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Re: Greasemonkey script : Conquer Club Map Rank

Posted: Wed Aug 06, 2008 7:06 pm
by chipv
BaldAdonis wrote:
chipv wrote:No (it is an easy change though, could let you know) but I took that decision early to limit the information requested from the server. You would have to search every single 2 player game to get your info. There is a playing first stat in map rank already but as you say, player specific.

I was thinking map specific, but even still, the ones I wanted were New World (5000 games), Age of Merchants (7000) and Waterloo (3000). I bet this app is already making a noticeable bump in the database requests.


Well, the info is broken down map by map anyway. For example you could select only one of those maps in the left menu or just select those in the game finder but at the moment you would still need to select a player - actually this is required to yield win/loss , ratios, medals etc.
From what I've seen there aren't many people who have played 5000+ games, so if this sort of request was repeated say over a larger range, it would make a bigger dent, sure.

I have a couple of site change requests that would heavily reduce loading so maybe better to wait until then.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Thu Aug 07, 2008 9:58 am
by chipv
1.5.1 is available

Full rescan required to get new results.

Average Relative Opponent Rank now instead of average relative Kill Rank - big difference so rescan and run again.
Also team calculations ended up being lower - now corrected.

Number is now decimal (no random multiply by 1000).

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Thu Aug 07, 2008 8:39 pm
by chipv
1.5.2 fixes a minor problem with case sensitivity.

For example the user Incandenza will see correct results for relative rank if typing Incandenza... but not incandenza (small i)
There is a small oversight that will not count relative ranks for terminator losses if you get the case wrong which is now fixed in 1.5.2

You probably won't realise the number is off if you get the case wrong so use 1.5.2 to be sure.

Sorry.

On the plus side , if you have been getting the case wrong then 1.5.2 will give you a slightly higher score if you have lost any terminator games.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Fri Aug 08, 2008 8:08 pm
by chipv
1.5.3 fixes a subtle problem with relative ranks in terminator games when people deadbeat.

Update to this version, do a full rescan and your numbers may well go up again.

Sorry again.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Fri Aug 08, 2008 9:08 pm
by chipv
1.5.4 fixes yet another problem with Terminator relative rank - this time the game logs were inconsistent when it comes to deadbeats.

Sorry again, but you will get an accurate number now after a full rescan.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Sat Aug 09, 2008 12:35 am
by PepperJack
Chip,

After doing a full rescan on myself I noted that I returned several maps and my total as N/A for Relative Rank, though this should be impossible as Relative Rank now includes losses and Map Rank only displays maps with completed games. I don't see any common links between the maps that are showing N/A either. I have won games on all but one of the maps. 3 have missing log(s), but 2 do not. As for total displaying N/A, I don't know how that is occurring.

I ran some scans on other players and also noted N/As for them occasionally. I ran individual scans on my maps that were displaying N/A and the results were consistent with the full (re)scan.

If I'm doing something wrong, let me know. If its a legit bug/error, let me know if I can furnish any more information to be of assistance.

Thanks for your continued efforts on Map Rank, its good stuff and always getting better.

EDIT: I have also tried uninstalling associated preferences and then reinstalling the script with the same results.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Sat Aug 09, 2008 12:02 pm
by chipv
Some of the older logs have a different format causing a miscount where deadbeats where concerned.

Fix is coming tomorrow.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Sat Aug 09, 2008 10:22 pm
by chipv
BETA version available for testing.

Fixes all deviant game logs with terminator games (and there are lots of them).

When this is tested, a new version will be made available that should now produce accurate results regardless of how the game log
is formatted. These changes are all to cope with game logs that contain win/loss info in different orders or formats esp with deadbeating and objectives.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Sun Aug 10, 2008 4:22 am
by BaldAdonis
BaldAdonis wrote:
BENJIKAT IS DEAD wrote:one of their statisticians figured out that after 200 or so matches the previous record was lost within the rounding.

So, what I'm saying is that our current score is solely a function of our success or otherwise in the last X games - just wondering whether anyone is clever (and time-rich) enough to figure out the value of X?

I figure people who have more opponents would have lower values, so 1000 is probably a good ceiling estimate.

I've changed my mind about this. Score will be a function of the last X opponent-games, but relative rank won't be that easy to ignore.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Sun Aug 10, 2008 4:57 pm
by BaldAdonis
When a player's score is under -1000, he goes back to being called a New Recruit. I suppose this is just the way it's coded (if (games>5)&&(rank>x) then... else New Recruit). Since a player can't go lower than 1 in the scoring system, there's no way to say what he would actually be called. This is not really necessary to fix, I just thought it was funny to have it say "You need this many points to attain the rank of Cook".

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 3:03 am
by chipv
1.5.5 available.

Fixes all remaining problems with deviant game logs when calculating terminator relative ranks.

Needs a rescan but your relative rank will now be accurate.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 3:34 am
by austex
Sorry if this has been asked/answered in the previous 43 pages, but is there a way to tell how many points were gained from each game type. For example, I'd like to know how many points I've lost playing speed games.

Thanks for the awesome script

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 3:46 am
by chipv
austex wrote:Sorry if this has been asked/answered in the previous 43 pages, but is there a way to tell how many points were gained from each game type. For example, I'd like to know how many points I've lost playing speed games.

Thanks for the awesome script


Go to the Game Finder.
Type your name in the first player box.
Check the speed checkbox next to Round Length.
Press the Map Rank button at the bottom of the page.

So, yes, you can map rank any combination of selections in the game finder.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 9:13 am
by austex
thanks, best script since BOB

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:29 pm
by jiminski
yea it is a great script!

Is there a way to turn off the required medal icons on My Game page? .. i can't abide these little buggers.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:34 pm
by chipv
jiminski wrote:yea it is a great script!

Is there a way to turn off the required medal icons on My Game page? .. i can't abide these little buggers.


There is a display icons checkbox in Options in the left menu. Uncheck that.
Note this will also turn the numbers off the game finder pages, but just check this button again, it take no time
because the calculations have already been done.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:39 pm
by Night Strike
I do think it's time for you to add more specific display options rather than just the 2 that we can check right now.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:42 pm
by chipv
Night Strike wrote:I do think it's time for you to add more specific display options rather than just the 2 that we can check right now.


Ok, for example?

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:46 pm
by Night Strike
Well, like choosing whether to scan for just score or just kill ratio, or something. Would help save time when you run a scan off someone's profile looking for certain information.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 12:52 pm
by chipv
Night Strike wrote:Well, like choosing whether to scan for just score or just kill ratio, or something. Would help save time when you run a scan off someone's profile looking for certain information.



May not save time, though, does depend on what you want.

Points, Playing First and Relative Rank will take far longer.
The initial idea with providing an option for removing Rank and Points was for speed,
but now we have some fast stats and some slow stats.
Removing just one of the above 3 stats would not give any speed increase is what I'm saying you would have to remove all
of them... however there is nothing to stop me adding the fast stats to the smaller table (unchecked rank and points).

Actually that just means add kill ratio.

Map Rank Bug?

Posted: Mon Aug 11, 2008 6:49 pm
by Big Whiskey
The last 2 map rank i downloaded cant be right.I have a 80%+ win ratio on the Africa map and it says I am 5 for 75- 5%,,any1 else having this problem?But if i search africa alone it comes out correct....

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 7:34 pm
by tryagain
Today my map ranks are not right. For example I have won 2 from 2 Middle Earth games and it's showing a win ratio of 0 from 2. It may have confused the stats from different maps.

There are other errors too. e.g. My points score from Ireland should be +147 but it is showing as +79.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 7:38 pm
by Big Whiskey
exactly,its not only 1 map,its a bunch,some r right and others r not,I am referring to the newest 1 1.5.5 and the last one b4 that.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 8:38 pm
by Gilligan
My Game Finder is messed up. It says I have 13 unique on Iceland yet I have no games completed.

Re: Greasemonkey script : Conquer Club Map Rank

Posted: Mon Aug 11, 2008 9:20 pm
by Night Strike
Gilligan wrote:My Game Finder is messed up. It says I have 13 unique on Iceland yet I have no games completed.


Mine has the same problem. It might take a rescan to fix them back into the correct position (since lack added another choice to the screen).