Page 18 of 22
I think we can play on it, it's perfect!
Posted: Thu Sep 06, 2007 12:12 pm
by romolo_augustolo
Well the map seems to be ok, maybe we can play it soon? I'd like too.
Good job RjBeals, many thanks to you.
Er, edit button, ok, I've found it.
Posted: Thu Sep 06, 2007 12:28 pm
by cena-rules
QUENCH QUENCH QUENCH
Posted: Thu Sep 06, 2007 6:56 pm
by AndyDufresne
It'd be helpful if you read the posts, cena. RJ wanted to post an update sometime within the next couple of days to weeks.
--Andy
Posted: Wed Sep 19, 2007 1:35 pm
by cairnswk
RjBeals....your poll has been set to run "never ending".
Could you advise if this is finished now, or do you need more time?
Posted: Sat Sep 22, 2007 4:29 pm
by RjBeals
cairnswk - My poll is long done. You can delete. I'm debating if I am going to abandon this map or not....
Posted: Sat Sep 22, 2007 5:12 pm
by Optimus Prime
Please don't abandon it. I've been waiting for weeks for this map to be finished.
Posted: Sat Sep 22, 2007 6:08 pm
by cairnswk
POLL RESULTS
Pg. 18: Do you prefer the fuzzy or thin borders?
Fuzzy 38% [ 43 ]
Thin 61% [ 69 ]
Total Votes : 112
Posted: Sat Sep 22, 2007 6:09 pm
by Gilligan
RjBeals wrote:cairnswk - My poll is long done. You can delete. I'm debating if I am going to abandon this map or not....
This should have been Quenched a loooooooooonnnnnnnnnngggggggggggg time ago.
Posted: Sat Sep 22, 2007 6:10 pm
by nagerous
WTF? Dude... why would you abandon this map, its nearly finished and its amazing.
Posted: Sat Sep 22, 2007 6:19 pm
by cairnswk
RjBeals....there appears to be some good support for this map, why throw all that hard work away when you're almost home.
Please finish the map ( if you have the time); or perhaps if you have no further additions, you could post up both large and small versions, and also the centered army versions, along with the xml.
It would be great to see this map quenched.

Posted: Sat Sep 22, 2007 9:31 pm
by Gozar
cairnswk wrote:It would be great to see this map quenched.

Totally agree. You are down the home stretch, you can do it!
Posted: Sun Sep 23, 2007 12:01 am
by ParadiceCity9
Gozar wrote:cairnswk wrote:It would be great to see this map quenched.

Posted: Sun Sep 23, 2007 7:36 am
by Kaplowitz
What is there taht needs to be done? If its very minor, just send the layered png to somone else, and maybe they can fix it for you.
Posted: Sun Sep 23, 2007 7:43 am
by Gilligan
ParadiceCity9 wrote:Gozar wrote:cairnswk wrote:It would be great to see this map quenched.

Posted: Sun Sep 23, 2007 12:14 pm
by Coleman
I think all of us find the map quenchable, we just had interpreted that RjBeals wanted to make one more update... Then he comes back talking of abandoning it
cairnswk and I will talk to Andy if he gives us his images (with text links) and the xml of his latest best version and everyone still likes it. So please provide it RjBeals, nobody wants to see you abandon this when you're practically done.
Posted: Sun Sep 23, 2007 12:21 pm
by Kaplowitz
Posted: Sun Sep 23, 2007 12:29 pm
by Coleman
Thank you but we can't be 100% sure that's his final map. He needs to stop by and confirm it.

Posted: Sun Sep 23, 2007 2:28 pm
by RjBeals
That was it. I hadn't done anything since. I have nothing else to do to this map. A few months ago, Lupo came along with some requests that I was going to attempt, but I just lost interest. Nice to see that there are so many supporters
I've been reading the foundry newsletter and I felt like a looser with no updates in a few months on this map... Thats kinda why I considered stopping. I have the layered photoshop file if any final requests come in.
Posted: Sun Sep 23, 2007 2:36 pm
by Coleman
It seems like the way Citta Bonus is currently handled in the xml I'll get 5 when I have 3 of the cities, and an outrageously larger amount for 4 and so on. There are some overrides tags in the xml and a better way to handle collections like that lack wrote.
Unless there are any objections I'm going to fix the xml myself and repost it. For the other cartographers; this doesn't mean you can have bad xml and expect me to fix it all the time for other maps.
Talking with cairnswk, we would like to see Mar Tirreno written the same as the other two, with the mar over the Tirreno. Hopefully that isn't hard to do.

Posted: Sun Sep 23, 2007 2:44 pm
by cairnswk
Coleman wrote:It seems like the way Citta Bonus is currently handled in the xml I'll get 5 when I have 3 of the cities, and an outrageously larger amount for 4 and so on. There are some overrides tags in the xml and a better way to handle collections like that lack wrote.
Unless there are any objections I'm going to fix the xml myself and repost it. For the other cartographers; this doesn't mean you can have bad xml and expect me to fix it all the time for other maps.
Talking with cairnswk, we would like to see Mar Tirreno written the same as the other two, with the mar over the Tirreno. Hopefully that isn't hard to do.

Coleman, that's very kind of you to assist with the xml, if there are no objections.
Yes, RJ, I would like to just see you make one final change for Mar Terrino, and I beleive you are there, baring the army centering, which is something coleman and I could possibly do (in our spare time)
But we do want to see this map quenched when it is almost completed.

Posted: Sun Sep 23, 2007 3:11 pm
by Coleman
Posted: Sun Sep 23, 2007 3:30 pm
by Gilligan
This HAS to be done.
Posted: Sun Sep 23, 2007 4:53 pm
by RjBeals
Not sure what you meant by that, but thanks for fixing the xml. If there are any graphical areas you need me to adjust, I'm willing - just let me know. I think Lupo had some major changes which was the reason I slowed down on this map.
Thanks guys.
Posted: Sun Sep 23, 2007 4:57 pm
by Norse
Im looking forward to playing this on....
I need this one, scotland and malta for a new tourney that I'm thinking of doing..
Posted: Sun Sep 23, 2007 5:45 pm
by unriggable
I wonder when thisll be quenched...it's been at the bottom of the mods to-do list for the longest time.