good luck, and have fun roasting 'em piggies in the next stage!
WorldCup4James
Re: Pig Roast-Holidays 2010---Standings Upd. 1/19, Group E,
Posted: Thu Jan 20, 2011 9:30 am
by darkbluesky
Group D Rotation 2 (roaster's 1st)
Map: Cyprus
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Re: Pig Roast-Holidays 2010---Standings Upd. 1/19, Group E,
Posted: Thu Jan 20, 2011 10:39 pm
by WorldCup4James
darkbluesky wrote:Group D Rotation 2 (roaster's 1st)
Map: Cyprus
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Hi darkbluesky,
Unfortunately, you have not become the Roaster in your group. This is because, even though you won in the same number of rounds as ckyrias, ckyrias becomes Roaster because he has a higher base score (1473) than you (1447). You're still in a good position to advance, though. Sorry for the confusion.Under the Gameplay section of the Rules:If two piggies win in the same round, then the piggie with the higher base score becomes the next Roaster.
Re: Pig Roast-Holidays 2010-Sts. Upd. 1/25 5:55 PM Grp. C, D
Posted: Wed Jan 26, 2011 3:54 am
by Jippd
Woop woooop
Re: Pig Roast-Holidays 2010-Sts. Upd. 1/25 5:55 PM Grp. C, D
Posted: Wed Jan 26, 2011 8:16 am
by WorldCup4James
Jippd wrote:Woop woooop
Exciting, isn't it?
Re: Pig Roast-Holidays 2010-Sts. Upd. 1/28 7:30 PM East, Grp
Posted: Sat Jan 29, 2011 3:52 am
by Jippd
Very. I just wish people would play faster

Re: Pig Roast-Holidays 2010-Sts. Upd. 1/28 7:30 PM East, Grp
Posted: Sat Jan 29, 2011 10:05 am
by WorldCup4James
Yeah, well the longer you play, the more valuable the victory is. You've only got more game in your division t ill the next rotation anyway (
Game 8361445) I figure I'll cut down the waiting time with quick updates and all.
Standings Updated; 3 groups left
Posted: Tue Feb 22, 2011 10:14 pm
by WorldCup4James
Standings updated after a long Rotation 3 for Group A.
We have three groups still playing, they are all relatively close to finishing. Hopefully we can get the next stage going soon.
--James
Re: Pig Roast-Holidays 2010-Standings Upd., 2/25 Group E
Posted: Thu Mar 03, 2011 11:12 pm
by WorldCup4James
Update will be coming tomorrow afternoon. Sorry for the delay, been QUITE busy recently. James
Re: Pig Roast-Holidays 2010-Standings Upd., 3/4 Group A, D,
Posted: Fri Mar 04, 2011 5:12 pm
by WorldCup4James
Standings updated March 4, for groups A, D, and E. These are the only groups still playing; please be patient!
Re: Pig Roast-Holidays 2010-Standings Upd., 3/4 Group A, D,
Posted: Tue Mar 08, 2011 9:14 am
by darkbluesky
Group D Rotation5 (roaster's 1st)
Map: Unification Italy
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Re: Pig Roast-Holidays 2010-Standings Upd., 3/4 Group A, D,
Posted: Tue Mar 08, 2011 11:46 pm
by WorldCup4James
darkbluesky wrote:Group D Rotation5 (roaster's 1st)
Map: Unification Italy
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Got it; games have been made.
Sorry for the delay in updating the standings. We now only have Group D left to finish, with Groups A and E now complete!
Re: Pig Roast-Holidays 2010-Standings Upd., 3/8 Group A, D,
Posted: Mon Mar 14, 2011 7:20 am
by darkbluesky
Group D Rotation6 (roaster's 2nd)
Map: Africa
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Re: Pig Roast-Holidays 2010-Standings Upd., 3/8 Group A, D,
Posted: Tue Mar 15, 2011 10:28 pm
by WorldCup4James
darkbluesky wrote:Group D Rotation6 (roaster's 2nd)
Map: Africa
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Thanks for letting me know so quickly. Game has been made; standings are up to date. Note that you have been guranteed a spot in the next stage, since you are one of the last 2 remaining in your division!
Re: Pig Roast-Holidays 2010-Standings Upd., 3/15 Group D
Posted: Fri Mar 18, 2011 10:28 am
by darkbluesky
Group D Rotation 7 (roaster's 3rd)
Map: Triple Alliance
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Re: Pig Roast-Holidays 2010-Standings Upd., 3/15 Group D
Posted: Fri Mar 18, 2011 4:43 pm
by WorldCup4James
darkbluesky wrote:Group D Rotation 7 (roaster's 3rd)
Map: Triple Alliance
Setting: Auto, Seq, Flat rate, Chain, no fog
please. Have a good day
Got it; game has been made. I caught an error; I forgot to credit you with the gained point from Rotation 5 (you defeated both your opponents). So, your score is No letters instead of 1 letter (P).
Re: Pig Roast-Holidays 2010-TIRELESS TWELVE: NEW STAGE, FINA
Posted: Mon Apr 04, 2011 5:14 pm
by WorldCup4James
I have created the standings boards and randomly determined the 3 groups of 4 players in our next stage, the Tireless Twelve.
Invites have been sent to the Initial Roasters of each group.
After they select a map and settings, play shall begin!
Thanks for your patience. Hopefully this stage will be much quicker, as there are less players.