-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML.
-In the borders of ID 4 there is ID castle in the XML, while they don't border on the map
-In the borders of ID 5 you forgot ID 1 in the XML.
-In the borders of Lake Minstelo 3 you forgot Fol
-In the borders of Fol you forgot Lake Minstelo 3
-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML. -In the borders of ID 4 there is ID castle in the XML, while they don't border on the map -In the borders of ID 5 you forgot ID 1 in the XML. -In the borders of Lake Minstelo 3 you forgot Fol -In the borders of Fol you forgot Lake Minstelo 3
thanks forza AZ, ill get these sorted in a day or two.
-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML. -In the borders of ID 4 there is ID castle in the XML, while they don't border on the map -In the borders of ID 5 you forgot ID 1 in the XML. -In the borders of Lake Minstelo 3 you forgot Fol -In the borders of Fol you forgot Lake Minstelo 3
thanks forza AZ, ill get these sorted in a day or two.
OK, looking forward to playing this map, but I'll wait with starting games untill all works like it should. Nice work again.
-In the borders of Imperial Dynasty 1 you forgot ID 5 in the XML. -In the borders of ID 4 there is ID castle in the XML, while they don't border on the map -In the borders of ID 5 you forgot ID 1 in the XML. -In the borders of Lake Minstelo 3 you forgot Fol -In the borders of Fol you forgot Lake Minstelo 3
thanks forza AZ, ill get these sorted in a day or two.
OK, looking forward to playing this map, but I'll wait with starting games untill all works like it should. Nice work again.
Coleman wrote:yeti did it right, he did it for the large map... See, they (1 & 5) don't touch in the large map, in the small map they do. This is an image error us coders can't do anything about.
Sweet!!!
Of course this is unlucky for you Gimil - you've got some work to fix that!!!
Coleman wrote:yeti did it right, he did it for the large map...
See, they (1 & 5) don't touch in the large map, in the small map they do. This is an image error us coders can't do anything about.
OK, I checked it with the small map (which I always play on). So, that's 2 maps in which the small and large were uploaded with different borders (also Iberia).
Description: Unsuccessful attack BUG in Feudal War
Detailed description: attacking from Great Kingdom Castle to Great Kingdom 6: if successful with dice - absolutely nothing happens. If unsuccessful, armies get taken away from Great Kingdom Castle as it should be. Attacks onto Great Kingdom 5 and 7 worked as it should.
Found where: Feudal War map, game 1497635
Possible idea: Great Kingdom 6 shows being occupied by 1 army neutral player. If there were 10 or so armies on it, it would make sense, but it really only showed 1 army at the start of my bombardment, and it still shows 1 army now
cloudcatcher wrote:Description: Unsuccessful attack BUG in Feudal War
Detailed description: attacking from Great Kingdom Castle to Great Kingdom 6: if successful with dice - absolutely nothing happens. If unsuccessful, armies get taken away from Great Kingdom Castle as it should be. Attacks onto Great Kingdom 5 and 7 worked as it should.
Found where: Feudal War map, game 1497635
Possible idea: Great Kingdom 6 shows being occupied by 1 army neutral player. If there were 10 or so armies on it, it would make sense, but it really only showed 1 army at the start of my bombardment, and it still shows 1 army now
bombardment means that you kill off everything and leave one neutral.
Could there not be a legend on the map explaining what "bombardment" means? It cost me a lot of armies to find out. In "Instructions" - "Game Play Notes" bombardment is explained differently and only pertaining to two other maps, not Feudal War
Another question: to win, does one need to hold all castles as written on the top, or can one also eliminate all opponents, but have one castle still occupied by neutral player?
cloudcatcher wrote:Thanks for explaining that - now it makes sense.
Could there not be a legend on the map explaining what "bombardment" means? It cost me a lot of armies to find out. In "Instructions" - "Game Play Notes" bombardment is explained differently and only pertaining to two other maps, not Feudal War
Another question: to win, does one need to hold all castles as written on the top, or can one also eliminate all opponents, but have one castle still occupied by neutral player?
they can eliminate all opponents, or in assassin, eliminate their target, or just eliminate anybody for terminator