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Posted: Wed May 16, 2007 8:50 am
by DiM
yeti_c wrote:Hmmm methinks you hit a size limit in that post...

Try uploading it somewhere and then giving the link instead of pasting it into the topic.

C.

PS You've copied your old post as you say "This one lacks the bonus system" But actually - it now has the bonus system (and due to the limit only half of it!!)


yup edited. solving now.

Posted: Wed May 16, 2007 8:54 am
by DiM
here are the images and the complete xml. the xml has 18484 (!!!) warnings but it is ok. :)

large w/o army numbers (90% quality)
Image

large w/ army numbers
Image

small w/o army numbers (90% quality)
Image

small w/ army numbers
Image

small (100% quality)
http://i178.photobucket.com/albums/w250/DiM-topia/aom-small-100.jpg
large (100% quality)
http://i178.photobucket.com/albums/w250/DiM-topia/aom-large-100.jpg


and the xml.
http://www.sendspace.com/file/8chkn8

Posted: Thu May 17, 2007 7:04 am
by DiM
i BUMPed into an old friend yesterday, his name is BUMPus. had a great time, enjoyed some BUMP beers at a local pub called "the BUMP pit", talked about the stock market and how it BUMPs up and down, we talked about the road quality in the city and how there are a lot of BUMPs that trash our cars, about how he was clinically dead for 3 minutes after his wife BUMPed him in the head with a frying pan after she caught him BUMPing the baby sitter. it was so fun BUMPing old memories. i hope we BUMP into each other more often.

Posted: Fri May 18, 2007 1:17 pm
by AndyDufresne
Quiet you. ;) I'll take a good look at the images above soon. And by soon, I mean within the next 2 months. ;)


--Andy

Posted: Fri May 18, 2007 1:33 pm
by DiM
AndyDufresne wrote:Quiet you. ;) I'll take a good look at the images above soon. And by soon, I mean within the next 2 months. ;)


--Andy


just when i was about to bump it again :lol:

a bump a day keeps the doctor away :P


PS: tomorrow is well within the next 2 months. :lol:

Posted: Fri May 18, 2007 10:21 pm
by cairnswk
DiM wrote:
AndyDufresne wrote:Quiet you. ;) I'll take a good look at the images above soon. And by soon, I mean within the next 2 months. ;)


--Andy


just when i was about to bump it again :lol:

a bump a day keeps the doctor away :P


PS: tomorrow is well within the next 2 months. :lol:


Aye...DiM...I see you had some success at long last....here's hoping [-o<
and don't forget....it's a start! :wink:

Posted: Sat May 19, 2007 8:06 am
by DiM
i agree. it's a start. hopefully i'll reach the end too. :roll:
it's been almost a month since i did an update for this map and that was just to change some icons. i really want to create something.

Posted: Sat May 19, 2007 9:21 am
by max is gr8
This has been ready for ages

But one thing

Shouldn't you have to own all territories along the trade route?

Posted: Sat May 19, 2007 9:42 am
by DiM
max is gr8 wrote:This has been ready for ages


true :D

max is gr8 wrote:But one thing

Shouldn't you have to own all territories along the trade route?


initially i thought of this but it is impossible with the current xml.


let's say we have terit A and terit B and you need a trade route between them to get the bonus.

in the current xml system it is not possible to define bonuses if 2 terits are linked. the only way to do this is manually add each possible trade route plus all + and - modifiers. i don't think anybody has the power to do this as it would mean probably a few hundred thousands lines of code. or probably even more.

a way to work around this xml limitation is by marking several routes on the map and those are the only ones that offer the bonus. the drawback is that A and B can be connected through several other routes and this just causes confusion and limits movement.

so i decided to just leave the source and the destination. in most cases you'll also have to take some other terits to get them. also don't think that if you must own A and B you should neglect the other non bonus terits. after all the number of terits you own also can bring quite a bonus especially on a map this size.

Posted: Sat May 19, 2007 12:59 pm
by AndyDufresne
                  Final Forge


---The Age of Merchants Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. There will be two days for you to post any objections; if no one has posted any protest after two days the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. If after two days there is still discussion going on it may continue until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.


--Andy

Posted: Sat May 19, 2007 12:59 pm
by AndyDufresne
But I don't want to rush anything, like I said in the D-Day topic...it looks like there is still some discussion. :)


--Andy

Posted: Sat May 19, 2007 1:03 pm
by nagerous
change the two days part to two months lol

Posted: Sat May 19, 2007 2:15 pm
by cairnswk
Yaeeeeee! DiM. Congrats....almost there. :D (And you thought it was never gonna happen for you) LOL.

Posted: Sat May 19, 2007 2:51 pm
by yeti_c
Congrats DiM...

Hey Andy, Do you think that maybe this post is a little out of date these days... most of the time you don't dredge up old topics - they're usually being bumped and crying out for you!!!

C.

Posted: Sat May 19, 2007 2:57 pm
by DiM
thanks a bunch andy. i'll see you in 2 days.

let the Age of Merchants begin!!!

Posted: Sat May 19, 2007 2:59 pm
by DiM
AndyDufresne wrote:But I don't want to rush anything, like I said in the D-Day topic...it looks like there is still some discussion. :)


--Andy


i'm willing to implement any resonable request. but in the last month i haven't had any

Posted: Sat May 19, 2007 3:00 pm
by DiM
nagerous wrote:change the two days part to two months lol



shut up :twisted: :lol:

Posted: Sat May 19, 2007 3:02 pm
by DiM
cairnswk wrote:Yaeeeeee! DiM. Congrats....almost there. :D (And you thought it was never gonna happen for you) LOL.


thanks mate. i guess good things happen to those who wait. my only problem is that i'm a bit impatient. :)

Posted: Sat May 19, 2007 3:04 pm
by DiM
yeti_c wrote:Congrats DiM...



thanks man. and congrats to you too. afterall you did a lot of work with that huge xml.

Posted: Sun May 20, 2007 2:48 am
by yeti_c
DiM wrote:
yeti_c wrote:Congrats DiM...



thanks man. and congrats to you too. afterall you did a lot of work with that huge xml.


No worries buddy... it was good fun... keeps the mind fresh thinking about the logic!!

C.

Posted: Sun May 20, 2007 6:59 am
by DiM
yeti_c wrote:
DiM wrote:
yeti_c wrote:Congrats DiM...



thanks man. and congrats to you too. afterall you did a lot of work with that huge xml.


No worries buddy... it was good fun... keeps the mind fresh thinking about the logic!!

C.


then i guess you won't mind if i'll ask you for help on the next project? :roll: :D

Posted: Sun May 20, 2007 3:41 pm
by Steel Panzer
great work dim! good to see the final forge tag on it!



PS: succes in continuare :wink:

Posted: Sun May 20, 2007 3:44 pm
by DiM
Steel Panzer wrote:great work dim! good to see the final forge tag on it!


thanks a lot mate.


Steel Panzer wrote:PS: succes in continuare :wink:


iote un romanash. ma bucur sa vad romani. mai stiu cativa si chiar discutam ca poate primim si noi un sub forum in romana. daca te intereseaza vb pe pm sa facem o petitie.

Posted: Sun May 20, 2007 9:08 pm
by DiM
senor andy, dos dias han pasado.

voulez-vous quelques bananes ?

bester Respekts Herr Affe.

:lol:

Posted: Mon May 21, 2007 3:06 am
by yeti_c
DiM wrote:
yeti_c wrote:
DiM wrote:
yeti_c wrote:Congrats DiM...



thanks man. and congrats to you too. afterall you did a lot of work with that huge xml.


No worries buddy... it was good fun... keeps the mind fresh thinking about the logic!!

C.


then i guess you won't mind if i'll ask you for help on the next project? :roll: :D


You can certainly ask!!!

- I should be available...

C.