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Conquer Club • The CUBE - Page 20
Page 20 of 34

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Wed Apr 07, 2010 3:40 am
by thenobodies80
[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Wed Apr 07, 2010 4:17 pm
by natty dread
For the record... I've had a hellishly busy schedule lately, but I will look into this map and see what I can do with the graphics. Expect to see a post in a day or two.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Thu Apr 29, 2010 6:48 pm
by natty dread
Ok, this is by no means ready yet, I'm still working on the background (so I'm using the old space background here as a placeholder) and legend and some other stuff... but paulk wanted me to post this anyway, to get the thread moving again, so here's what I have so far:

[bigimg]http://img265.imageshack.us/img265/803/newcube1.png[/bigimg]

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Fri Apr 30, 2010 4:05 am
by natty dread
So, can we get this moved back to gfx shop? An update was made.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Fri Apr 30, 2010 6:58 am
by iancanton
[moved] back to the land of the living!

ian. :)

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Fri Apr 30, 2010 7:41 am
by natty dread
iancanton wrote:[moved] back to the land of the living!

ian. :)


Thanks ian! Expect the next update during weekend ;)

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Fri Apr 30, 2010 12:32 pm
by natty dread
Ok here's a little update.

[bigimg]http://img14.imageshack.us/img14/5584/newcube2.png[/bigimg]

Now before I continue I'd like some feedback... how do you feel about the map legibility now? Is this an improvement to previous versions?

I tried various backgrounds but found that a simple, dark background works best here IMO...

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Sun May 02, 2010 5:40 pm
by Timur the Lame
Natty..what would you say to combining you idea with this topic....viewtopic.php?f=63&t=116074

I know you've already put a lot of work into this so this is just an idea.....Would help in giving some thematic wieght to your map

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Sun May 02, 2010 5:53 pm
by natty dread
I'm only doing graphics here, this isn't my map. As for additional projects my schedule is quite full now, sorry.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 10:47 am
by natty dread
[bigimg]http://img14.imageshack.us/img14/5584/newcube2.png[/bigimg]



Some feedback would be nice... is this graphical style good? Legible?

I tried to stay faithful to the original art as much as possible...

If people like this visual style I can get crackin' on the small image. If not I'll come up with something else...

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 11:24 am
by dolomite13
I have been following this from the start and have loved the concept. I do have a few minor issue with the font. I think it is a little hard to read the cube letter/number combos. And the test on the right is jarringly bright, you might try a some pastels of various colors to get one that allows the cube to be the focal point as far as graphics are concerned.

I am looking forward to playing this one.

=D=

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 12:12 pm
by natty dread
Hmm. I could try decreasing the opacity of the legend font...

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 12:15 pm
by ender516
Take it down to match the letter-digit combinations on the balls in the grid. Those are fine as is, so the legend should look better that way.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 2:03 pm
by natty dread
[bigimg]http://img535.imageshack.us/img535/9010/newcube2a.png[/bigimg]

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 2:37 pm
by ender516
That looks better to me, but I don't think it needs any glow around it either. It just looks foggy.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 2:50 pm
by natty dread
Glow?

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 3:52 pm
by squishyg
i'm late to the party, but i think this is a really exciting map. coming at it with fresh eyes, i think it's very understandable and brings a whole new map concept to cc. the region names gives me a classic shapes flashback and that's my only criticism ;-)

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 3:57 pm
by natty dread
squishyg wrote:the region names gives me a classic shapes flashback and that's my only criticism ;-)


Well in the XML the region names would be named as:

Layer 1 - A1
Layer 2 - B3
Layer 3 - C4

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 5:39 pm
by ender516
natty_dread wrote:Glow?

I don't know just what you graphic artists would call it, but if I look closely, there is an area around the text in the legend which is not quite as black as the background. The ball labels have no such nimbus.

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 5:43 pm
by natty dread
Ah, you mean the outline. I'll see what I can do...

Btw how do you feel about the glow on the wires of the central cube? I'm not totally sure about it myself...

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 03, 2010 9:44 pm
by squishyg
natty_dread wrote:
squishyg wrote:the region names gives me a classic shapes flashback and that's my only criticism ;-)


Well in the XML the region names would be named as:

Layer 1 - A1
Layer 2 - B3
Layer 3 - C4


Ok, that makes me happier. Well done sir!

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Thu May 06, 2010 3:34 pm
by natty dread
Here's the next iteration:

[bigimg]http://img402.imageshack.us/img402/1354/newcube3.png[/bigimg]

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Mon May 10, 2010 1:56 pm
by natty dread
Any feedback?

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Tue May 11, 2010 12:15 pm
by ender516
I like it as it is now. It's a cube. Why would it need more anything more than this? If the gameplay of a cube was sufficient to merit a stamp, then the graphics as is are fine. As Johnny Carson used to say, "If you buy the premise, you buy the bit."

Re: The CUBE - Attack in 3D - gameplay passed! (again)

Posted: Tue May 11, 2010 12:53 pm
by ghirrindin
Bring back the astronaut!