AJAX BOB 4.7.1 Development/Discussion (don't post bugs here)

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yowzer14
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Post by yowzer14 »

yeti_c wrote:Technically you're right - but with the live scores it would be accurate to as close as possible... obviously each time someone does something the scores would be udated - so it would be fairly unlucky for it to be wrong...

Without the live scores - then it's even more estimated.

C.


All it would take is a "Battle Royale" to skew the numbers.... :P
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yeti_c
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Post by yeti_c »

VERSION : 3.5.5

FIXED : Clock now counts down when it's red and flashing!

C.

PS The clock will always flash and be red in a speed game - because I didn't know at what time to set it too...

If someone could tell me when the clock usually flashed red in a speed game - then I will adjust this (obviously you'll need to turn BOB off for this!)
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rebelman
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Post by rebelman »

yeti_c wrote:VERSION : 3.5.5

FIXED : Clock now counts down when it's red and flashing!

C.

PS The clock will always flash and be red in a speed game - because I didn't know at what time to set it too...

If someone could tell me when the clock usually flashed red in a speed game - then I will adjust this (obviously you'll need to turn BOB off for this!)


the last minute
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yeti_c
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Post by yeti_c »

VERSION : 3.5.6

FIXED : Speed games go red after 1 minute.

C.
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yeti_c
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Post by yeti_c »

rebelman wrote:
yeti_c wrote:VERSION : 3.5.5

FIXED : Clock now counts down when it's red and flashing!

C.

PS The clock will always flash and be red in a speed game - because I didn't know at what time to set it too...

If someone could tell me when the clock usually flashed red in a speed game - then I will adjust this (obviously you'll need to turn BOB off for this!)


the last minute


Ta.

C.
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chewyman
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Post by chewyman »

Thanks for the update yeti_c. The spread out HUD works really well! :D
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militant
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Post by militant »

Thanks yeti, bob is working great :D
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The1exile
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Post by The1exile »

The new BOB seems to be messing with the clock even worse than before. :?

I can;t seem to duplicate it reliably, but it's happened in 1vs1 and 4 player games now.
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The1exile
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Post by The1exile »

Examples:

Image

Image
Image
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edthemaster
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Post by edthemaster »

The1exile wrote:Examples:

Image

Image


c, i noticed this same bug, and i think it happens if any of the digits reach zero...
DrUniverse
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Re: help installing

Post by DrUniverse »

yeti_c wrote:
DrUniverse wrote:okay so I know this might be a dumb question but I am trying to get this however when I click the link here, and click install script, all I get is a web page with a bunch of cmp lingo. can anyone tell me what I am doing wrong?


You need to download Greasemonkey first I think...

https://addons.mozilla.org/en-US/firefox/addon/748

If you already have - then check that it's "on" - in the bottom right hand corner - is your monkey Brown of Black and White?

If black and white - click on him once...

C.

I have downloaded this program, restarted mozilla like it says but i dont see this monkey! :) any idea what I am doing wrong?
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hecter
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Re: help installing

Post by hecter »

DrUniverse wrote:
yeti_c wrote:
DrUniverse wrote:okay so I know this might be a dumb question but I am trying to get this however when I click the link here, and click install script, all I get is a web page with a bunch of cmp lingo. can anyone tell me what I am doing wrong?


You need to download Greasemonkey first I think...

https://addons.mozilla.org/en-US/firefox/addon/748

If you already have - then check that it's "on" - in the bottom right hand corner - is your monkey Brown of Black and White?

If black and white - click on him once...

C.

I have downloaded this program, restarted mozilla like it says but i dont see this monkey! :) any idea what I am doing wrong?

Try downloading it again? :? Do you see "Greasemonkey >" in tools?
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yeti_c
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Post by yeti_c »

Bugger - I must have buggered the clock slightly - I;ll fix it later!

C.
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yeti_c
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Post by yeti_c »

VERSION : 3.5.7

FIXED :
Clock.
ActionForm width now equals the map width - and changes when you change the map size.
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yeti_c
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Post by yeti_c »

evster wrote:Hi Yeti,

suggestion: instead of :check for updates, what if the rev # changed colour if it was different than the most current?

ps. great script - do you know what % of players use it?


I'm afraid that's not possible - The script doesn't know whether it's out of date or not - thus cannot change it's colour!! - Nice idea if it could though.

C.

PS Nope - I know how many people have installed it - but that also includes everytime someone upgrades etc... so the stat is meaningless!!
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yeti_c
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Post by yeti_c »

edthemaster wrote:
The1exile wrote:Examples:

Image

Image


c, i noticed this same bug, and i think it happens if any of the digits reach zero...


It happened because I coded an if to be >=-1 and not >-1 for an indexof call...

- So the parser was stripping out the <span> that made the clock red - when it wasn't there - thus breaking the clock!! DOH!!

C.
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Stoney229
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Re: help installing

Post by Stoney229 »

DrUniverse wrote:
yeti_c wrote:
DrUniverse wrote:okay so I know this might be a dumb question but I am trying to get this however when I click the link here, and click install script, all I get is a web page with a bunch of cmp lingo. can anyone tell me what I am doing wrong?


You need to download Greasemonkey first I think...

https://addons.mozilla.org/en-US/firefox/addon/748

If you already have - then check that it's "on" - in the bottom right hand corner - is your monkey Brown of Black and White?

If black and white - click on him once...

C.

I have downloaded this program, restarted mozilla like it says but i dont see this monkey! :) any idea what I am doing wrong?

I'm assuming you've looking in the lower-right hand corner of your browser window. Are you using Firefox? or just the Mozilla Browser? and did you try installing the BOB script anyway?
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Stoney229
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Re: help installing

Post by Stoney229 »

Stoney229 wrote:
DrUniverse wrote:
yeti_c wrote:
DrUniverse wrote:okay so I know this might be a dumb question but I am trying to get this however when I click the link here, and click install script, all I get is a web page with a bunch of cmp lingo. can anyone tell me what I am doing wrong?


You need to download Greasemonkey first I think...

https://addons.mozilla.org/en-US/firefox/addon/748

If you already have - then check that it's "on" - in the bottom right hand corner - is your monkey Brown of Black and White?

If black and white - click on him once...

C.

I have downloaded this program, restarted mozilla like it says but i dont see this monkey! :) any idea what I am doing wrong?

I'm assuming you've looked in the lower-right hand corner of your browser window. Are you using Firefox? or just the Mozilla Browser? and did you try installing the BOB script anyway?
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edthemaster
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Post by edthemaster »

yeti_c wrote:
evster wrote:Hi Yeti,

suggestion: instead of :check for updates, what if the rev # changed colour if it was different than the most current?

ps. great script - do you know what % of players use it?


I'm afraid that's not possible - The script doesn't know whether it's out of date or not - thus cannot change it's colour!! - Nice idea if it could though.

C.


c, if you look at the clickable maps code, i have the script automatically check its version against the version on the server by downloading the one on the server using xmlHttpRequest, finding the line that matches "var version =", then comparing it to it's own "version" variable...
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Bad Speler
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Post by Bad Speler »

Can the ActionForm be longer, like how CC defaults it, because its incredably small, especially on the tall narrow maps like South America

Image

It takes up 3 lines...and if i want to change where i attack from, and the attack to territories have a shorter name then Buenos Aires, then the auto attack moves back right beside the attack button. I find it a nuisance that the buttons move in the middle of my turn. I also enjoyed how the end attacks/forts button was far way from the rest, to avoid mis-clicking it.
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Night Strike
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Post by Night Strike »

I never saw where you made that floating menu standard rather than optional. And why?? I prefer the old, separate way. (Yes, I have HUD turned off and am running the newest version 3.5.7)
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The1exile
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Post by The1exile »

Bad Speler wrote:Can the ActionForm be longer, like how CC defaults it, because its incredably small, especially on the tall narrow maps like South America


seconded. On a portugal game this morning I nearly clicked auto attack instead of attack and end forts instead of fort.
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uzless
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Post by uzless »

when i view the maps, the army total on the country is written twice...the 2nd number is slightly offset so to read the numbers are almost impossible. I have to set the opacity to 10% to get rid of the 2nd set of numbers.



This happens when i click view, text increase using firefox. I'm on a 40 inch monitor and have no smaller one. So it's nice to increase the text size so i don't have to walk right up to the monitor to see the screen/text.
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yeti_c
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Post by yeti_c »

uzless wrote:when i view the maps, the army total on the country is written twice...the 2nd number is slightly offset so to read the numbers are almost impossible. I have to set the opacity to 10% to get rid of the 2nd set of numbers.



This happens when i click view, text increase using firefox. I'm on a 40 inch monitor and have no smaller one. So it's nice to increase the text size so i don't have to walk right up to the monitor to see the screen/text.


You can adjust the number alignment in the menu on the left.

C.
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yeti_c
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Post by yeti_c »

Night Strike wrote:I never saw where you made that floating menu standard rather than optional. And why?? I prefer the old, separate way. (Yes, I have HUD turned off and am running the newest version 3.5.7)


Turning HUD off - makes the Buttons dock for me - are you running with Clickable maps too?
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