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Posted: Tue Oct 23, 2007 4:15 pm
by ga7
Minister Masket wrote:
ga7 wrote:Yeah, but it didn't help town much at the end. Sad thing is, if I had thought this could be that unbalanced, I'd have totally believed you :lol:
Frankly, you lost because you overestimated the mod. Shame on you sir!

Fixed :wink:

Posted: Tue Oct 23, 2007 4:18 pm
by Minister Masket
No, you underestimated him. You wouldn't believe that he would create a massive power role.

Posted: Tue Oct 23, 2007 4:20 pm
by duday53
I don;t think the game was unbalanced at all because MM's role balanced how much mafia there were.

Posted: Tue Oct 23, 2007 4:23 pm
by ga7
No, it would have been balanced if he had been pro-town, and even so, pretty silly. Knowing a whole scum faction in one night because of one role? :roll:

Posted: Tue Oct 23, 2007 4:25 pm
by duday53
ga7 wrote:No, it would have been balanced if he had been pro-town, and even so, pretty silly. Knowing a whole scum faction in one night because of one role? :roll:
but if the town didnt beleive him they would either lynch or nk him. And whe the mafia that hadn't been uncovered would make MM a target.

Posted: Tue Oct 23, 2007 4:26 pm
by ga7
But that's exactly what happened. MM got lynched, I investigated Syzygy and realized he was telling the truth, end of story for the vampires. But anyway, just look how many scum there were and how many pro-town. On top of that the cult. Even with MM staying alive town was sure to be screwed from the start.

Posted: Tue Oct 23, 2007 4:28 pm
by Minister Masket
ga7 wrote:But that's exactly what happened. MM got lynched, I investigated Syzygy and realized he was telling the truth, end of story for the vampires. But anyway, just look how many scum there were and how many pro-town. On top of that the cult. Even with MM staying alive town was sure to be screwed from the start.

You fool. My role let know who the mafia were in just two nights. And that's both factions.

Posted: Tue Oct 23, 2007 4:35 pm
by ga7
And how many days and nights do you think it would have taken to get rid of all of them? And the cult had then all the time in the world to overpower the town. Your role's only purpose was to "balance" a game where scum was half of the starting players by being able to know a whole faction by night. How can you say this is balanced? Look at it this way: day 4 you could have in theory known all the factions. Assuming town only lynched/vig killed scum, there would still be enough members in one to overpower the town by day 6, simple as that.

Posted: Tue Oct 23, 2007 4:43 pm
by Minister Masket
What's your point?

Posted: Tue Oct 23, 2007 4:45 pm
by The1exile
Twits.

Also, I actually wasn't a saulus, and genuinely hadn't heard of the role. When I tarted, I was a goth (townie), and got recruited by the vamp RB.

Posted: Tue Oct 23, 2007 4:53 pm
by XGSuperstar
The1exile wrote:Twits.

Also, I actually wasn't a saulus, and genuinely hadn't heard of the role. When I tarted, I was a goth (townie), and got recruited by the vamp RB.


So, so you were "wooed" by the roleblocker?

A Saulus is still a cool role. :P

Posted: Tue Oct 23, 2007 4:55 pm
by The1exile
Mm. It's a pity, had the game been more balanced for town I coulda tried to stick it out to the end.

Posted: Tue Oct 23, 2007 4:56 pm
by duday53
XGSuperstar wrote:
The1exile wrote:Twits.

Also, I actually wasn't a saulus, and genuinely hadn't heard of the role. When I tarted, I was a goth (townie), and got recruited by the vamp RB.


So, so you were "wooed" by the roleblocker?

A Saulus is still a cool role. :P
what is it?

Posted: Tue Oct 23, 2007 4:56 pm
by The1exile
You get targeted by the wampires and you turn into one.

Posted: Tue Oct 23, 2007 5:07 pm
by duday53
Oh I see

Posted: Wed Oct 24, 2007 1:21 am
by Iliad
The1exile wrote:You get targeted by the wampires and you turn into one.
You were lucky you weren't targetted by the werwolves Then you would've died

Posted: Sat Oct 27, 2007 9:18 am
by Russianfire8371
i called XGs bluff and i wasnt lying....grrr

good game guys