War of the Triple Cult (Day 6)

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captainwalrus
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Re: War of the Triple Cult (Day 2)

Post by captainwalrus »

spiesr wrote:
ace1217 wrote:He is probably thinking of me and kage, but that's incorrect.

Almost everything he has said lately is incorrect. I wonder is he is animorpher's partner and trying to save him or if he is just a confused newbie...

I was thinking of Ace's and Kage's role, but I guess I was wrong. And this is my first time so I don't know of all of the roles and such. Speaking of which, What is a Jester?
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Natewolfman
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Re: War of the Triple Cult (Day 2)

Post by Natewolfman »

Vote Count

animorpherv1 - 11 votes (/, sheepofdumb, ace1217, Juan_Bottom, william18, Thezzaruz, spiesr, derfderf34, LSU Tiger Josh, Stroop, norsemsn1066)
spiesr - 2 votes (pmchugh, nagerous)
derfderf- 1 vote (captainwalrus)

With 20 players it takes 11 to lynch

animorpherv1 (killed via lynch) Green Cult Investigator (townie)

Day 2 scene soon to come
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mpjh
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Re: War of the Triple Cult (Day 2)

Post by mpjh »

Stop drinking the water.
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Natewolfman
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Re: War of the Triple Cult (Day 2)

Post by Natewolfman »

Note: every player did post at some point durring the day, some were rather inactive, but all did participate in some fashion, I will keep closer note in day 3. (oh and pmc, im not spell checking this so feel free, nay, obligated to point out my errors :P )

Day 2
Although nothing appeared to have happened in night 1, the town was suspicious none the less, and accusations flew, at one point the unstable mpjh went insane and commited suicide, afterwords the votes flew at animorph who tried to explain that he was pro town but couldnt find the words! animorph was lynched, and the town realized they had made a mistake and lost an important power role.

Begin Night 2
Note: Nights will end on 24hour periods, if all night actions are submitted within 24hours then we will end this time tomarrow, if not then 48hours, or 72hours
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pmchugh
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Re: War of the Triple Cult (Day 2)

Post by pmchugh »

Natewolfman wrote:Note: every player did post at some point durring the day, some were rather inactive, but all did participate in some fashion, I will keep closer note in day 3. (oh and pmc, im not spell checking this so feel free, nay, obligated to point out my errors :P )

Day 2
Although nothing appeared to have happened in night 1, the town was suspicious none the less, and accusations flew, at one point the unstable mpjh went insane and commited suicide, afterwords the votes flew at animorph who tried to explain that he was pro town but couldnt find the words! animorph was lynched, and the town realized they had made a mistake and lost an important power role.

Begin Night 2
Note: Nights will end on 24hour periods, if all night actions are submitted within 24hours then we will end this time tomarrow, if not then 48hours, or 72hours


Why would I spell check for you, I'm more likely to make it worse :lol:

p.s. Well that was obvious about ani but some people don't think/ are cult leaders/are bandwagoners.
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norsemsn1066
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Re: War of the Triple Cult (Day 2)

Post by norsemsn1066 »

pmchugh wrote:
Natewolfman wrote:Note: every player did post at some point durring the day, some were rather inactive, but all did participate in some fashion, I will keep closer note in day 3. (oh and pmc, im not spell checking this so feel free, nay, obligated to point out my errors :P )

Day 2
Although nothing appeared to have happened in night 1, the town was suspicious none the less, and accusations flew, at one point the unstable mpjh went insane and commited suicide, afterwords the votes flew at animorph who tried to explain that he was pro town but couldnt find the words! animorph was lynched, and the town realized they had made a mistake and lost an important power role.

Begin Night 2
Note: Nights will end on 24hour periods, if all night actions are submitted within 24hours then we will end this time tomarrow, if not then 48hours, or 72hours


Why would I spell check for you, I'm more likely to make it worse :lol:

p.s. Well that was obvious about ani but some people don't think/ are cult leaders/are bandwagoners.


Yep guilty as charged. I've been unable to keep up with this due to RL so I have no excuse. I should be more involved so I'd be less likely to make such an error. I'll do better.
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captainwalrus
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Re: War of the Triple Cult (Day 2)

Post by captainwalrus »

Natewolfman wrote:Vote Count

animorpherv1 - 11 votes (/, sheepofdumb, ace1217, Juan_Bottom, william18, Thezzaruz, spiesr, derfderf34, LSU Tiger Josh, Stroop, norsemsn1066)
spiesr - 2 votes (pmchugh, nagerous)
derfderf- 1 vote (captainwalrus)

With 20 players it takes 11 to lynch

animorpherv1 (killed via lynch) Green Cult Investigator (townie)

Day 2 scene soon to come


I won't say I told you so, 'cause I thought he was cult but....
captainwalrus wrote:Don't Vote Ani!
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nagerous
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Re: War of the Triple Cult (Night 2)

Post by nagerous »

No night talking :-$
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spiesr
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Re: War of the Triple Cult (Day 2)

Post by spiesr »

Natewolfman wrote:Note: Nights will end on 24hour periods, if all night actions are submitted within 24hours then we will end this time tomorrow, if not then 48hours, or 72hours

So for how many periods will this thing go?
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Natewolfman
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Re: War of the Triple Cult (Day 2)

Post by Natewolfman »

spiesr wrote:
Natewolfman wrote:Note: Nights will end on 24hour periods, if all night actions are submitted within 24hours then we will end this time tomorrow, if not then 48hours, or 72hours

So for how many periods will this thing go?

just was a buisy weekend lol, ill be getting this out whenever i can sneak time away at work when the boss dosnt see :-$ hopefully soon
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Natewolfman
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Re: War of the Triple Cult (Night 2)

Post by Natewolfman »

Night 2
For the second night in a row everything seemed quiet, no deaths, no murders, nothing seemed out of place... or did it? on the third day the town meets to discuss the growing cult menice!

begin Day 3
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spiesr
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Re: War of the Triple Cult (Day 3)

Post by spiesr »

No deaths tonight either, I wonder if that will go on for the whole game or if something will change. So there are likley almost 9 cult members now, with 19 alive that leaves 10 who are presumed to be town. This is the town's last day as the majority, let's not waste it. Do any of the claims have any useful info to report?
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farside22
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Re: War of the Triple Cult (Day 3)

Post by farside22 »

Can anyone tell me what morph was thinking when he claim? I mean seriously this is bad.
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pmchugh
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Re: War of the Triple Cult (Day 3)

Post by pmchugh »

spiesr wrote:No deaths tonight either, I wonder if that will go on for the whole game or if something will change. So there are likley almost 9 cult members now, with 19 alive that leaves 10 who are presumed to be town. This is the town's last day as the majority, let's not waste it. Do any of the claims have any useful info to report?


I doubt that their were 6 successful recruitments considering their are a number of non recruitable players and roles to stop recruitment and if they picked the same player. All these add up to us being v. unfotrunate to having 9 town, although all the same we do need to be careful with our lynch.
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ace1217
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Re: War of the Triple Cult (Day 3)

Post by ace1217 »

I checked thez: again, I got a innocent.
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Re: War of the Triple Cult (Day 3)

Post by Thezzaruz »

ace1217 wrote:I checked thez: again, I got a innocent.


Very nice of you.



farside22 wrote:Can anyone tell me what morph was thinking when he claim? I mean seriously this is bad.


I'm guessing he didn't think at all. Poor move either way.
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spiesr
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Re: War of the Triple Cult (Day 3)

Post by spiesr »

So animorpher was the third "cult killer" which are actually called cult investigators?
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Re: War of the Triple Cult (Day 3)

Post by ace1217 »

spiesr wrote:So animorpher was the third "cult killer" which are actually called cult investigators?

I imagine.
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Re: War of the Triple Cult (Day 3)

Post by ace1217 »

It is unfortunate that ani has met his end, because now we have no way of hunting for the green cult.
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pmchugh
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Re: War of the Triple Cult (Day 3)

Post by pmchugh »

ace1217 wrote:It is unfortunate that ani has met his end, because now we have no way of hunting for the green cult.


Exactly so our investigations are never 100%.

Although Im sure some majour suspects will jump out for today as their were plenty of people bandwaggoning.
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Re: War of the Triple Cult (Day 3)

Post by ace1217 »

pmchugh wrote:
ace1217 wrote:It is unfortunate that ani has met his end, because now we have no way of hunting for the green cult.


Exactly so our investigations are never 100%.

Although Im sure some majour suspects will jump out for today as their were plenty of people bandwaggoning.

Well really our investigations were never 100% for two reasons: 1. the target could be recruited the night after, and 2. it's heavily implied in my flavor that I don't see if someone was recruited that night.
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Juan_Bottom
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Re: War of the Triple Cult (Day 3)

Post by Juan_Bottom »

IMO, no offence to ani, but he was kinda holding us back and we would have lynched him sooner or later. His inability to communicate by simply saying "I'm the green cult killer" is what got him lynched; it wasn't our mistake. It was like interagating a drunk or something.
Can the killers be recruited???

But with that said, how the crap are we going to catch the green cult? Someone smarter than me must have a plan...
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Re: War of the Triple Cult (Day 3)

Post by / »

Normal scum hunting tactics may work, since there are already two potentially anti green power roles dead, it seems likely that the green leader could have taken part in the bandwagons.
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Re: War of the Triple Cult (Day 3)

Post by derfderf34 »

/ wrote:Normal scum hunting tactics may work, since there are already two potentially anti green power roles dead, it seems likely that the green leader could have taken part in the bandwagons.

two anti green powers dead?
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derfderf34
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Re: War of the Triple Cult (Day 3)

Post by derfderf34 »

stroop does your role stop only one cult from recruiting the people you target or all the cults?

and captainwalrus you continued to say that cult shouldnt be lynched even after ani was proven not cult are their any pro-town reasons for this?
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