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Posted: Wed Apr 18, 2007 4:19 pm
by DiM
freezie wrote:DiM wrote:how's this?

It looks ok...but it doesn't seem to fit the theme to well...
Maybe make the bicycle a little more wooden...

Seriously, The new font for the legend is easy to read now, you shouldn't have any problems with it anymore. Good looking.
As for anything else...hmm...I can't see anything. I'll leave it to more experienced cartographers.
i'm glad you like the font.
any other suggestions?

Posted: Wed Apr 18, 2007 5:26 pm
by Captain Cool
I like it
Posted: Wed Apr 18, 2007 5:37 pm
by DiM
Captain Cool wrote:I like it
should i make the bycicle pink? or is that too gayish?

Posted: Wed Apr 18, 2007 5:41 pm
by Captain Cool
DiM wrote:Captain Cool wrote:I like it
should i make the bycicle pink? or is that too gayish?

Posted: Wed Apr 18, 2007 5:54 pm
by DiM
i have a better idea.
the GODS of GAY: VILLAGE PEOPLE

Posted: Wed Apr 18, 2007 6:16 pm
by pancakemix
How much gayer could it get?
Posted: Wed Apr 18, 2007 6:19 pm
by CaptainPlanet
Make one more update quick fast, it doesn't matter what it is
Posted: Wed Apr 18, 2007 6:20 pm
by DiM
pancakemix wrote:How much gayer could it get?
it CAN'T get any gayer. this is the ultimate gay. the appex of gayness. the mecca of all that is gay, the epicenter of the gay world.
but enough about gay stuff. i need some gay feedback.

oops i mean some STRAIGHT feedback.

Posted: Wed Apr 18, 2007 6:21 pm
by DiM
CaptainPlanet wrote:Make one more update quick fast, it doesn't matter what it is
here:

Posted: Wed Apr 18, 2007 6:24 pm
by CaptainPlanet
Now you need to change it to V69, and don't make any more changes
Posted: Wed Apr 18, 2007 6:27 pm
by mibi
i think it was better without the derogatory usage for someones sexual preference.
Posted: Wed Apr 18, 2007 6:27 pm
by DiM
CaptainPlanet wrote:Now you need to change it to V69, and don't make any more changes
now seriously. i need some real suggestions. it's fun and all that but people get suspicious
plus i'm married (to a woman)
here is the serous final version

Posted: Wed Apr 18, 2007 6:32 pm
by DiM
mibi wrote:i think it was better without the derogatory usage for someones sexual preference.
come on it's just good clean fun
i got really bored cause i have no real suggestions.

Posted: Wed Apr 18, 2007 6:36 pm
by pancakemix
DiM wrote:pancakemix wrote:How much gayer could it get?
it CAN'T get any gayer. this is the ultimate gay. the appex of gayness. the mecca of all that is gay, the epicenter of the gay world.
but enough about gay stuff. i need some gay feedback.

oops i mean some STRAIGHT feedback.

I just thought that you could put a rainbow, but too late now.
Posted: Wed Apr 18, 2007 6:39 pm
by DiM
pancakemix wrote:DiM wrote:pancakemix wrote:How much gayer could it get?
it CAN'T get any gayer. this is the ultimate gay. the appex of gayness. the mecca of all that is gay, the epicenter of the gay world.
but enough about gay stuff. i need some gay feedback.

oops i mean some STRAIGHT feedback.

I just thought that you could put a rainbow, but too late now.
rainbows aren't gay. leprechauns have rainbows and leprechauns aren't gay

Posted: Wed Apr 18, 2007 8:30 pm
by Enigma
DiM wrote:Enigma wrote:-i think i finally realized y the coloured edges look off- they look flat compared with the 3d effect on the rest of the map. maybe.... try putting a dark brown outline around the edges of the colour? that might help.
you're talking about the continent edges? you want me to put a brown edge on the coloured edges? like making a double edge? or just add some brown colour to the coloured edges? i'm not quite sure what you mean.

Enigma wrote:-ur territory dividers are really pixely
the borders are pixely??
i've seen a lot worse but no problemo. made them less pixely. how about now?
sry- to clarify, yes i meant a double border. just a line that matches the territory dividers around the outer edge of the coloured border.
and maybe i didnt want the word pixely- i think the dividers are too
jagged. try rounding them a bit.
DiM wrote:rainbows aren't gay. leprechauns have rainbows and leprechauns aren't gay
a
greed!! 
rainbow colours are for everyone (coming from a designer

)
Posted: Thu Apr 19, 2007 12:38 am
by mibi
maybe the resource pairs could actually be pairs that make sense.
I see:
Suit + top hat = well dressed looking fellow
alligater + cow = leather? or quite a meal for the gator
jug + bottle = glass? i dunno
shells + shells = lots of shells!
house? + water drop = uh.. leaky house?
cotton + um.. corn? = uh.. im lost
oh and the pirates cove is already labeled on the map, no need for it in the Miscellaneous.
I also think the factory doesnt look like one.
Posted: Thu Apr 19, 2007 3:39 am
by yeti_c
mibi wrote:oh and the pirates cove is already labeled on the map, no need for it in the Miscellaneous.
I also think the factory doesnt look like one.
Replace "Pirate Cove" in the key with the X marks the spot jobby.
C.
Posted: Thu Apr 19, 2007 4:58 am
by Molacole
I don't like how the instructions font run into each other.
Posted: Thu Apr 19, 2007 5:18 am
by DiM
Enigma wrote:DiM wrote:Enigma wrote:-i think i finally realized y the coloured edges look off- they look flat compared with the 3d effect on the rest of the map. maybe.... try putting a dark brown outline around the edges of the colour? that might help.
you're talking about the continent edges? you want me to put a brown edge on the coloured edges? like making a double edge? or just add some brown colour to the coloured edges? i'm not quite sure what you mean.

Enigma wrote:-ur territory dividers are really pixely
the borders are pixely??
i've seen a lot worse but no problemo. made them less pixely. how about now?
sry- to clarify, yes i meant a double border. just a line that matches the territory dividers around the outer edge of the coloured border.
and maybe i didnt want the word pixely- i think the dividers are too
jagged. try rounding them a bit.
DiM wrote:rainbows aren't gay. leprechauns have rainbows and leprechauns aren't gay
a
greed!! 
rainbow colours are for everyone (coming from a designer

)
here you go. something like this? i'm not too fond of it, it cramps the map even more. especially in the small islands in the center.
as for the internal dividers i don't think they're jagged. some are curvy some have pretty straight angles but look at any map and you'll see both types. the only type of border i haven't used is straight lines (like the americans have)

Posted: Thu Apr 19, 2007 5:26 am
by DiM
mibi wrote:maybe the resource pairs could actually be pairs that make sense.
I see:
Suit + top hat = well dressed looking fellow
alligater + cow = leather? or quite a meal for the gator
jug + bottle = glass? i dunno
shells + shells = lots of shells!
house? + water drop = uh.. leaky house?
cotton + um.. corn? = uh.. im lost
oh and the pirates cove is already labeled on the map, no need for it in the Miscellaneous.
I also think the factory doesnt look like one.
suit + hat = clothes
alligator + cow = skins
jug + bottle = booze
shells 1 + shells 2 = traditional jewl crafting
bucket + water drop = mineral water
plant 1 + plant 2 = cereals
i'll keep the pirate cove to avoid confusion and to mantain the legend simetry on 3 rows.
i'm open for factory image suggestions. if you have anything that looks like a factory please feel free to give me a link.
Posted: Thu Apr 19, 2007 5:31 am
by DiM
Molacole wrote:I don't like how the instructions font run into each other.
i don't quite follow you here. what runs into what?
do you mean the y or the p is too long and it runs into the line below?
if this is what you mean i don't think it's such a problem. i write exactly the same, plus they touch only 1 pixel in a few areas. it is very clear to read. this is how the font is made i dod not change any parameters.
Posted: Thu Apr 19, 2007 5:57 am
by yeti_c
DiM wrote:i'll keep the pirate cove to avoid confusion and to mantain the legend simetry on 3 rows.
I also made the point that the X marks the spot isn't referenced anywhere - you could change Pirate Cove to that in the key instead of removing it...
C.
Posted: Thu Apr 19, 2007 6:05 am
by DiM
yeti_c wrote:DiM wrote:i'll keep the pirate cove to avoid confusion and to mantain the legend simetry on 3 rows.
I also made the point that the X marks the spot isn't referenced anywhere - you could change Pirate Cove to that in the key instead of removing it...
C.
X marks the spot is gone because now the pirate cove gives bonus for owning harbours. so i have nothing to reference.
Posted: Thu Apr 19, 2007 6:16 am
by DiM
is this factory better? the old one is in the legend. i like the old one better because it has an old look.
