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Re: [Official] Map XML Checks
Posted: Sat Nov 02, 2013 2:05 pm
by Lancelot du Lac
Re: [Official] Map XML Checks
Posted: Mon Nov 04, 2013 12:40 pm
by Seamus76
Re: [Official] Map XML Checks
Posted: Tue Nov 19, 2013 2:27 am
by Blakkrose
New xml for The Temple of Jinn attached
Re: [Official] Map XML Checks
Posted: Fri Nov 29, 2013 5:03 am
by Blakkrose
Re: [Official] Map XML Checks
Posted: Sun Dec 08, 2013 10:03 pm
by Seamus76
Re: [Official] Map XML Checks
Posted: Sat Dec 14, 2013 12:46 am
by Seamus76
Re: [Official] Map XML Checks
Posted: Sun Dec 15, 2013 1:23 pm
by dolomite13
I have fixed all bugs that we found during testing and tweaked the images so this should represent the latest as of 12/15/2013
Map name: Krazy Kingdoms
Link:
viewtopic.php?f=64&t=177769Small v3.0.7 -
http://imageshack.com/a/img59/4823/rhz9.pngLarge v3.0.7 -
http://imageshack.com/a/img843/7193/wo7u.pngXML
=D13=
Re: [Official] Map XML Checks
Posted: Fri Jan 03, 2014 2:57 am
by Blakkrose
Re: [Official] Map XML Checks
Posted: Sun Jan 19, 2014 12:30 pm
by OliverFA
Map name: Research & Conquer
Link to thread:
viewtopic.php?f=10&t=62527Link to large image:
http://img801.imageshack.us/img801/7496/srw8.jpgLink to small image:
http://img23.imageshack.us/img23/9194/3l99.jpgLink to an image with neutrals and starting positions:
http://www.arrakis.es/~oliverfa/StartGame.jpgEDIT 2014-JAN-26: Uploaded v 0.991
EDIT 2014-FEB-02: Uploaded v 0.992 - The only change is changing Mining and Deep Mining bonus from 1 to 2 and from 2 to 4
EDIT 2014-FEB-04: Uploaded v 0.993 - Added overrides to Deep Mining and Open Conscription, so they deactivate the previous continents / techs
Re: [Official] Map XML Checks
Posted: Mon Feb 03, 2014 3:44 am
by Blakkrose
Happy Valentine's Day [updated]
Posted: Mon Feb 03, 2014 1:09 pm
by dolomite13
Map name: Happy Valentine's Day
Link to thread:
viewtopic.php?f=10&t=88498Link to large image:
http://imageshack.com/a/img607/8190/9qxt.pngLink to small image:
http://imageshack.com/a/img21/8408/zu6o.pngThis update drops Cupid to 1 neutral starting to make player want to go for the victory condition. Hopefully this will create a Valentines Day Massacre. Also fixed typo in XML for Happiness misspelled Happyness ... this was spelled correctly on the image.
Re: [Official] Map XML Checks
Posted: Tue Mar 11, 2014 5:06 am
by Bruceswar
Map Name: Baltic States
Link to Thread:
ThreadLink to Large Image:
Large ImageLink to Small Image:
Small ImageLink to Neutral Image:
Starting Neutrals <-- Not this is not the most current version but the neutrals are still the same.
Link to XML:
XML
Re: [Official] Map XML Checks
Posted: Fri Mar 14, 2014 9:32 pm
by DiM
Re: [Official] Map XML Checks
Posted: Fri Mar 14, 2014 10:56 pm
by dolomite13
Map name: Conquer 500
Link to thread:
viewtopic.php?f=64&t=88899Link to large image:
http://imageshack.com/a/img407/2317/ry1c.pngLink to small image:
http://imageshack.com/a/img20/4579/x6hy.pngThis should be both the proper images and xml to set Final Lap to 40. Gilligan posted that their was some sort of sync problem between the images and the XML.
=D13=
Re: [Official] Map XML Checks
Posted: Fri Mar 14, 2014 10:59 pm
by dolomite13
Map name: Krazy Kingdoms
Link to thread:
viewtopic.php?f=64&t=177769Link to large image:
http://imageshack.com/a/img843/7193/wo7u.pngLink to small image:
http://imageshack.com/a/img59/4823/rhz9.pngThis XML should fix the bugs with bonuses and three territories that have the wrong symbols on them in the XML but correct on the map images.
=D13=
Re: [Official] Map XML Checks
Posted: Fri May 16, 2014 5:40 pm
by MrBenn
Do I need to post here for the updated World Cup map?
Re: [Official] Map XML Checks
Posted: Wed Oct 08, 2014 3:05 pm
by Lancelot du Lac
Hello,
We did some updating on the xml. We have already the stamp for the xml, but after a few polls, we needed some corrections.
The updates are :
1. Name of the suburbs
Suburbs 2 > Suburbs 92
Suburbs 3 > Suburbs 94
Suburbs 4 > Suburbs 93
Borders of :
Pyrénées-Atlantiques > add Pays-Basque territory border
Pyrénées-Orientales > add Catalogne territory border
Alpes-Maritimes > add Monaco territory border
Jura > add Jura Suisse territory border
Nord > add Wallonie territory border
The graphics have been updated
Map name:France 2.1
Link to thread:
http://www.conquerclub.com/forum/viewtopic.php?f=64&t=157659Link to large image:
http://nsa33.casimages.com/img/2014/10/08/141008094102944214.pngLink to small image:
http://nsa34.casimages.com/img/2014/10/08/141008094226858770.pngLink to an image with neutrals and starting positions:
http://nsa34.casimages.com/img/2014/10/08/141008093922801956.pngxml is joined
Re: [Official] Map XML Checks
Posted: Mon Oct 13, 2014 6:52 am
by Oneyed
Re: [Official] Map XML Checks
Posted: Fri Jun 05, 2015 5:34 am
by sempaispellcheck
Re: [Official] Map XML Checks
Posted: Thu Aug 13, 2015 6:10 am
by sempaispellcheck
New XML - removed autodeploy bonus from Canada because it made the territory too powerful.
sempai
Re: [Official] Map XML Checks
Posted: Sat Dec 10, 2016 9:35 am
by Swifte
Re: [Official] Map XML Checks
Posted: Sun Jan 01, 2017 11:10 am
by Swifte
Ziggurat - update to XML to remove starting neutral values from starting positions, which should allow more than 4 players to play. updated XML linked below
Re: [Official] Map XML Checks
Posted: Fri Jun 23, 2017 9:12 pm
by andrewmac32
Map name: Israel & Palestinian Territories
Link to Forum:
www.conquerclub.com/forum/viewtopic.php?f=583&t=223709Link to large image:
http://i350.photobucket.com/albums/q409 ... jylzpr.pngLink to small image:
http://i350.photobucket.com/albums/q409 ... 8ml65m.jpgXML:
https://drive.google.com/open?id=0B96uT ... TlfTWZLT00I've made the XML and images but I'm still not totally sure how to proceed. Please let me know what I need to do and work on. Any help is appreciated!
Re: [Official] Map XML Checks
Posted: Wed Jan 09, 2019 5:59 pm
by Swifte
Trying to attach updated XML for Zigg directly here...
Map name: Ziggurat
Map thread:
https://www.conquerclub.com/forum/viewtopic.php?f=10&t=181867Large Map:
Large MapSmall Map:
Small Map
Re: [Official] Map XML Checks
Posted: Fri Jan 11, 2019 3:40 pm
by Swifte
Map name: Ziggurat
Map thread:
https://www.conquerclub.com/forum/viewtopic.php?f=10&t=181867Large Map:
Large MapSmall Map:
Small MapXML updated to remove underlying neutrals from A positions.. hoping that will make map work as intended for 2-4 as well as 5+ players