Page 17 of 56
Re: Das Schloß [Quenched]
Posted: Sun May 04, 2008 4:20 pm
by cairnswk
yeti_c wrote:Sweet work Cairns.
You sir are a genius.
C.
Oh dear...not that high please C.
Remember this is one game that you can't eleminate your opponents on, you have to battle it out until the objective is reached.
Re: Das Schloss [Quenched]
Posted: Mon May 05, 2008 7:58 am
by bryguy
t-o-m wrote:bryguy wrote:btw, u realize the thread title is Das Schloss? And the map is Das Schlob or something like that?
sorry to double post:
the funy lookin B in german is the ezquivilant to two ss's in english, so its the same thing really
oh.... ok

so that would make it Das SchloU+00DF??
Re: Das Schloß [Quenched]
Posted: Mon May 05, 2008 2:08 pm
by Sir. Ricco
Congratulation cairnswk.

Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 11:04 am
by cairnswk
Latest Upload versionsTrying to pre-empt things here, changes made to Der Stadt -> changed to Das Dorf (the village)
and Flughaven changed to Flughafen

[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/das%20schloss/das_schloss_v24L.jpg[/bigimg]
http://i155.photobucket.com/albums/s282 ... s_v24S.jpghttp://i155.photobucket.com/albums/s282 ... s_v24L.jpghttp://h1.ripway.com/cairnswk/das_schloss_070508.xml
Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 11:08 am
by AndyDufresne
Update submitted.
--Andy
Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 11:10 am
by cairnswk
AndyDufresne wrote:Update submitted.
--Andy
Thanks Andy.

Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 1:46 pm
by t-o-m
so whens all this going to be up for live?
this and all the other recently quenched maps?
Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 1:49 pm
by yeti_c
t-o-m wrote:so whens all this going to be up for live?
this and all the other recently quenched maps?
Soon!
C.
Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 3:54 pm
by AndyDufresne
You know Lack likes to do them in Batches.

--Andy
Re: Das Schloß [Quenched]
Posted: Tue May 06, 2008 4:29 pm
by t-o-m
ok, 2maps i cant wait to play are:
THIS ONE!
and the new worlds,
-
both of those maps at the same time - i will probably die!
Re: Das Schloß [Quenched]
Posted: Tue May 13, 2008 11:48 am
by AndyDufresne
In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!
--Andy
Re: Das Schloß [Quenched]
Posted: Tue May 13, 2008 3:14 pm
by cairnswk
AndyDufresne wrote:In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!
--Andy
Andy, I have added the first line above to the xml and also changed the Militaerlager to Militärlager...this was the only ISO changes needed on this map.
I have run this xml file through the XMl Tool Checker and it comes up with this below error:
Test results:
line 95: <override>3 Flughafen</override> - Did not expect element override there
line 128: <override>3 Dorf</override> - Did not expect element override there
Summary: 2 errors and 0 warnings detected in das_schloss_140508.xml
This is because i have the overrides for +7 bonuses on the continent listing for Dorf and Flughafen.
I'm not sure if this should/can be improved upon. Please advise.
Current XMl file here:http://h1.ripway.com/cairnswk/das_schloss_140508.xml
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 12:57 am
by yeti_c
2 of your continents are missing the
<overrides>
</overrides>
Grouping tags...
C.
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 4:06 am
by cairnswk
yeti_c wrote:2 of your continents are missing the
<overrides>
</overrides>
Grouping tags...
C.
C...can you identify please....as far as i can see, all is covered.

Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 4:10 am
by yeti_c
Code: Select all
<continent>
<name>Flughafen</name>
<bonus>7</bonus>
−
<components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</continent>
−
<continent>
<name>Dorf</name>
<bonus>7</bonus>
−
<components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</continent>
need to be
Code: Select all
<continent>
<name>Flughafen</name>
<bonus>7</bonus>
−
<components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<overrides>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</overrides>
</continent>
−
<continent>
<name>Dorf</name>
<bonus>7</bonus>
−
<components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<overrides>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</overrides>
</continent>
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 4:49 am
by cairnswk
yeti_c wrote:Code: Select all
<continent>
<name>Flughafen</name>
<bonus>7</bonus>
−
<components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</continent>
−
<continent>
<name>Dorf</name>
<bonus>7</bonus>
−
<components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</continent>
need to be
Code: Select all
<continent>
<name>Flughafen</name>
<bonus>7</bonus>
−
<components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<overrides>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</overrides>
</continent>
−
<continent>
<name>Dorf</name>
<bonus>7</bonus>
−
<components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<overrides>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</overrides>
</continent>
But C....if you examine the top of the xml where the continents are listed....you'll see that those overrides are listed in the continent files. That's why there is an error message.
Please check again.
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 4:57 am
by yeti_c
You're missing the point...
you NEED
<overrides>
and
</overrides>
to surround all of your
<override> tags.
C.
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:10 am
by cairnswk
yeti_c wrote:You're missing the point...
you NEED
<overrides>
and
</overrides>
to surround all of your
<override> tags.
C.
Ah....now i see. thanks. Will fix shortly.
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:11 am
by yeti_c
No probs.
C.
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:21 am
by cairnswk
yeti_c wrote:No probs.
C.
xml is valid. see test results.
adjusted xml file...
http://h1.ripway.com/cairnswk/das_schloss_140508.xml
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:23 am
by cairnswk
AndyDufresne wrote:In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read
Code: Select all
<?xml version="1.0" encoding="iso-8859-1"?>
And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!
--Andy
Andy,,,yeti..C assisted in the identification of errors in my xml file.
The new file is below.
http://h1.ripway.com/cairnswk/das_schloss_140508.xml
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:25 am
by Forza AZ
So this overrides thing was the only problem with the XML now? Or do I need to check the whole XML again?
Re: Das Schloß [Quenched]
Posted: Wed May 14, 2008 5:31 am
by cairnswk
Forza AZ wrote:So this overrides thing was the only problem with the XML now? Or do I need to check the whole XML again?
I beleive it was the only problem...the xml tool checker now gives it a green light.
Re: Das Schloß [Quenched]
Posted: Wed May 21, 2008 12:11 pm
by BENJIKAT IS DEAD
Congratz on another wonderful map (although I still haven't figured out if I can win from 2nd in seq 1v1s).
One small xml bug though (so far):
Markt can be attacked by, but cannot attack Wache dim
Re: Das Schloß [Quenched]
Posted: Wed May 21, 2008 12:52 pm
by cairnswk
BENJIKAT IS DEAD wrote:Congratz on another wonderful map (although I still haven't figured out if I can win from 2nd in seq 1v1s).
One small xml bug though (so far):
Markt can be attacked by, but cannot attack Wache dim
Whoopsie...one slipped through.
Fixed below:
http://h1.ripway.com/cairnswk/das_schloss_220508.xml